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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-05-2008, 04:26 PM   #41
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Quote:
Originally Posted by Arkenion
It's not about the speed. That's just mages, and it's fair. But it is not fair If 80-90% of all my level 5 spells arre not successfully on this guy. Note. He is marksman, doesn't use SotW and kills me in less than 10 seconds even if I have a barrier and wind wall..
yea i know that the other day i ran in to tui and all my spells miss on him:/ no he didnt use sow just lot of elude spells and stuff anoying... like the person above said warlocks is a class u need to know how to handle or u die in a sec. warlocks are targets cuz they mostly in the frontline but they cant take many hits anyways
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Old 04-05-2008, 04:26 PM   #42
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Same. Hunters are a pain because of the Evasion tree, but at least they don't do that much damage. They are precisely: a "pain". Marksmen are a "bane" .
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Old 04-05-2008, 04:31 PM   #43
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I voted barb, but if i could vote twice i would vote for marks too.

The acrobatic/strat position/evasive tactic thing is a bitch to penetrate...

Makes them like a knight but with bigger teeth...
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Old 04-05-2008, 04:33 PM   #44
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Quote:
Originally Posted by makarios68
I voted barb, but if i could vote twice i would vote for marks too.

The acrobatic/strat position/evasive tactic thing is a bitch to penetrate...

Makes them like a knight but with bigger teeth...
lol look who talking XD u know how anoying that evasion tree is on hunters on us?
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Old 04-05-2008, 04:41 PM   #45
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Quote:
Originally Posted by jrlg23
lol look who talking XD u know how anoying that evasion tree is on hunters on us?
Yes, i have had a lvl 50 warlock - my first ever char.

Sometimes i would beat hunters with him, sometimes they beat me - quite well balanced those 2 classes i'd say...

But what do i know? I'm only a lvl 12 noob Ignis hunter...
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Old 04-05-2008, 04:45 PM   #46
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Quote:
Originally Posted by makarios68
Yes, i have had a lvl 50 warlock - my first ever char.

Sometimes i would beat hunters with him, sometimes they beat me - quite well balanced those 2 classes i'd say...

But what do i know? I'm only a lvl 12 noob Ignis hunter...
Just a note Wudy; when you deleted Makarios it was not the same. The situation has changed since, now even Warlocks evade which is so stupid. I fought a Warlock earlier and she resisted, in a row, a normal hit, disable limb, and shield bash. She died anyway but that's plain stupid.

Now everyone has more evades/resist, because the formula changed. And previously, very few hunters used Evasion to level 19 -- so the situation has changed a lot since you last used your warlock. I remember when you said you had deleted him.

Yet, if Evasion was an Hunter-only tree, or if the spells were balanced in long bows, short bows and tricks, it would be a lot fairer.
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Old 04-05-2008, 05:00 PM   #47
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Oh and PLEASE: Nobody quote me and say "steal their mana noob, so they cant hurt you", because this is such a bad argument since they evade energy borrow, vampirism, soulkeeper and servants just as well as any other spell.
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Old 04-05-2008, 05:03 PM   #48
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Quote:
Originally Posted by Arkenion
Oh and PLEASE: Nobody quote me and say "steal their mana noob, so they cant hurt you", because this is such a bad argument since they evade energy borrow, vampirism, soulkeeper and servants just as well as any other spell.
Those spells tag me plenty, i assure you...
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Old 04-05-2008, 05:21 PM   #49
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Quote:
Originally Posted by magnet
Now everyone has more evades/resist, because the formula changed.
If everyone has more resists/evades, then the rules are the same for everybody. So the change you mention applies to everyone. So i still think that warl and hunter are quite well balanced.

I'm not saying i like the changes, coz i don't. It makes the game too luck based and i'm not too keen on that.

A pvp between 2 hunters can be decided on whose tear apart hits and whose doesn't, even tho they have the same buffs cast. IMO that sucks.

It has been mentioned before, and i agree: i would like to see the game based on spells which hit whatever, rather than spells that might hit, depending on your luck...

This will probably never happen, because it would need a major overhaul of the spells each class has. For example, if a hunter can't evade the warlock's huge dmg - he needs better dmg spells himself...
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Old 04-05-2008, 05:41 PM   #50
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Perhaps there could be spells that if resisted only do a % of the dmg, or still deal full dmg but not the status effect?
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