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View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-11-2008, 05:05 AM   #191
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Quote:
Originally Posted by CumeriTarenes

320-377 dmg is what your character window says I guess, but this is without any armor at all...when it is correct at all

Well, on a defensive hunter a marks would do about 70 damage I guess, with recharged arrows almost 100 damage. But, a hunter has a pet, which you have to add to your damage.
I often do over 300dmg vs mage and hunters (sometimes as much as 350+ without crits, depending on the 'dice roll').
Over 250 vs barbs and knights.

And 40-50 vs the marksman i fought tonight.

40-50....

His arrows, regular attacks(probably rechargeds), were doing 120-150 per...and i was full out defensive buffed.

Marksman -if built properly- is extremely overpowered.
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Old 04-11-2008, 06:49 AM   #192
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Lvl 50 marksmen hit my warlock for around 600 dmg using a slow/30 bow and recharged arrows.

Lvl 50 warlock hit my warlock for around 200 dmg using a slow/30 staff.

...

Lvl 5 lightning hits around 180 dmg per tick on lvl 50 warlocks...

Lvl 5 lightning hits around 20 dmg per tick (no I'm not exaggerating) on lvl 50 marksmen if it actually hits.

...

Lvl 50 warlocks hit me around 600 dmg with meteor lvl 5.

Lvl 50 marksmen hit me around 800 dmg with Arcane Strike lvl 5.

...

So the only thing warlocks have is combat control and areas, and that is if they hit. Marksmen save more hp with their defensive spells than warlocks with their life drain and barrier. Where is the balance here?
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Old 04-11-2008, 06:55 AM   #193
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Actually, etheral strike is another overpowered marks skill, cause once a player gets it lvl 5, regardless of their lvl, if they hit you it does max dmg, period.

No other class has such a skill. A lvl 38 marksman can NAIL any lvl 50 player for max dmg with ethereal arrow.
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Old 04-11-2008, 06:56 AM   #194
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except marksmen rarely hit anything.... trust me 20 misses/blocks/0 damage in a row is common.

i have level 5 arcana strike and i very rarely get close to that damage. usually around 500 or so, WHEN IT HITS
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Old 04-11-2008, 08:12 AM   #195
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Quote:
Originally Posted by CumeriTarenes
[...]
Well, on a defensive hunter a marks would do about 70 damage I guess, with recharged arrows almost 100 damage. But, a hunter has a pet, which you have to add to your damage.
Well my orc deal around 45-50dmg on buffed marks :> WOW what a dmg ;]
I was fighting with imo great marks i had a lot fun (fighting with marks like with warlock - it is funny). So fight goes like that... we both evade most important spells ;] i am close and try to stay on his back.
He is shooting to me for 183-220dmg without recharged... i hit him for 44-48 my pet around 50.
But as you said, if marks is ambushed and dizzied/confused then he is dead. And it was my fault that i allowed him to use his spells. So i am not complaining.
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 04-11-2008, 09:16 AM   #196
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Quote:
Originally Posted by zielski
Well my orc deal around 45-50dmg on buffed marks :> WOW what a dmg ;]
I was fighting with imo great marks i had a lot fun (fighting with marks like with warlock - it is funny). So fight goes like that... we both evade most important spells ;] i am close and try to stay on his back.
He is shooting to me for 183-220dmg without recharged... i hit him for 44-48 my pet around 50.
But as you said, if marks is ambushed and dizzied/confused then he is dead. And it was my fault that i allowed him to use his spells. So i am not complaining.
I hated when i froze you, killed your orc...and then couldnt do ANYTHING against you afterwards...not long ago...damn that got on my nerves
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Old 04-11-2008, 09:23 AM   #197
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If a hunter has a Cyclops Warrior I go for it first, if they have anything else I go for them first.
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Old 04-11-2008, 09:28 AM   #198
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Quote:
Originally Posted by Static_Fang
I hated when i froze you, killed your orc...and then couldnt do ANYTHING against you afterwards...not long ago...damn that got on my nerves
That was great kudos for that. Next time suck hp from pet ;]
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class

Last edited by zielski; 04-11-2008 at 09:48 AM.
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Old 04-11-2008, 10:26 AM   #199
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Quote:
Originally Posted by zielski
That was great kudos for that. Next time suck hp from pet ;]
I was training before that, killed pet and had about 10seconds till vamp refilled, and 30seconds till soulkeep i did my best
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Old 04-11-2008, 10:39 AM   #200
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Quote:
Originally Posted by CumeriTarenes
well, the funny thing is...I heard realmmates saying that you cried for mana all the time, even tough they supplied you with mana very much. When I use all my spells and spend all my mana I am a killing maschine, true. But without mana you are dead meat...no speed, not much base damage, no chance to get mana back. Just be a marks in a party without a conju or a mana spending warlock...playing won't be that easy as you described. A barb with DI and mana supply will be much more effecient than a marksman with it.

So, go out without a conju...and you will see how you will suck without mana. A marks is considered to be a sniper, that means he has to be able to do much damage in a short period of time on a single target. But...after killing the target he is almost without mana.
And to your full defensive marksman: Which other offensive class has to level up a discipline to 19 only to get defence skills? A full defence marksman has to spend points in:
dodge, evasive tactics, cat reflexes, spell elude, acrobatic, wits and strategic position. Casting all spells on lvl 5 will cost 940 mana, a lvl 50 marks has about 1400 mana max. Having all spells at spell lvl 5 will cost 20 power points, the spells you mentioned then (death sentence, arcana strike, ignus scorch and recharged arrows) will take 16 more points. Since you have just 42 points, you have 6 points left (at lvl 45 you even miss 2 points)...and you have no range area at all and just 2 real damage attack spell. Also, the so called much range would be just 1,5m...that is less than 1 sec of running.
When I would have put 4 points into dex passive I would have even used 24 out of 42 points for defence. When I do spend that much points I should expect to evade/resist much and to be able to take much damage. You should ever look if you have points for all the things you consider they are making someone overpowered.
So, and now tell me how much points a warlock or a barb invests into defence?
<snip>
Thank you, I was just about to say how much mana those bloody defensive buffs suck out of you, if a hunter comes out of camo the moment I have just buffed myself I have little mana for offensive spells. I use Acrobatic, Strategic, and Elude, not half of the evade tree as that's just a power point sink. For the levels I have those spells on its 590 mana out of my almost 1300supply IIRC.
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