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Old 04-18-2008, 12:30 PM   #81
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Quote:
Originally Posted by Excavator
I play more classes too, and i KNOW that all class can kill each other, depends only on settings, and marksmen have no buffs for allies = more dmging spells. Maybe thats why u think that they are overpowered !!
Nope, I think they are overpowered because... they have a passive evade, a skill to resist 30% of the spells, another to reduce 30% of the damage (better resist damage than knights), best speed after Hunters and Barbs, best damage after Barbs... And it's possible to make one build with all of that.

All they need is mana, and I hear Conjurers can give quite a lot . I play Conju too so I know just how much mana I give to Marksmen and how fast they kill -- just like when Conjurers give mana to my Marks.

All classes can kill each other, true, but Marksmen have more chance to kill others than any class. That's the definition of overpowered I think
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Old 04-18-2008, 12:57 PM   #82
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Quote:
Originally Posted by magnet
best speed after Hunters and Barbs, best damage after Barbs
one note on this: Actually knights can be faster than marksmen and I think a warlock can do quite the same damage a marksman can do, maybe even more, but this is just an assumption.

And I agree, marks have no ally buff, so it is quite locigal that they have more power themselve.

But...I also agree about the evasion tree...but I said this already.
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Old 04-18-2008, 01:00 PM   #83
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Actually Fireball, Meteor, Stalagmite and Crystal Blast do actually hit harder than Arcane Strike but that's without DS and a warlock can't be with a Marksman all the time.

But Marksman's base attack is higher (normally) and they have Ethereal Arrow which hits 600 dmg even through Skin of the Beast, Steel Skin, AoO or whatever.

And Spring is higher than Mobility, but Marksmen also have SotW and Escapist.
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Old 04-18-2008, 01:03 PM   #84
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Quote:
Originally Posted by Necrovarus
And Spring is higher than Mobility, but Marksmen also have SotW and Escapist.
Spring is higher but for a shorter duration.
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Old 04-18-2008, 01:05 PM   #85
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Quote:
Originally Posted by gph
Spring is higher but for a shorter duration.
It has 5 seconds lower duration and 10 seconds lower cooldown.

Meaning the only thing is mana, which can regenerate in those 50 seconds. So it is better than Mobility in almost all ways.
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Old 04-18-2008, 01:06 PM   #86
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Quote:
Originally Posted by CumeriTarenes
one note on this: Actually knights can be faster than marksmen and I think a warlock can do quite the same damage a marksman can do, maybe even more, but this is just an assumption.

And I agree, marks have no ally buff, so it is quite locigal that they have more power themselve.

But...I also agree about the evasion tree...but I said this already.
How can a Knight be faster than a Marks Oo. You forget Escapist and SotW my friend.
On Warlock vs Marksmen damage, I have no doubt really, it's because of casting time mainly: DS + Serpent Bite + Arcana Strike + EA with a short bow will go faster than any Warlock combo, and will deal more damage. Warlocks could replace DS with infuriate, then Marks can add Sudden Strike which is just like Infuriate. Then there's the cooldowns of a Mark which most are shorter than Warlocks' (Arcana Strike 10s, EA 15s, Ignus Scorch 9s, real jokes). And finally Marks can have awesome regular hits with recharged arrows. So imho Warlocks don't compete, but that's not the point; the point is that Marks have it all, in "exchange" of not having buffs for allies... Well you know I don't know many Warlocks who use buffs for allies at war... They use debuffs/combat control against enemies, sure, Marks don't have Terror nor MoD...

For an offensive class, the best thing about "allies buffs" is getting RPs. Most Barbs don't care about giving Off with their heads! or Onslaught to help teammates, they care for Rp. That's why you see Barbs overriding good lv 5 Owth! with a crappy lv 3 or lv 1... For Onslaught it's a bit different because everyone loves a good taxibarb
It's obviously different for support Conjurers and Knights whose primary goal is defending their allies and making sure none die.
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Old 04-18-2008, 03:28 PM   #87
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Quote:
Originally Posted by Valorius
Guess i'm still whining, but...
http://www.regnumonline.com.ar/forum...ad.php?t=22304

Most recent poll.
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Old 04-18-2008, 03:36 PM   #88
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Quote:
Originally Posted by Necrovarus
It is not one person, it is almost all lvl 40+ Marksmen.
It sure is.

I love getting hit for 600dmg through all my buffs by lvl 38 pt marksmen using Ethereal arrow, and i even more love a lvl 38 casting DS on me and hitting me with base arrows at least 2x as powerful as my own.

It is not one marksman or one barb that's overpowered, i never said it was.

Quote:
Originally Posted by magnet
but that's not the point; the point is that Marks have it all, in "exchange" of not having buffs for allies...
Actually, death sentence is one of the very best group buffs in the game IMO. Every ranged attacker on his team gets up to 50% dmg on a specific target. Really sudden strike is also a group buff too.

Cumeri: Marksmen are MUCH faster than knights. They can have every speed boost a hunter does, except for the 15% passive.

Marksman can get +25% mobility, +15% SOTW, and +40% escapist.

Like magnet said, marksmen get it all.

Quote:
Originally Posted by Valour
A hunters job should be to sneak up on the marksman anyway to catch him out imho..
Sneak up and catch him to do what? Get hit for 600dmg base hits while my own hits do 60dmg each, maximum?

PS: Magnet, after reading your pasta comments: I heard there was a "most hated enemy hunter thread" in the spanish forums recently. Can someone tell me, who won that vote?

Last edited by Valorius; 04-18-2008 at 03:51 PM.
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Old 04-18-2008, 03:45 PM   #89
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Quote:
Originally Posted by Valorius
I love getting hit for 600dmg through all my buffs by lvl 38 pt marksmen using Ethereal arrow, and i even more love a lvl 38 casting DS on me and hitting me with base arrows at least 2x as powerful as my own.
You're missing a point here, NGD made this on purpose. Almost every class can perform well since lvl 37+, why? Because everyone should participate of war, and 50ers. don't rule the WZ.

You must NEVER underestimate someone for being a lower lvl. Lower levels mean less skill points and a few less protection and damage power.

And thanks to the one that gave me bad karma for explaining the combination of skills
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Old 04-18-2008, 03:48 PM   #90
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Quote:
Originally Posted by adrianpf
You're missing a point here, NGD made this on purpose. Almost every class can perform well since lvl 37+, why? Because everyone should participate of war, and 50ers. don't rule the WZ.

You must NEVER underestimate someone for being a lower lvl. Lower levels mean less skill points and a few less protection and damage power.

And thanks to the one that gave me bad karma for explaining the combination of skills
A lvl 38 of any other class is total roadkill but a marksman. A lvl 38 warlock can barely even hit a 50 with any spells, a lvl 38 knight does insignificant dmg, and lvl 38 barb is extremely easy to kill, and a lvl 38 hunter doesn't do anything well but run like hell.

So once again, i disagree. A lvl 38 marksman is WAAAAAY stronger than a lvl 38 of any other class.

Quote:
Originally Posted by magnet
Marksmen: 62 (32 spanish -- including 19 for "very overpowered", first option of the poll, 30 english)
Hunters: 46 (13 spanish, 33 english)
Barbarians: 40 (22 spanish, 18 english)
Warlocks: 31 (6 spanish -- including 4 for "very overpowered", 25 english; make your conclusions)
Conjurers: 8 (3 spanish, 5 english)
Knights: 6 (3 spanish, 3 english)

Yes, as you can see, twice "the player base" thinks Marksmen are overpowered over Warlock -- and by much in the Spanish community.
This bears repeating

Since i've been playing, hunters have been repeatedly nerfed, marksmen have been pretty much unchanged, and barbs have had skills and powers added.
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