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General discussion Topics related to various aspects of Champions of Regnum |
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05-17-2008, 09:02 AM | #41 |
Marquis
Join Date: Jul 2007
Location: The Netherlands
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I have a spell(taunt) with the sole purpose of making pets and summons easier to kill and still the zarkits I attack(and they are mostle below level 50) survive longer than a level 51 orc grunt and longer than me, a knight.
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Dky Sven, level 54 knight (Ra) Valhalla Dky the Goat, level 35 conjurer(Ra) Dky Sven, level 51 knight(Horus) Something |
05-17-2008, 09:18 AM | #42 | ||||
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Warlocks Shield(and in fact MoD) Knights AOE Barbs Caution Archers Already covered. Quote:
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They should at least reduce the duration. 60 seconds is waaaaaaaaaaay too long for that powerful of a spell. 15m for 40 seconds is a lot more reasonable. I am a HUGE fan of MoD, anyone that plays in syrtis knows that as soon as we're at a fort door i always call out for a Lock to cast MoD and stand near the gate so the enemy players cant pop in and out casting a few spells and retreating inside. MoD kicks ass, as it should. But it kicks too much ass. |
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05-17-2008, 09:25 AM | #43 | ||
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Confusing a steel skin conj so you can kill his zarkit is a solid tactic. Quote:
Last edited by Valorius; 05-17-2008 at 08:56 PM. |
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05-17-2008, 09:25 AM | #44 |
Master
Join Date: Oct 2007
Location: Australia
Posts: 310
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I mostly use MoD defencivly. Area 15 Dizzy + Wind Wall = A good bunch of normal range attacks blocked (cept recharged arrows).
Also good so Barbs dont use things like SC, LS or Typhoon. Although i do use it for a charge with the group (thats both def and ofen use of MoD at once ^^)
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Dark Venom Fang
Spider Warlock |
05-17-2008, 10:35 AM | #45 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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That was for barbs. Hunters can confuse conjurors to prevent them from healing the pet.
Also, I think you overestimate a Zarkit's health. I once killed a challenging zarkit in 2 spells, Meteor and Stalagmite, both of which aren't as effective as Lightning (when used on pets and summons). |
05-17-2008, 10:51 AM | #46 | |
Count
Join Date: Jun 2007
Posts: 1,246
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In the future we will jump! <DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class |
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05-17-2008, 08:57 PM | #47 | |
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05-18-2008, 12:32 AM | #48 |
Marquis
Join Date: Sep 2007
Location: Australia
Posts: 2,439
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Well, they definately have less hp than a Cyclops Warrior (1700 hp).
Although I can kill those in 2 spells too |
05-18-2008, 04:03 AM | #49 |
Initiate
Join Date: Apr 2008
Posts: 101
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My approach to fighting is complete and utter...WTF just happend....
The configuration I use works quite effectively in forts and hunting. I likeeee..now if wudy would get back from vacation so I could lvl to 50...
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C O M P - {Ignis Hunter - Ultra PT} |
05-19-2008, 08:57 AM | #50 | |
Marquis
Join Date: Mar 2007
Location: Edge of the Abyss
Posts: 2,066
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1) you have to wait for pet to arrive at the enemy before it attacks... 2) pet dies rather quickly.... a. there have been times i stand and kill a lvl 50 hunters pet then him, since he lacks firepower without it.. he loses 50% damage ability.... pets can be great once... 1) they get skills 2) the armor protection works 3) the life bonus works.... 4) what ever happened to the goblin shamans |
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