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Old 06-28-2008, 12:02 AM   #11
sathilda
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Quote:
Originally Posted by FedeB
hehe, no luck.., nah i guess it wont fix with a moddding the configurations.., its a much deeper problem.., i was just hoping for a better debugging becouse i can't understand the backtrace :S. maybe then i'll find any direction.., no other debian boy has this problem?
At least not me. Same distro, same driver version. I had this problem until i fixed it with a libc6 update, but i guess you already did it...
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Old 06-28-2008, 12:28 AM   #12
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Quote:
Originally Posted by sathilda
At least not me. Same distro, same driver version. I had this problem until i fixed it with a libc6 update, but i guess you already did it...
yeap, one of the first things i suspected was that.., so i updated libc6 to the version in lenny.., what version are you using?
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Old 06-28-2008, 12:29 AM   #13
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Here it is :

Code:
||/ Nom                           Version                       Description
+++-=============================-=============================-==========================================================================
ii  libc6                         2.7-10                        GNU C Library: Shared libraries
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Old 06-28-2008, 01:23 AM   #14
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I too am on a fully updated lenny, and haven't had your problem (same libc as sathilda posted, but even previous versions I didn't have your problem)
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Old 06-28-2008, 01:26 AM   #15
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What do you have running in the background btw?
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Old 06-28-2008, 11:03 PM   #16
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Quote:
Originally Posted by Froste
What do you have running in the background btw?
jmmm what exactly do you mean.., there are lots of process working around.., some basics, window manager.., may be IM client, mua, mpd.. but it is completely independent to that..
I guess i should focus on the signal it gives when it crashes..,SIGSEGV, it means the program is segfaulting, but it cant be just buggy source code because it then would fail for everyone, then its a lib,... well lets just hope for it to get fixed magically on a system update sometime....
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Old 06-29-2008, 01:08 AM   #17
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Nah was more curious if there was anything really intrusive that could have affected it, but it surely can't be mpd because I run that myself (:
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Old 06-29-2008, 11:29 PM   #18
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Quote:
Originally Posted by Froste
Nah was more curious if there was anything really intrusive that could have affected it, but it surely can't be mpd because I run that myself (:
Ohhh, i see, i run this little weird command, i dont know what it does though..
./flipthatbit .

I guess i'll try to see if the memory is working ok.., but i'm sure memtest will say so.., a kernel compilation will be a good test i guess...

I never consider a hardware problem because this is the only program with segmentations faults..., but you never know for sure... anyway its almost obvious that it is not a bug in the game, so thanks for your help
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Old 06-30-2008, 07:29 AM   #19
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I'm replying myself here.., i went down some hardware test.. switched rams, gcc and kernel compilatios, and finally memtest.., it all went pretty well.., anyway, i added some data corrections utilities i founded in the bios setup.., and modified the autoconfigured numbers of the memory's timings.., and so far.. i haven't experienced another crash.., (my fingers are still crossed), i dont have much experience in this sort of things.., but i know for sure memory problems are always tricky.., anyway it was fun!, i learned a lot more about SIG11 signal and how to diagnose a problem like this ...

Cheers.
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Old 06-30-2008, 05:17 PM   #20
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Wow, brilliant. I hope you won't suffer any extraordinary crashes from now on, but just remember we all crash at some point, it just shouldn't happen too often (:
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