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Old 08-05-2008, 09:50 PM   #1
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Default A question for NGD

I'd like to start this post off with a quotation from the Regnum online homepage as follows

Quote:
Originally Posted by Regnum Homepage
- Community driven development, meaning we develop the game based on players' feedback.
With this new update you have added some nice features, some of which i think are great.
HOWEVER the backwards moving bug yes i call it a bug as in many peoples opinions it is
ruining gameplay for them, myself included. as per the quote you develop the game from feedback.
I have only seen a negative response to this new movement.

There have been other posts about this particular bug but no one has actually asked you openly
as the community do not like this, what will you guys at NGD do about it?
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Old 08-05-2008, 10:00 PM   #2
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Hi Inkster,

I know that you want to express your feelings about this change. I find it right that you do it, but please, first you should test this some days before giving your opinion.

I repeat, your opinions are very important and I would like you to experience this changes a little more before giving your proper answer.

Regards,
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Old 08-05-2008, 10:10 PM   #3
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Thank you for your prompt reply
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Old 08-05-2008, 10:44 PM   #4
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Quote:
Originally Posted by Kailer
First you should test this some days before giving your opinion.
I have strong opinions on this already.
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Old 08-05-2008, 10:46 PM   #5
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I don't get this - first you changed that movement a bit
and now even more

do you plan to delete walking backwards in the next update?
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Old 08-06-2008, 12:02 AM   #6
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I love it, it suits my Long bow game play

PS: It's Irony.
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Last edited by gph; 08-06-2008 at 01:17 AM.
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Old 08-06-2008, 12:11 AM   #7
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Quote:
Originally Posted by Kailer
Hi Inkster,

I know that you want to express your feelings about this change. I find it right that you do it, but please, first you should test this some days before giving your opinion.

I repeat, your opinions are very important and I would like you to experience this changes a little more before giving your proper answer.

Regards,
Kailer,

There is no need for us to test something that was already done in the past and removed because of failure.

Making us "try out" something a second time around is not going to change our opinion on it.
With all due respect to NGD, it is foolish of them to think so.

And now it feels like it is being forced upon us despite the fact that we already said we didn't want it.

Regards.
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Old 08-06-2008, 12:12 AM   #8
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Quote:
Originally Posted by Kailer
Hi Inkster,

I know that you want to express your feelings about this change. I find it right that you do it, but please, first you should test this some days before giving your opinion.

I repeat, your opinions are very important and I would like you to experience this changes a little more before giving your proper answer.

Regards,
It was a total LOSER idea the first time NGD implemented it months ago. It is equally stupid this time.

It's ALREADY been playtested.

Kay?
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Old 08-06-2008, 04:55 AM   #9
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I dont like it at all:
Whole spear disciple looks not as good as before, id say spears are next to useless now - before you could hit, walk back, hit and your range gave something to compensate for the slowness of 2h spears, now its just the same if you stand glued in place or walk at all. The only advantage it gives is against opponents with mace/axe (warriors) if they dont use any ranged spell (stunn roar, spiritual blow, areas, ...) because you might be able to poke at them while they are balestraed ... if they dont manage to immobilize you before.

Disfavors archers & mages - they rely on mobility, Hunters to keep moving to avoid beeing hit (theyre evasive, not much to be evasive while walking backwards) and mages to avoid (or rather prolong) the time till charging enemies are near.
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Last edited by padreigh; 08-06-2008 at 05:06 AM.
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Old 08-06-2008, 11:49 AM   #10
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Well done NDG nice map ! Some nice new animations too, but the movement speed isnt that nice, and you might think about that and maybe remove it would help us all
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