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General discussion Topics related to various aspects of Champions of Regnum |
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01-08-2009, 10:29 AM | #61 | |
Banned
Join Date: Feb 2007
Location: Under your skin Posts: 1337
Posts: 2,490
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Quote:
kill x creatures kill x creatures to get z amount of y(item) kill creatures till you get x(item) go some place talk with people interact with objects kill x alsius/ignis/syrtis (listed alphabetical) I would like to see something about capturing a realm structure, or a specific structure, or invade some realm, I guess the capturing of a structure (coding wise) would look like the spot where you get rewarded |
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01-20-2009, 11:22 PM | #62 |
Initiate
Join Date: Aug 2008
Location: The Desert, The Mountains, The Sky
Posts: 152
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Well to get back on topic, besides player based incentives, something does need to be done in the interim about the ridiculous imbalances between time zones.
It serves no purpose to be powerless for a realm to stop an invasion because they do not have many people online to defend or can defend. It is also a great morale inhibitor to know that realms can work all day long to invade and accumulate all, but one gem. Just to have all the gems gone when they come to play the next day. This is not a flame post or a post against any realm as players do not control when other players are on. This is squarely for NGD. The only other recommendation I would have is kind of like the gem power recommendation, but mine is that Picking up an enemy realms gem is -30% HP rather than 1000%hp as a bonus. Also if a gem is inside the inner realm then it can not be taken outside by someone from that realm, it has to be done by someone from an opposing realm. |
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