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Old 01-24-2009, 02:50 AM   #51
Heglin
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Not hinders your tactics, it's impossible to have a good war without support conjus. Sure they can't heal everytime (cooldowns), but a support conju is potentially the most important character in a party. You live and die with your conju, so i can't understand why ppl prefer to go the warjurer way.

I build every setup around heal+regenerate ally lvl 5, mana communion 4 or 5,greater healing 5, divine intervention 4 or 5 and resurrect 3-5 . Then other skills may be changed but i never leave those out.

I share DI with other conjus who shares DI if i notice that someone doesn't share it then i'll stop buffing that player.
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Old 01-24-2009, 03:32 AM   #52
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I think this need a bit of reminding what this was about in the first place. It wasn't about what Conjurer are supposed to do or not to do. It was about what to expect from Conjurers.

And at least some people agreed that you should not expect anything from Conjurers and that you should act accordingly. Try to keep alive on your own, not depending on Conjurers. If they heal you, great, go and kill someone. If they don't, they might have a reason for it. Maybe they suck at being Conjurers, maybe they are dizzy/confused/chased by a dozen Hunters and their pets, maybe they are the only Conjurer in a party of 20 and just can't heal everyone. Learn to stay alive in a group and give the Conjurers a chance to heal you when they can. Note: this absolutely rules out running alone into an enemy group with half your live left while shouting "vida".
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Old 01-24-2009, 03:47 AM   #53
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Quote:
Originally Posted by Nikor
Note: this absolutely rules out running alone into an enemy group with half your live left while shouting "vida".
That one's a classic and it usually only ends one way. There's situations where it's better if the conju saves a heal ally for someone who atleast have a chance to survive
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Old 01-24-2009, 03:48 AM   #54
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Quote:
Originally Posted by Eli2
It's not your job to tell Conjurers what their job is.
Oh, this is another thing that bugs me a lot, thanks for bringing it up, Eli. Anyone who has never played a high-level Conjurer in more than a few fights should just go and STFU. I don't need people telling me to heal them (I see that when I press 'V'). I don't need people telling me that they need mana (everyone needs mana when there's a fight). I don't need people telling me repeatedly that I should resurrect someone (120 sec cooldown, and I resurrect according to my own rules). And I really don't need people telling me to turn on Greater Healing when there's no need for it.
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Old 01-25-2009, 04:39 AM   #55
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Quote:
Originally Posted by eddius
That one's a classic and it usually only ends one way. There's situations where it's better if the conju saves a heal ally for someone who atleast have a chance to survive
True, I try not to focus on people that have 0 chance surviving the next 10s. Well after i'm a pt conjuror ^^.
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Old 01-25-2009, 10:20 AM   #56
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Conju's job is really hard and frustrating, cose all ppl shout at you.
Don't shout at conjus,
-remember that they dont have mana communion 24/24,
-remember that heal ally has a cooldown of 10 sec (i saw load of ppl die while i was on heal ally cooldown and this make me really sad) if a conju dont heal this dont mean that he dont want to.
-STOP the constant pm'ing to make know that you are dead, 1 pm is enough, constant pm interrupt the conju job and make other ppl die, if it happens the conju will be frustrated and will never resurrect the pm'er!!!
-If u die too far from fort is conju's choise to try to save you risking his life.
-remember that a conju have to watch his life/defense too.

Personally i like to be a conju, i like to give more chance to my allies to stay alive, but sometimes im really bored of the ppl, that's why i have created a knight too for the times i dont want to play as a conju, or simply to take a break.

regards

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Old 01-25-2009, 01:13 PM   #57
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The way i see it, is to look after your own back and pretend there are no conjurors there to heal you.

If you get a heal or a mana feed, then it's a welcome bonus.

I don't like the way people shout "mana!" "vida!" all the time, when there are maybe 2 or 3 poor healers desperately trying to work out who to give it to.

Remember, healers only have 2 heal spells, which are frequently cooling down. And mages get low on mana too!

l think it is also true that the Alsius Medical Corp is somewhat undermanned.
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Old 01-25-2009, 04:55 PM   #58
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Quote:
Originally Posted by makarios68
I don't like the way people shout "mana!" "vida!" all the time, when there are maybe 2 or 3 poor healers desperately trying to work out who to give it to.
And it really doesn't help if the guy shouting "vida" is a knight with 80% health left while there's another guy with only 20% standing right next to him. You can see that in almost every fight.

Quote:
Originally Posted by makarios68
l think it is also true that the Alsius Medical Corp is somewhat undermanned.
At most times, yes. At other times you'd think half of Alsius are conjus.
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Old 01-25-2009, 05:07 PM   #59
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Just adding 1 more thing: Don't expect a conju to always be able to heal you if you're standing in a bunch of 15 characters (allies and enemies). It's not always possible to click someone in those circumstances, move a few steps away from the chaos and you'll be alot easier to heal.
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Old 01-25-2009, 10:33 PM   #60
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Quote:
Originally Posted by eddius
Just adding 1 more thing: Don't expect a conju to always be able to heal you if you're standing in a bunch of 15 characters (allies and enemies). It's not always possible to click someone in those circumstances, move a few steps away from the chaos and you'll be alot easier to heal.
Yes, and this is especially true if you just entered a fort. Everyone entering a fort will get in at the same spot. Don't sit down there, move a a bit or conjurers will not be able to select you. Additionally, at some forts you are sitting in range of areas that are cast on the archer guards.
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