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General discussion Topics related to various aspects of Champions of Regnum |
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07-22-2009, 07:33 AM | #11 | |
Count
Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
About the camera, i don't find it improves "dynamic and immersion", it just pisses me off. Higher FPS ? i had no problem with that, please add an option to increase the zoom distance at the price of fps. Note that the camera position is not saved/restored between sessions, this is not very user-friendly, same issue with helmet on/off option. "sound decision" .... well, that's an NGD decision so .... PS; i bookmarked that link you provided about others mmorpg, may be useful in near future
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Annavilya / War-Luck (Haven)
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07-22-2009, 07:37 AM | #12 |
Baron
Join Date: Apr 2007
Location: Svea Rike
Posts: 814
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The hide helmet option is saved, upon login it just takes a while, maybe 45s, to hide it.
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07-22-2009, 08:31 AM | #13 |
Apprentice
Join Date: Oct 2008
Location: Poland
Posts: 75
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Hey, why not zooming in at max and fixing it to make Regnum a FPS? I'm sure the game will be more dynamic!
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Stary Kapec - level 50 Nordo Hunter (quit the game; not deleted though); Electric Goat - level 50 Utghar Knight (quit the game; not deleted though) Be back when: 1. Selection system is fixed/rebuilt. 2. Phantom swings are gone. |
07-22-2009, 08:54 AM | #14 | |
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Join Date: Jun 2009
Location: France
Posts: 1,024
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Quote:
The helmet bug is a different bug. Helmet status is saved, but not restored on launch, it is after a long time (thanks for pointing it out, i never waited that long), or when exiting the options dialogs (no change in options are needed). Whatever still a bug.
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Annavilya / War-Luck (Haven)
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07-22-2009, 09:04 AM | #15 |
Baron
Join Date: Nov 2007
Location: Not where it looks like, to either of us.
Posts: 706
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Could we have more audible warnings that there's an enemy behind us then? Cheers.
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07-22-2009, 02:41 PM | #16 | |
Master
Join Date: Aug 2007
Posts: 400
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Quote:
OT: I also wish you could zoom further out, and don't really get the reasoning behind the change.
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Last edited by Envy; 07-22-2009 at 02:52 PM. |
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07-22-2009, 03:02 PM | #17 | |
Initiate
Join Date: Feb 2009
Location: Poland
Posts: 234
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Quote:
Regards.
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Syrtis, Horus: Platyna (Conjurer), Platyna Ahn (Warlock), Platyna Ida (Hunter), Platyna Ira (Barbarian) |
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07-22-2009, 03:03 PM | #18 |
Duke
Join Date: Feb 2007
Location: gracias kailer por los -38 de karma ¬¬ ... De nada. Kailer
Posts: 3,917
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i want my "FPS controller" the way it was before, i have too much FPS and i want to reduce them by zooming out (?)
seriously, we need more zoon specially in fort and castles doors, or when we play a hunter/conjurer with pet/summon.
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if you can shot from a 40mts range, and actually move faster than a class that can only attack you from 1.5 mts... how in the world are those guys going to be able even reach you? -chilko- |
07-23-2009, 03:29 PM | #19 |
Master
Join Date: Jun 2009
Posts: 271
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I never had a prob with FPS due to max zoom. Seems this should be an option, not a zoom nerf. I liked being able to see more of my surroundings, including a better possibility of seeing the spineless cowards who shoot me from behind, lol.
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07-23-2009, 03:52 PM | #20 |
Banned
Join Date: Jun 2007
Location: Germany
Posts: 288
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did you ever try to fight from the bottom of a hill someone above you? It is impossible now, because you don't see anything.
lower camera-zoom is so bad.... |
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