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Old 08-21-2009, 01:23 AM   #21
VandaMan
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you get an AoO monkey 1 v 1 as a conj, you can basically even it out with steel skin. It'll take the knight like 20 hits to break your barrier with steel skin up, and you can just ping ping ping him to death with 100 damage normals
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Old 08-21-2009, 06:21 AM   #22
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I'm starting to feel sorry for knights.....
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Old 08-21-2009, 06:31 AM   #23
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Quote:
Originally Posted by RegnumIrae View Post
Blocks are very random, very very.

Anyway, he said that we RESIST a lot, didnt he?

Well i fought a knight about 3 days ago with my lock. He resisted 5 spells and blocked 1, so....



guess i was simply unlucky
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Old 08-21-2009, 08:04 AM   #24
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Quote:
Originally Posted by Akooo View Post
Well i fought a knight about 3 days ago with my lock. He resisted 5 spells and blocked 1, so....



guess i was simply unlucky

You were, my knight used to block 3, 4 hits in a row, now since last update it doesn't block 2. It all a matter of luck.
IMO, I'd be much more afraid of a conju with steel skin then a knight with AoO...
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Old 08-21-2009, 09:01 AM   #25
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Quote:
Originally Posted by 1bwana View Post
I'm starting to feel sorry for knights.....
No don't feel bad for knights... An entire tree of spells rendered nearly useless and every other class can stack defense more consistently while dealing 2 - 3x more damage. No, its not knights you should feel sorry, but all those poor Marksmen that used Death Sentence, all those Barbarians that spam Onslaught for the speed bonus and all those poor poor Conjurers that have to wait a whole second longer before they can become invincible for 20 seconds.

Yeah, those are the true victims of the nerfs.
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Old 08-21-2009, 12:29 PM   #26
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Quote:
Originally Posted by Eaten View Post
all those Barbarians that spam Onslaught
Hey man. Onslaught nerf affects everyone. Most barbarians just ditched it and moved on to more dependant techniques, such as waiting to be sure a sultar's terror was being cast. No what we whinge about is mostly what affects all warriors, eg. balestra now sucking balls.
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Old 08-21-2009, 09:38 PM   #27
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Quote:
Originally Posted by Eaten View Post
No don't feel bad for knights... An entire tree of spells rendered nearly useless and every other class can stack defense more consistently while dealing 2 - 3x more damage. No, its not knights you should feel sorry, but all those poor Marksmen that used Death Sentence, all those Barbarians that spam Onslaught for the speed bonus and all those poor poor Conjurers that have to wait a whole second longer before they can become invincible for 20 seconds.

Yeah, those are the true victims of the nerfs.
+1
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Old 08-21-2009, 10:25 PM   #28
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Quote:
Originally Posted by Eaten View Post
No don't feel bad for knights... An entire tree of spells rendered nearly useless and every other class can stack defense more consistently while dealing 2 - 3x more damage. No, its not knights you should feel sorry, but all those poor Marksmen that used Death Sentence, all those Barbarians that spam Onslaught for the speed bonus and all those poor poor Conjurers that have to wait a whole second longer before they can become invincible for 20 seconds.

Yeah, those are the true victims of the nerfs.
Since we turned this into a pissing contest

Play a barb in the warzone, then you can cry about being nerfed. Id pick my knight 100% of the time over barb, its a shame its stuck on Ra for the time being.

In all seriousness, warriors as an entire class are pretty much broken, but at least as a knight i can be effective in a fight and not have to absolutely RELY on having conju support. Now that may not be quite as true if the class were easier to level, and not broken, thus increasing the warrior population to be more in proportion with the rest of the classes, but at this time, its simply not the case.
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Old 08-22-2009, 12:49 AM   #29
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Quote:
Originally Posted by Arafails View Post
Hey man. Onslaught nerf affects everyone. Most barbarians just ditched it and moved on to more dependant techniques, such as waiting to be sure a sultar's terror was being cast. No what we whinge about is mostly what affects all warriors, eg. balestra now sucking balls.
Oh so you mean Deflecting Barrier which effected everyone within 10m of the knight but not the knight itself didn't hurt anyone? Or the 40% physical reduction that Shield Wall still gives yet since the range of it is so nerfed that it has become useless. No that can't possibly effect your allies at all, since all knights cast those buffs for their own good, obviously...

Quote:
Originally Posted by ArchmagusArcana View Post
Since we turned this into a pissing contest

Play a barb in the warzone, then you can cry about being nerfed. Id pick my knight 100% of the time over barb, its a shame its stuck on Ra for the time being.

In all seriousness, warriors as an entire class are pretty much broken, but at least as a knight i can be effective in a fight and not have to absolutely RELY on having conju support. Now that may not be quite as true if the class were easier to level, and not broken, thus increasing the warrior population to be more in proportion with the rest of the classes, but at this time, its simply not the case.
I do, thank you and in my experience barbs have all the CC spells as well as the damage to make them useful. It just depends on how you play.
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Old 08-23-2009, 04:36 PM   #30
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When we were messing around with Pt sheilds and 1h weps...


This with 8 block chance...

And I cant remember my acctual knight or anyone else's getting 4 blocks in a row in over a year. The randomness of blockchance is crazy.
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