Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: What do you Want in Regnum Online?
Bugs/Glitches 13 11.50%
More Warzone Attractions 18 15.93%
Crafting/Professions 7 6.19%
Fort/Castle Revamp 6 5.31%
Better Leveling/Questing System 7 6.19%
Dungeons & More Detailed PvE Content 7 6.19%
More Mini/Epic Bosses 1 0.88%
Realm Balance 9 7.96%
Class Balance/Evades & Resists 10 8.85%
All of the Above 30 26.55%
Something Else (post what you would like) 5 4.42%
Voters: 113. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 02-21-2010, 03:06 PM   #11
AntibioTsu
Initiate
 
AntibioTsu's Avatar
 
Join Date: Jun 2008
Location: Portugal
Posts: 245
AntibioTsu is on a distinguished road
Default

Quote:
Originally Posted by Fighting_Irish View Post
Pre-1.0!!!
That...

... and fix the damn resist and evade rate.
__________________
Amoxi - Vanco - Azithro - Genta - Cipro - Doxy [RA]
A proud member of
AntibioTsu no ha iniciado sesión   Reply With Quote
Old 02-21-2010, 03:31 PM   #12
NotScias
Baron
 
NotScias's Avatar
 
Join Date: Aug 2009
Location: /dev/null
Posts: 766
NotScias will become famous soon enough
Default

- New/More war zones. I'm tired of the same landscapes.
- Undo all Conju nerves
- Confuse removal
- Old Combat System (yes I'm playing mage and I say this)
- Set mobs/pet resist/evade rate = 0%
- Remove Giant Trolls/Giant Tol-Tars/Yetis
- Give all quest items (rings, ammys etc...) to all realms
- Close registrations for Syrtis realm
- Remove Terror's reset knock effect
- Bring back old horse cast time
- Fix memory leaks and weekly lag
- Remove Cast Speed/Attack Speed item/passive bonuses (bye bye SM bitches and OP warlocks)
- Remove invasions
- Set (super)bosses respawm time random
__________________

The other realm awaits...
Now playing much better games

Last edited by Shining-Scias; 02-21-2010 at 03:51 PM.
NotScias no ha iniciado sesión   Reply With Quote
Old 02-21-2010, 08:55 PM   #13
Klutu
Baron
 
Klutu's Avatar
 
Join Date: Jan 2009
Location: Canada
Posts: 714
Klutu is on a distinguished road
Default

Me Personally id like to see a better Warzone. Theres so much Empty space in the wz with random low lvl mobs just taking up space.

Id like to see 1-2 Fortified Villages for Each Realm in the wz with new quests put the merchants in those villages.

Fort Revamp.. i want Forts to actually be forts! larger and more detailed having murder holes.. ( I don't think Doors should be accessable for Defending Players.. since theres 20 people attacking the door..) id like to have the ability to jump or climb off the walls to attack. would make the fort defence alot more dynamic
__________________
Ramsli
Klutu
Klutu no ha iniciado sesión   Reply With Quote
Old 02-21-2010, 10:20 PM   #14
Saltor
Initiate
 
Saltor's Avatar
 
Join Date: Oct 2009
Posts: 113
Saltor is on a distinguished road
Default

I'd like to see the forts and castles be fortifications instead buttons to be pressed on the way to an invasion.

Move the forts so they actually cover the bridges, move the castles to cover the Realm gate (better yet, delete the castles and create useful gate defenses). Allow players to upgrade defenses by working ... want a new door? bring 100 boards and 10 iron ingots to the fort and get a new door. Want an iron door? bring 200 ingots. Add resources like these to the game and give people a low xp for gathering (look, the low levels have something to DO!).

As it stands now the forts are a WEAKNESS to be protected and not a defensive asset.
__________________
Saltor 50 Barb - S'alt 50 Hunter
Horus/Alsius - Ascendancy
Saltor no ha iniciado sesión   Reply With Quote
Old 02-21-2010, 10:32 PM   #15
Kyrottimus
Baron
 
Kyrottimus's Avatar
 
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
Kyrottimus will become famous soon enough
Default

+1 to everything Klutu, Znurre, Umaril and several others have said.

No need to be redundant with things they already covered so well.

Oh yeah, speaking of new WZ objectives and things to do...this would be nice
__________________
Μολὼν λαβέ
Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP
Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP
Kyrottimus no ha iniciado sesión   Reply With Quote
Old 02-22-2010, 01:49 AM   #16
Orkryst
Count
 
Orkryst's Avatar
 
Join Date: Aug 2007
Posts: 1,224
Orkryst is on a distinguished road
Default

I think making WZ more attractive is the best thing that can be done.
While I have fun in wars, I won´t care about class balance, drops, etc.
Having fun above all!
__________________
Orky - Ambulancia
La Legión
Orkryst no ha iniciado sesión   Reply With Quote
Old 02-22-2010, 06:20 AM   #17
Revolverxxx
Initiate
 
Revolverxxx's Avatar
 
Join Date: Nov 2009
Location: Probably in the bathroom
Posts: 139
Revolverxxx is on a distinguished road
Default

i think that before anything can be added to the game, certain things needs to be fixed. ie glitches, balance etc. Once all of those have been resolved these changes can take place. Things like spicing up the wz to make people wana stay. i think the levelling system and mobs are fine the way they are aside from the resist rates. it would be nice if the realms armours had their own skins, we have 3 realms living in 3 completely different climates so why shouldnt they wear different gear. its hard to tell who's who in a mass war situation.

NGD's prihority should be bug fixes and balance. after that warzone improvements
Revolverxxx no ha iniciado sesión   Reply With Quote
Old 02-22-2010, 02:27 PM   #18
mr_scsi
Initiate
 
mr_scsi's Avatar
 
Join Date: Jul 2009
Location: Right behind you
Posts: 153
mr_scsi is on a distinguished road
Default

I voted for 'something else' since you didn't list my preference.
I'd love to see all the whiny players leave, you know the ones that want something changed, nerfed, or reverted because they cant kill it.

Knights block, locks area, hunters gank, fort doors are hard, defenders have the advantage, the sky is blue and you just need to learn to play.


If I can't have that, I would say there are some functional issues (crashes, lags) that need to be addressed.
mr_scsi no ha iniciado sesión   Reply With Quote
Old 02-22-2010, 04:39 PM   #19
Hamster_of_sorrow
Self-called retired user
 
Hamster_of_sorrow's Avatar
 
Join Date: Mar 2009
Location: In NGD's ticket system hoping for a response.
Posts: 517
Hamster_of_sorrow is an unknown quantity at this point
Default

i would like to see MOST of these things. bosses i dont care that much about but things like bug fixes, realm balance, wz attractions etc. are all things i think regnum needs. i could care less about the new character models. they might look nice but a game with amazing graphics is still shit if the game play is shit.
Hamster_of_sorrow no ha iniciado sesión   Reply With Quote
Old 02-22-2010, 04:55 PM   #20
Shiriki
Initiate
 
Shiriki's Avatar
 
Join Date: Jan 2009
Location: donde nadie me encuentre
Posts: 122
Shiriki is on a distinguished road
Default

It would be interesting to have dungeons and that things. I like the WZ just as it is now (probably because I haven't been there for too long), so more dungeons and maybe more bosses that require strategy!
__________________
...Shinken-barbarian-ignis
...Gaia is in my mind, and God is in my heart+
Shiriki no ha iniciado sesión   Reply With Quote
Reply

Tags
balance, community, new content, regnum, update

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:38 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved