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Old 08-27-2010, 11:16 PM   #1
ice_zero_cool
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Default Downloading resources gets stuck *reappeared*

Hey Guys,

I've got a little problem here...


First my Laptop:
CPU: Intel Core 2 Duo T8100 @2,1GHz
GPU: nVidia GeForce 8600M GS 256 MB
RAM: 4GB DDR3

OS: Windows Vista Business
Version: Windows Vista SP2
DirectX: DirectX 10

Description of the problem (from another thread) :
Quote:
Originally Posted by Quenyan
I log in, I click ENTER GAME NOW button, the little blue guy pops up and then the game loading window with all the game tips at the bottom of the screen pops up and begins downloading the game. It loads 1/4 to 1/2 of the loading progress bar and then and error message pops up saying: "There was a connection problem. Please reenter the game again.". [...] How do I fix it so I can get the game to load properly. No, my internet didn't lose connection, nor did it crash during loading.
This describes it pretty much.

I first got the problem when trying to get on Amun, short after Stage 9 got implemented. I de-installed the game today (since I wanted to test stage 10 on Amun and I knew it wouldn't work). I deleted the last bits of the dir where Regnum Online was being installed, too.
The path of the directory now is "E:\Program Files\NGD Studios\Regnum Online new tech" (I also tried "E:\NGD Studios\Regnum Onlinenew tech" before).

After reinstall the problem got even worse. I can't enter any of the servers anymore.
Run as administrator doesn't work either.

If I forgot something, please feel free to ask.

regards
ice
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Last edited by ice_zero_cool; 09-22-2010 at 08:00 AM.
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Old 08-28-2010, 07:48 PM   #2
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C'mon...

guys??? NGD??? anyone?

I can't believe that noone even has an idea of what I could try next.
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Old 08-28-2010, 08:17 PM   #3
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Try to run it in window mode :/
worked for me once
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Old 08-28-2010, 09:19 PM   #4
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Did you check download all resources at once? Try the opposite setting of what you used.
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Old 08-29-2010, 11:13 AM   #5
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Quote:
Originally Posted by -ltl- View Post
Try to run it in window mode :/
worked for me once
that's default mode for me

Quote:
Originally Posted by DkySven View Post
Did you check download all resources at once? Try the opposite setting of what you used.
yea, tried it, but nothing happened... still unable to log in
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Old 08-29-2010, 11:47 AM   #6
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Ok, in that case, could you search for the error logs and post them here?
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Old 08-29-2010, 01:22 PM   #7
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I hope that this is the correct log (not that I was able to chose from different logs, but still)
here I go...

Quote:
[29/08/2010 15:15:57] [RenderizerGL][renderizer_windows.cpp(117)] Primary device: NVIDIA GeForce 8600M GS
[29/08/2010 15:15:57] [RenderizerGL][renderizer_windows.cpp(124)] Running on: Windows Vista
[29/08/2010 15:15:57] [RenderizerGL][renderizer_windows.cpp(152)] Resolutions: 800x600x32 1024x768x32 1280x720x32 1280x800x32 1440x900x32
[29/08/2010 15:15:57] [Direct3D9][d3d_renderizer__initialize.cpp(475)] Hardware Shader Model: 4.0 - DX9c Mode
[29/08/2010 15:15:58] [RenderizerD3D9][d3d_renderizer__initialize.cpp(633)] Using HW Vertex Processing
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data0.sdb(443.13 MB), fragmentation: 2.06%
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data1.sdb(936.37 MB), fragmentation: 0.52%
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data2.sdb(85.60 MB), fragmentation: 0.00%
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data3.sdb(6.48 MB), fragmentation: 0.22%
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data4.sdb(80.54 MB), fragmentation: 0.01%
[29/08/2010 15:15:58] [SDB_File][sdb_file.cpp(1230)] SDB: ..\data5.sdb(23.00 MB), fragmentation: 6.52%
[29/08/2010 15:15:58] [ResourceManager][resource_manager.cpp(293)] disk retriever is ready
[29/08/2010 15:15:58] [ResourceManager][resource_manager.cpp(293)] http retriever is ready
[29/08/2010 15:15:59] [ResourceListManager][resource_list_manager.cpp(315)] Got resource list: 19199 resources available
[29/08/2010 15:15:59] [SoundManager][sound_manager.cpp(259)] Opening OpenAL device: Generic Hardware
[29/08/2010 15:16:00] [AL][al_loader.cpp(471)] OpenAL Extensions: EAX 2.0
[29/08/2010 15:16:01] [TextManager][text_manager.cpp(163)] Text Manager ready
[29/08/2010 15:16:02] [Renderizer][d3d_renderizer__initialize.cpp(1210)] Current video mode is 256x128x32
[29/08/2010 15:16:02] [Renderizer][d3d_renderizer__initialize.cpp(1212)] Setting video mode: 1280x800x32
[29/08/2010 15:16:02] [ColorCorrection][color_correction.cpp(734)] on_reset_device
[29/08/2010 15:16:11] [SDB_File][sdb_file.cpp(1230)] SDB: characters.sdb(0.00 MB), fragmentation: 0.00%
[29/08/2010 15:16:11] [SDB File][sdb_file.cpp(987)] Optimizing space in characters.sdb
[29/08/2010 15:16:11] [SDB_File][sdb_file.cpp(1230)] SDB: characters.sdb(0.00 MB), fragmentation: 0.00%
[29/08/2010 15:16:12] [TextureD3D][d3d_texture.cpp(485)] Texture with no mips and no DXT Compression 68690
[29/08/2010 15:16:12] [TextureD3D][d3d_texture.cpp(485)] Texture with no mips and no DXT Compression 68683
[29/08/2010 15:16:12] [TextureD3D][d3d_texture.cpp(485)] Texture with no mips and no DXT Compression 68687
[29/08/2010 15:16:12] [TextureD3D][d3d_texture.cpp(485)] Texture with no mips and no DXT Compression 68688
[29/08/2010 15:20:05] [EntitySystem][entity_system.cpp(99)] Entity system ready to shutdown
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Old 08-29-2010, 04:01 PM   #8
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According to the last lines, it looks like it is caused by textures. Please try setting a lower shader model in Options or set Terrain multitexturing at low in Advanced Options.
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Old 08-29-2010, 06:14 PM   #9
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tried all shaders - nothing
graphical settings as low as possible - nothing either
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Last edited by ice_zero_cool; 08-30-2010 at 08:34 AM.
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Old 08-30-2010, 08:53 AM   #10
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Is it possible that Firewall, Antivirus or any kind of those annoying (yet medium useful) programs block Regnum connection (TCP) which makes it drop it?
Did you configure Firewall like Kailer posted?
Do you have in your Firewall option "Gaming mode"? If so, try it.
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