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Old 02-24-2011, 03:47 PM   #71
MalaTempora
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First the PRO's
1- graphics in this game raise of quality in the last 3 updates, and now (today ) that i have finally a good gfx card i can see color and various FX (also the arrow trace lol) and i owe you grats, also the crystal fjiord is cool, the shadows and the others goodies ...

2- seeing old veterans again in action is always a pleasure (Efre and Plunder
both in fort war tomorrow morning.. yup!) but for how long they stay?

3- i hate grinding, i've no freetime and grinding is boring here, so asking to
ppl like me to grind for 7 mil. xp is like asking to put around my neck a rope,
i've not fun at all grinding... so giving me xp in RvR zone fighting enemies (or
better.. opponents ) is a pleasure


and now the CON's

-1 i don't like the idea that the "balance" will be postponed on a non certain "future"... did you know that after 10 days (i count 1 lvl at day for the grinders, but some for sure will be fastest) there will start to wander around
the wz those warmasters, with LOT , LOT of trouble for the balance, cause
you'll see WM-barbs able to keep entire group of enemies down, WM-Lock with impressive skills not balanced at all.. and let me say.. WM-Hunter with
their usual OP-tendencies..

-2 items issue: i appreciate that most of equipment is lvl62, but i see already
some item of lvl 55 really better than mine.. so... what i fear is that almost all the old equipment is /or become early obsolete and this is a really not happy options..

-3 the xp curve is impressive.. 10 mil xp for ppl with little spare time like me
(and i was at circa 7mil before upgrade) are a real pain, and no way a 200% scroll can help me.. time time time is the matter..
at 300xp-400xp each mob.. i need a second life to reach the 60 now.. :-(
any idea or suggest? (that i grind to 50 before your easier
patch.. so you know, it was real hard to do!) maybe a 400% scroll? 500%?

4- killing players to gain xp.. the otherside of the medals.. tomorrow we were
taking trelle various time.. after we go to imperia.. and finally after all this battle i've a count of 9 (NINE) unique alsius players killed.. probably the only
that would came to fight us.. honor and honor to them.
this also raise the greed inside everyone.. for my first time (FIRST..) before
logging out i go to see the crystal fjiord and find a poor afker sitting there..
usually i dont atk afkers.. usually... but today i kill him ... shame on me..
(sorry irhs.. usually i wont have killed ya)
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Old 02-24-2011, 03:49 PM   #72
HidraA
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Quote:
Originally Posted by Zas_ View Post
Nice typo catch, Nel.

+1 to this expansion, grinding is so fun and interesting, much better than wars.
Yes ..well if usual from 8 PM GMT +2 to 1 AM +GMT +2 was usual maxim curve(it's in trend this word now) was lots of war...yestarday for example saw a few wars.
It like all entered in sleep mode.
I wonder what will happen when all will finish the grind and all will be warmasters....
It's wasn't better to put Warmasters inside enemy Realms and grown up amount off W coins /quest ?..if you want to promote invasions :P
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Old 02-24-2011, 03:53 PM   #73
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Quote:
Originally Posted by Seher View Post
We just want gaining exp from players to close the gap on grinding with mobs, it's not about levelling faster.
Agree completely with this and similar points about the excessive grinding (and no warring) this update has caused. It has created a lifeless WZ. I talked a little more about it in a suggestion thread:

http://www.regnumonlinegame.com/foru...ad.php?t=73413
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Old 02-24-2011, 04:18 PM   #74
Ronso
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Good day NGD members
the update is good, but they have managed to reduce the conflicts to zero. Would get more experience per player and less of the monster, it would be much more going on in the war zone. I ask that because something is done. Because I see more and more players want to quit, because really nothing more going on. I hope for a response from members for NGD.
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Old 02-24-2011, 04:48 PM   #75
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I am seriously thinking about quitting. I am playing now less because I feel very dissapointed with that grinding update. Thats what it is a grinding update. I have grinded for months to graduate at lvl 50. I was just starting to enjoy the fort wars and now I have to grind again till lvl 60?? No way, enough is enough. I want to have fun. I have grinded enough.

I hope NGD sees that most of us are fed up with grinding. The xp needed to become a warmaster should be only given by killing enemies and not at all by grinding. Thats it.

STOP THIS GRINDING MADNESS! WE WANT TO HAVE FUN! THIS IS A WAR GAME RIGHT??
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Old 02-24-2011, 07:25 PM   #76
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Default New Update - Tame not fixed

Tame is still not fixed...
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Old 02-24-2011, 07:51 PM   #77
Zombrex
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Hello everyone,

I'd glad to announce that we have updated the game with some improvements and modifications based off some Warmasters issues reported by you, in this thread.

The list has been added to the thread in question, in which we explain all the new features included in the recent expansion. You can check it out by clicking here.

As I previously said, we are very thankful for all the comments that will undoubtedly help us improve the game experience.


Changes included for Versión 1.7.0 (Hotfix 1)

Gameplay:
-Modified: The number of enemies required to kill in the Warmaster’s quests has been reduced from 50 to 30.
-Modified: The obtain experience by killing enemies has been increased x 4 (before was x 2) in relation to the obtain experience by a same level creature.
-Modified: The reset time for the daily quests has been adjusted to 3 AM GMT.
-Corrected: The participation percentage needed to obtain experience eliminating enemies has been adjusted to 5%. As in the previous version, to take experience from killing creatures still required a participation of 10%.

Server:
-Corrected: Error that cause, in some cases, the reset for all powers and disciplines with every level up.
-Corrected: Error that did not allow hunter to master creatures superior to level 50.
-Corrected: Error that did not allow the correct reset for daily quests.

Content:
-New: Arrows from level 51 to 59 added for purchase in all woodworker shops located in all three realms central markets, located in the Conflict Zone.

Client:
-New: Server queue system. When the game servers are full, all players will receive a massage in the game launcher to indicate that he who cannot enter in the game and now is a queue waiting list. This will eliminate the necessity of re logging in order to get into the game.
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Old 02-24-2011, 08:12 PM   #78
aethor
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Never a forumer, just a lurker but I cant help to comment on this

Quote:
Originally Posted by Zombrex View Post

Changes included for Versión 1.7.0 (Hotfix 1)

Gameplay:
-Modified: The number of enemies required to kill in the Warmaster’s quests has been reduced from 50 to 30.
-Modified: The obtain experience by killing enemies has been increased x 4 (before was x 2) in relation to the obtain experience by a same level creature.
-Modified: The reset time for the daily quests has been adjusted to 3 AM GMT.
-Corrected: The participation percentage needed to obtain experience eliminating enemies has been adjusted to 5%. As in the previous version, to take experience from killing creatures still required a participation of 10%.
Yay! NGD I love you!!
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Old 02-24-2011, 08:53 PM   #79
Comp
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Quote:
Originally Posted by Zombrex View Post
Hello everyone,

I'd glad to announce that we have updated the game with some improvements and modifications based off some Warmasters issues reported by you, in this thread.

The list has been added to the thread in question, in which we explain all the new features included in the recent expansion. You can check it out by clicking here.

As I previously said, we are very thankful for all the comments that will undoubtedly help us improve the game experience.


Changes included for Versión 1.7.0 (Hotfix 1)
Server:
-Corrected: Error that did not allow hunter to master creatures superior to level 50.
All the other stuff you all did - AWESOME - WAY AWESOME, but pets are still broken - Can't tame past lvl 51
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Old 02-24-2011, 08:56 PM   #80
Jippy
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Plz fix tame - Comp is very sad...
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