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Old 04-15-2011, 03:39 PM   #11
markben
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Quote:
Originally Posted by imefisto View Post
I think there is a problem with regnum and libpng.

I'm using gentoo, libpng 1.4 but regnum looks for libpng 1.2.

Temporal solution: install both libpng 1.2 and 1.4:

Gentoo way:

Code:
emerge -1 libpng:1.2
When that happened, I made a hard link of my installed version of libpng and renamed it so the game would find it and it worked fine that way.

However this doesn't solve the problem this time, installing libpng12 doesn't work either. And I have no clue what's happening: rolauncher exits with a segfault and that's all.

Bypassing the launcher by running ./live/game with the loggins as arguments does not produce anything: the game exits with a segfault.

Last edited by markben; 04-15-2011 at 03:49 PM.
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Old 04-15-2011, 03:40 PM   #12
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Uhm

32 bit linux here?
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Old 04-15-2011, 03:44 PM   #13
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Quote:
Originally Posted by surak View Post
Uhm

32 bit linux here?
I am running 64 bit linux.
the rolauncher produces no errors but after accepting username/password, it simple exits.
The game never runs.
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Old 04-15-2011, 08:04 PM   #14
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Same here, 64bit launcher segfaults after clicking Login. The game itself still works, but since there was a hotfix today I guess we need some updates...
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Old 04-16-2011, 01:06 AM   #15
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Gentoo Linux ~amd64 here.

This fixed launcher for me :

Quote:
emerge =media-libs/libpng-1.2.44
As you can see this Ebuild don't use slots :

Quote:
[ebuild R ] media-libs/libpng-1.2.44 528 kB
[ebuild R ] media-libs/libpng-1.4.5 USE="-static-libs" 533 kB
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Old 04-16-2011, 02:56 AM   #16
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Quote:
Originally Posted by a_user View Post
Same here, 64bit launcher segfaults after clicking Login. The game itself still works, but since there was a hotfix today I guess we need some updates...
This is what I am guessing too. I get the same results even after installing libpng-1.2.44. I get far enough into the game to see my character for about 1 second before the segfault.

terminate called after throwing an instance of 'std:ut_of_range'
what(): basic_string::substr
Saving backtrace to crash_backtrace_24307.log
Got SIGABRT (aborted)
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Old 04-16-2011, 03:02 AM   #17
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Quote:
Originally Posted by Bestower View Post
This is what I am guessing too. I get the same results even after installing libpng-1.2.44. I get far enough into the game to see my character for about 1 second before the segfault.

terminate called after throwing an instance of 'std:ut_of_range'
what(): basic_string::substr
Saving backtrace to crash_backtrace_24307.log
Got SIGABRT (aborted)
Show me that backtrace!
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Old 04-16-2011, 07:19 AM   #18
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Mine is this, i am using opensuse 64bits:

./game(_ZN10ClientBase14save_backtraceEv+0x5f) [0x6504cf]
./game(_ZN10ClientBase12client_crashEi+0x8) [0x6508e8]
/lib64/libc.so.6(+0x32b30) [0x7f1b9d916b30]
./game(_ZN11Environment10Atmosphere9blend_dayESsSsi+ 0x45b) [0x6f286b]
./game(_ZN11Environment10Atmosphere22update_componen t_stateEf+0x562) [0x6f43c2]
./game(_ZN14TimerEventBase16time_reach_eventEv+0x6c) [0xaf34ec]
./game(_ZN12CentralTimer16time_reach_eventEP14TimerE ventBase+0x32) [0xae90a2]
./game(_ZN12CentralTimer6updateEv+0x392) [0xae9a82]
./game(_ZN10ClientBase7iterateEv+0x1f) [0x65044f]
./game(_ZN10GameClient7iterateEv+0x13) [0x5a1373]
./game(_ZN8MainLoop7iterateEv+0xd) [0x6501fd]
./game(main+0x178) [0x5a0d98]
/lib64/libc.so.6(__libc_start_main+0xfd) [0x7f1b9d902bfd]
./game() [0x5a0b29]
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Old 04-16-2011, 07:56 AM   #19
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Quote:
Originally Posted by surak View Post
Show me that backtrace!
Calm down Surak :P

Anyway. Problems fixed for me after the update btw
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Old 04-16-2011, 09:15 AM   #20
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I managed to get past the launcher and the game showed the "regnum" logo then crashed. It created this log file before exiting:

$cat regnum/live/crash_backtrace_5227.log
./game(_ZN10ClientBase14save_backtraceEv+0x69) [0x827cd49]
./game(_ZN10ClientBase12client_crashEi+0xf) [0x827d23f]
[0xb789b400]
/usr/lib/libhal-storage.so(libhal_volume_get_uuid+0x7) [0xb2ed5277]
./game(_ZN16ConnectionEntity17connect_to_serverEP7Me ssage+0x33a) [0x85085fa]
./game(_ZN6Entity22input_message_internalEP7Message+ 0x568) [0x84eff18]
./game(_ZN6Entity13input_messageEPKcP7Message+0x4c) [0x84ef6dc]
./game(_ZN10GameClient4initEiPPc+0x71a) [0x81cc0ba]
./game(main+0x16f) [0x81bf96f]
/lib/libc.so.6(__libc_start_main+0xe6) [0xb7321db6]
./game(ftell+0x31) [0x81bf721]
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