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Old 05-28-2011, 01:13 AM   #21
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Originally Posted by Shining-Scias View Post
If teleporting with gem was allowed it would be mentioned in the changelog...
If boss armor would be rised it would mentioned in changelog,,,,
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Old 05-28-2011, 02:02 AM   #22
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NGD has introduced new bugs
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Old 05-28-2011, 03:51 AM   #23
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Originally Posted by uncreative View Post
NGD has introduced new bugs
No,just improved old ones
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Old 05-28-2011, 02:12 PM   #24
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Originally Posted by Pimousse View Post
That's not a nonsense.

From the minimap, gems went back in syrtis. After that we broke the gate. We took from the alsius zerg a gem but were not able to cross the gate due to greens zerg defending it. After that, i loged off, and some goats had a gem in syrtis inner realm. Don't know what happend after that.

Here a screenshot :

Seems gaots succeed to take back one of their gem
XD, you see the gem at the gay green city left down corner? Sombody dropped it there near a noble.. got killed and now it just lays there, this means it's nobody's and because a gem needs to appear somewhere in the down bar at the map it says it's alsius'

So stop talking 'nonsense' please.
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Old 05-28-2011, 02:52 PM   #25
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Quote:
Originally Posted by HuntShot View Post
XD, you see the gem at the gay green city left down corner? Sombody dropped it there near a noble.. got killed and now it just lays there, this means it's nobody's and because a gem needs to appear somewhere in the down bar at the map it says it's alsius'

So stop talking 'nonsense' please.
Give up man, i have already said all thoses bugs confusing me. Now i know gems are still "glitchable".
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Old 05-28-2011, 03:38 PM   #26
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Quote:
Originally Posted by NSer View Post
If boss armor would be rised it would mentioned in changelog,,,,
I mean, they mentioned about getting back to the old invasion rules and about the new alternative invasion entrance via boats... If gem teleport was really a feature they would have mentioned it along with these.
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