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Old 08-10-2011, 08:02 PM   #21
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A thought accured to me today when running throu Altaruk.

With the new drop/jump dmg introduced, you might want to consider the location/way to the Ignis general Daracan.

In todays scenario:
Alsius noble is easily reached by entering Mont on the less guarded west side. Only guards to worry about is reaching the town square and Gunnar wich is easily sidepassed.

Syrtis noble just has 1 guard "behind" the building, and is as easily passed as Larissa on the town square.

Ignis noble house is also easily reached by dropping from the large hill behind Daracans house.

Problem:
Since dropping from the hill behind Ignis noble house will cause sure death. And using 1 of the 3 entrances will cause a much more "hassle" compared to reaching Syrtis/Alsius noble, you might want to consider:

Either changing location of Daracan, or maybe some guards leading up to him from 1 of the entrances.

Hopefully this will attended to before update goes live, or my prediction is a lot of whining threads in the future.

Ty for your time
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Old 08-11-2011, 07:16 AM   #22
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No idea if it's intended or not, but Energy Barrier doesn't absorb the fall damage.
Also, the falling knock+debuff penalty isn't dispellable and can be cancelled using disconnection or casting horse.
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Last edited by Shining-Scias; 08-11-2011 at 07:28 AM.
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Old 08-11-2011, 08:01 AM   #23
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Quote:
Originally Posted by Tigerious View Post
Dear,

After some testing on Amun here are bugs I have noticed :


- If you jump while fighting, animations from weapon (I tried slow weapon and very slow weapon) arn't there or come a lil more time later (As example fight a mob and make jumps while fighting this one, then no more animations from weapons will come on the next mob till you stop all character movements). You can also see fun kick animation "in the air".
I can confirm this and Archers dont see their arrows while strafing+jumping, don't know if it's reported yet.http://www.youtube.com/watch?v=3zy8g...el_video_title
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Old 08-11-2011, 10:25 AM   #24
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Quote:
Originally Posted by Southbound View Post
Ignis noble house is also easily reached by dropping from the large hill behind Daracans house.

Problem:
Since dropping from the hill behind Ignis noble house will cause sure death. And using 1 of the 3 entrances will cause a much more "hassle" compared to reaching Syrtis/Alsius noble, you might want to consider:
The Ignis noble is currently a joke, you can not only jump from the hill but marksmen also reach the place before the nobles house from above the mountain so you can kill guards, enemies safely and then jump and enter

However after the update it will become quite difficult, I would suggest to build a stair near the house of Ulitat to go up or down to the mountain area...
this would provide a similiar accesibility as in Montsognir.

Fisgael should be protected better btw
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Old 08-11-2011, 07:56 PM   #25
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Quote:
Originally Posted by Southbound View Post
With the new drop/jump dmg introduced, you might want to consider the location/way to the Ignis general Daracan.

(...)

Problem:
Since dropping from the hill behind Ignis noble house will cause sure death. And using 1 of the 3 entrances will cause a much more "hassle" compared to reaching Syrtis/Alsius noble, you might want to consider:

Either changing location of Daracan, or maybe some guards leading up to him from 1 of the entrances.

Quote:
Originally Posted by andres81 View Post
However after the update it will become quite difficult, I would suggest to build a stair near the house of Ulitat to go up or down to the mountain area...
this would provide a similiar accesibility as in Montsognir.
Not needed. If you search well, there's an alternative way with no guards too, you won't even need to climb a huge mountain anymore.
http://www.youtube.com/watch?v=L2LWmmeJMDw
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Old 08-11-2011, 08:35 PM   #26
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Quote:
Originally Posted by PT_DaAr_PT View Post
Did not know about that. Nvm then
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Old 08-15-2011, 11:56 AM   #27
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Is NGD Team working on this ?
No news since two weeks now :}
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Old 08-15-2011, 05:37 PM   #28
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There was updates on Amun.

But since NGD didn't publish what they fixed / didn't fix, you have to guess yourself and try again one by one all your tests.

NGD and communication are 2 absolutely separated things. As oil and water, communication is not miscible into NGD.
You can shake them as long as you wish, once you stop you get communication on one side and NGD on the other side.
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Old 08-15-2011, 06:48 PM   #29
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I'm hopeful since Chilko react and gave us some technicals informations.
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Old 08-18-2011, 07:33 PM   #30
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Any news about future update ?
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