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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Central save or 3 save-system
Central save 43 38.74%
3 saves system 68 61.26%
Voters: 111. You may not vote on this poll

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Old 10-09-2011, 07:26 PM   #51
Torcida
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Since their is no clear winner in this poll I think NGD should keep the Central saves now untill lets say begin mid-November and then change them to 3 save system for 1 month also and then let the players decide which one was the best.
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Old 10-09-2011, 08:47 PM   #52
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Quote:
Originally Posted by Torcida View Post
Since their is no clear winner in this poll I think NGD should keep the Central saves now untill lets say begin mid-November and then change them to 3 save system for 1 month also and then let the players decide which one was the best.
poll is incomplete...:P

There is missing "I don't care option" and "new saves" also "i never vote on Torcida polls"
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Old 10-10-2011, 01:39 PM   #53
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Quote:
Originally Posted by Torcida View Post
Since their is no clear winner in this poll I think NGD should keep the Central saves now untill lets say begin mid-November and then change them to 3 save system for 1 month also and then let the players decide which one was the best.
Even if they did that, I think the poll would remain quite close to the result you have now with probably a 3% swing either way. Seems to be a stalemate.

In any case I don't think NGD will revert unless there is a riot against the current system on both RA and Raven. I am not sure Horus has enough population weight to be a swing factor here.
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Old 06-09-2012, 01:27 PM   #54
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... I´d like to know your opinion about it.

If you ask me, there are no real battles at the Castles or at Meni/Trelle/Alga anymore, only mass gatherings which are quite boring ._.
To improve that, we need our 3-bind-system again and the HP of the fort / castle doors has to be increased greatly, that´s what I think.
This does not stand in contrast to the ports.
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Old 06-09-2012, 02:08 PM   #55
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Normal fort fights at secondary forts(Alga, trelle & meni) are good for lower ammount of people.
But when defending against an invasion, it is very hard.
But wm teleports solves that imo.
And gate teleports and wm teleports to castle is enough as well imo
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Old 06-09-2012, 02:26 PM   #56
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Originally Posted by Quincebo View Post
Normal fort fights at secondary forts(Alga, trelle & meni) are good for lower ammount of people.
But when defending against an invasion, it is very hard.
But wm teleports solves that imo.
And gate teleports and wm teleports to castle is enough as well imo
Agreed.

The biggest challenge at the moment is realm organisation both on a defensive and offensive level. The tools are there but it requires coordination to get it right. Considering the variety and strength of personalities that exist in the game, this synergy truly is a challenge at the best of times.

Defending against a well organised invasion is hard. Defending when you are outnumbered is also quite challenging.
On a side note, I do believe that the mechanics surrounding levelling of forts (to 4 especially) should be weighted according to relative population sampling. Invasion vulnerable realms are usually severely undermanned. Why give the invaders a positive feedback loop of offering them the option of levelling captured forts to 4 when they usually outnumber the defenders 2:1 or greater ? Let the live players do the work instead of the system. Just a thought.
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Old 06-10-2012, 12:32 AM   #57
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Simplest solution to realm organisation: bring back realm chat to WZ.
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Old 06-10-2012, 02:28 AM   #58
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Quote:
Originally Posted by GrindmasterNoob View Post
Simplest solution to realm organisation: bring back realm chat to WZ.
complete agreed
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Old 06-10-2012, 03:48 PM   #59
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Central save works very well.

I would hate realm chat in WZ since now multi realmers constantly tell others of our banners / plans. All we need is for them to know what fort we are going to and where we are going to train for lvl ups / hunt for items.
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Old 06-11-2012, 11:27 AM   #60
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ive tried to follow this but its so huge.. from old saves to cs.. from teles to a wz chat?

but id hate it if i didnt leave my not so important (except for me) opinion ^^

Cs is great, guards that are a pain when they actually can shoot (whoever was the smart ass that put cs in the middle of a forest...!)
Cs is also nice to gather ppl, do some trading.. talking.. but it fails for wars
really, no binding coz agg/samal/herb is taken
hours.. feels like that anyway.. walks to trelle/imp

and whats with wm teles? the mornings im online.. alsius might have 1 wm online too
the evenings are better and in between.. (is there any1 online at that time.. goats/reds/gelfs?)
so im not sure if wm teles would be the solution to realm organisation or fast travel
well not for goats.. cant speak for gelfs/reds ofc....


But back to saves, i like cs, guarded save, hard to camp.. keep it
but, but.. get a fort save (trelle/meni/alga) and castle save too, unguarded?
it would add the feature 'camp the save' horrible.. true, but also better ways to keep
lets say alga with a small group of goats. They can get back faster.

(speaking out loud here, it should give new 'tactical' movements during trying to invade)


my opinion on wz chat.. it would be spammed, no use at all
/me selling....
/me buying...
and the kids will love it.. no need for a party lets spamm that chat
also.. will gms watch that chat too? if not.. free cussing
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