Changelog: June 16th Update (Version: 0.6.11347)
Considerations:
- No spells have been under any balance tweak stage yet, they will remain the same until we reach the final stage.
- Some items now require a higher level requirement than before.
- Spell auras are not yet implemented on the active spells interface, they will be added later.
Starting today we will be showing an updated changelog with the most important changes.
Updates:
- Basic combat balance tweaks.
- Balance synchronization between the three main classes (Warrior, Mage and Archer).
- Active spells are now shown under the quickbar.
- Items now show damage and class/level requirements correctly.
- Item tooltips now display material and quaility bonuses/maluses.
- Most item prices and levels were corrected.
- Leveling up or advancing to subclass now correctly refreshes the item requirement visual cue on the player inventory.
- The bug with the stuck quests is now officially fixed.
- Protection for armour against weapons with more than one type of damage corrected.
- Fort doors are now visible.
- When a fort door is destroyed, now it's possible to pass through.
- Quickbar setup is now being saved correctly when exiting the game.
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niclam
Last edited by niclam; 06-16-2006 at 03:15 AM.
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