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03-25-2013, 11:09 PM | #21 |
Apprentice
Join Date: Aug 2007
Location: An Island Far away
Posts: 58
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Nothing can be as fun as actually seeing landroval / landz from the front. Problem is it never happens.
Wonder if hes made a goat or igg yet.
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Harwyn Ylse / Airi Ylse / Yuria Ylse / Julia Else Because I just can't be original. | Alsius | Active, Occasional. |
03-26-2013, 10:02 AM | #22 |
Pledge
Join Date: Dec 2012
Location: Alsius
Posts: 1
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i think you are one of the best marx's out there (probably the best on youtube).
I have respect for you. respect +1 |
03-26-2013, 10:17 AM | #23 | |
Initiate
Join Date: Nov 2010
Posts: 229
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03-26-2013, 11:01 AM | #24 | |||
Banned
Join Date: Mar 2013
Posts: 83
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Yes, and I am sure most of those people are the ones that would run from that one person at the bridge whether they had an enemy fort or not; besides, like you said, it is tactically better to disable the threat at the bridge. If they go around then they just leave that enemy there and some unsuspecting person/people will get killed. I don't mind being on their level ^^ Quote:
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I don't like PvP either. There are way too many random resists and evades, and it makes me rage...hard, but that doesn't mean I'm going to be a pussy when someone tries to fight me 1v1. FYI, fighting a "mass battle", whether the groups are even or not, is a complete matter of opinion. I think mass battles take less skill than PvPs for every class except knight and conj. Small group fights take more skill than any thing else imo. Again, how am I forcing people to PvP when I greatly dislike PvP. |
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03-26-2013, 01:32 PM | #25 | |
Initiate
Join Date: Nov 2010
Posts: 229
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03-26-2013, 08:32 PM | #26 |
Baron
Join Date: Aug 2009
Location: /dev/null
Posts: 766
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In my opinion, comparing PvP and RvR is like comparing apples and orange : they serve different purposes and need different types of skill. Because yes, there's not one and only innate "skill" attribute like some like to think and spread. For instance, PvPish will require more timing and execution skills, since you can easily keep the whole situation in your control, while RvRish will require more situational reaction and teamwork since you will most likely be disabled and/or in trouble as you cannot control the whole situation as it's very unpredictable. There's no absolute fair situation at all either. PvPish is easily driven by gear and luck while RvRish is easily driven by numbers, the TDMs are a good example of "small fights" fairness too, and finally add on top of this the class imbalances and so on...
Now this game is about war. War is genuinely unfair since it's mostly about killing the most while trying to survive. Seriously who cares that people choose to play this or that way. If they want to be cowards not risking tough fights, so be it, it's just as "lame" as ganking grinders or dismounting with Confuse but all is fine since it is not, and doesn't have to be fair. As far as I know there's no right and unique way to play this game, everyone plays as he wants to as it should be, else there would be no point playing. Now we all have our own opinion and playing style, but publicly despise people for not playing the game "your own way" isn't the best thing you could do verily... And on top of that I don't know on which dimension you must be living to blame people that choose to RvR when it's the main point of this game and where the balance is tending to... TLDR: GTFO and go play Street Fighter instead if you want (more or less) absolute fairness and balance.
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