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General discussion Topics related to various aspects of Champions of Regnum |
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04-15-2013, 02:44 PM | #1 |
Pledge
Join Date: Oct 2012
Posts: 26
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Idea to balance knight
Hello everyone playing this fun game deserves further Regnum seeing Adiministradores of NGD. I have a Knight Nv60, Well, the thing is, my battles and in the battles against other drivers Warlock, we have drastic problems, difficulty thinking I would find the best knight exchange for another skill that now suggest.
I thought if the cyclist to win a skill called "hit" Spells and I think most people already know a skill like this in class hunter, the hunter used to return the damage to the opponent, and this capability would be equally just to spells of the long distances that cause damage, and the rider would not be damaged, sometimes rebateria opponent's magic, but of course that would only be after the first attack, and the ability of the hunt, the damage is returned as the driver's skill level, for example: NV1> 50% returns NV2> returns 60% NV3> 70% returns NV4> 80% Returns NV5> 90% Returns And also, if the ability to squeeze most of Warlock mana burn has reduced the time of punishment and also reduces damage in mana to be completely balanced duel vs Death Knight and have other classes too. Who liked the idea sends the message, it is clear that many who like Warlock not going to like it, but it made me think of improving class in the game. |
04-15-2013, 03:05 PM | #2 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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Can someone translate this to english ._.
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
04-15-2013, 03:06 PM | #3 |
Master
Join Date: Jun 2011
Posts: 347
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Please give something like Retaliation to us poor barbs too along with them knights, it has been one of my long standing desire.
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04-15-2013, 03:27 PM | #4 |
Master
Join Date: Mar 2013
Posts: 270
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This should be in Balance Forum.
I also -1 this. |
04-15-2013, 04:31 PM | #5 |
Master
Join Date: May 2010
Location: England
Posts: 455
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Retal for knights.
Yes, this belongs in the balance section. As someone who plays knight regularly, I would disagree that this spell is necessary. The benefits of retaliation for knights would be slim if anything, and I'd rather not see spells that promote knarb game play. I personally believe knights are far more useful as a support class and the ability to retaliate spells or damage will be of little benefit unless you happen to be unbuffed without confuse/dizzy/darkness, or you are in a PvP situation. If the only reason you want it is to reduce the effect of mana burn, ask for a dispel. Balance should not be addressed with one or two spells in mind, but a bigger picture needs to be taken into account. And, as I say in every balance discussion, balance cannot be achieved without getting rid of shared trees and balancing for individual subclasses. Furthermore, the current armour system needs to be reworked. Until these two things happen, achieving class balance in RvR and PvP is a much harder task. |
04-15-2013, 04:49 PM | #6 |
Baron
Join Date: Feb 2012
Location: Nowhere
Posts: 765
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I, sometimes wonder how hard is to see that there are sections just for these types of threads. No offence.
I only wish to see that the "tankiest" class doesn't get 1.5k+ hits on Defensive Stance. There are knights who got killed in two hits in defensive stance. Flame war vs my post in 3...2...1...
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04-15-2013, 04:58 PM | #7 |
Count
Join Date: Nov 2008
Location: Trinidad and Tobago
Posts: 1,194
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Of course I agree with Awrath.
In my humble opinion a retaliation type spell is not required. Knights have quite a number of defensive spells at its disposal to use for defence . If you are caught in open space , one versus one against a ranged class such as warlock, you will be at a disadvantage. This cannot be helped. Now, As usual do agree with the shared tree issue and I have been beating that dead horse for years. To this discussion though, the issue of armour calculation and especially the reduction of DoTs would be of some importance. The whole calculation of armour reduction needs to be changed from fixed to percentage based. Of that most of us have no doubt. Lastly , the only item I think Knights lack at the moment is the ability of a very short (maybe 3 seconds), burst movement speed buff like a lunge. Ever since we lost spring and got it replaced with Intimidate (which oddly is still shared), it is a rather painful thing to be the slowest class and added to that, the only one with a self speed debuff (-25%) no less on a critical spell that reduces crippling CC effects. Something is surely wrong with that logic for if anything , that spell should be fixed and set to knight only. Also, It is worth mentioning that Dutch had an idea that I really liked which modified rigorous preparation into quite a useful spell. If he can find it maybe he can post the link. This is a suggestions forum item I would think. Regards |
04-15-2013, 06:05 PM | #8 |
Baron
Join Date: Oct 2009
Location: Somewhere where grinding does NOT exist
Posts: 822
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Which one bois?
http://www.championsofregnum.com/for...ght=gabburtjuh or http://www.championsofregnum.com/for...ght=gabburtjuh
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EX - Dutch Wannabe OP/Tank / Wannado Bash marks/knight/barb 60 Chuck Norris hunter 52 One Bite Snack, 60 barb / Wang King, 60 knight |
04-15-2013, 07:46 PM | #9 |
Baron
Join Date: Apr 2009
Location: Montana, U.S.A.
Posts: 690
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I always liked the concept of "Reflect Magic" in the shields tree. Would function in the same fashion as Retaliation but it would return all magic-based damage/effect to the caster.
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Kyrottimus: 60 - Barbarian (WM) RIP || Rykor: 60 - Knight (WM) RIP Vanosen Sagesight: 60 - Marksman (WM) RIP || Orykus: 60 - Hunter RIP |
04-15-2013, 08:40 PM | #10 |
Initiate
Join Date: Oct 2008
Posts: 187
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Knight dont need retaliation, they just need a small speed buff to actually caught somebody, is a kick in the ass be 1/4 hour beating a guy and just when is about to die he runs away and the knight cant do anything but see him disappearing in the horizon.
Last edited by Kvothe; 04-15-2013 at 10:15 PM. |
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