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Old 08-21-2013, 06:05 PM   #61
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Nice suggestions, but for now, they must adapt to the ones that already exist.
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Old 08-21-2013, 06:17 PM   #62
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There are no spaces between words on the clan's names. Only bug I've noticed so far. Cool!
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Old 08-21-2013, 06:52 PM   #63
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http://i.imgur.com/driCbjQ.png

There are no spaces between words on the clan's names. Only bug I've noticed so far. Cool!
Oops! Fixed.
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Old 08-21-2013, 09:14 PM   #64
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i love these clan and player rankings.

i know i've asked for disclosure of formulas before, but if not full disclosure, i was thinking maybe a column showing clan/player logged in hours or some indication of how much active playing the score is based on might help.

The top clan ranked is "i attack grinders from camo coz pro" but... unless im really mistaken this clan is compoased of a very small number of players or is just nowt seenthat often in battle.

i know ranking must already have some sort of time played or other element, but some of the player rankings are also for players who do not appear to be too active. i guess it is a discussion of formulas and maybe it will evolve over time.

(ps - full disclosure will also help players ensure the ranking is free of undetected errors)
edit: thanks Ulmar below for posting about how Adrian adjusted the clan ranking score.

Last edited by fotomay; 08-22-2013 at 02:58 AM.
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Old 08-21-2013, 09:22 PM   #65
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Note about the Clan Ranking "Warmonger": those clans that have less than 500 enemy death participations per week will have penalizations. If the deaths are lower than 100, the score is divided by 5, if the deaths are between 101 and 500, the score is divided by 2. This is to avoid that clans with low or no activity to rank high.
While this may be a good idea for larger servers, I'm afraid this would be a bit too much for Nemon, since we barely hit 1k enemy death per day with a whole realm.

Also, it seems that the same problem Masterkick has already stated is affecting Nemon's rankings.



Thank you for these rankings.
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Old 08-22-2013, 09:20 AM   #66
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The clannames on warmonger have spaces between the names
but when you change to aristocrat or realm ranking there are no spaces

(but YAY clanrankings return <3)
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Old 08-22-2013, 09:33 AM   #67
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Originally Posted by Adrian View Post
Good work, Adrian! We all wish other NGD developers listen to the community feedback and discuss changes / new features before implementation.
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Old 08-22-2013, 10:43 AM   #68
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Quote:
Originally Posted by fotomay View Post
i know i've asked for disclosure of formulas before, but if not full disclosure, i was thinking maybe a column showing clan/player logged in hours or some indication of how much active playing the score is based on might help.
I thought of that, but it's rather complicated for now. I'll leave it for a next stage.
Quote:
Originally Posted by fotomay View Post
(ps - full disclosure will also help players ensure the ranking is free of undetected errors)
Full disclosure will only lead to exploits. For now, no one is doing that and you have all the information you need to rank: die less, kill more.

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Originally Posted by Ulmar View Post
While this may be a good idea for larger servers, I'm afraid this would be a bit too much for Nemon, since we barely hit 1k enemy death per day with a whole realm.
I made adjustments for servers like Nemon (well, the only one that enters in this category) that have low kill count. It's half the limit (250/50).

Quote:
Originally Posted by Ulmar View Post
Also, it seems that the same problem Masterkick has already stated is affecting Nemon's rankings.
Fixed!

Quote:
Originally Posted by Rising_Cold View Post
The clannames on warmonger have spaces between the names
but when you change to aristocrat or realm ranking there are no spaces
That was because they needed to be regenerated after the fix. I only regenerated Warmonger yesterday. Now they are fully updated. So, fixed!

Quote:
Originally Posted by edenkirin View Post
Good work, Adrian! We all wish other NGD developers listen to the community feedback and discuss changes / new features before implementation.
My area is pretty much different from the others. All of the things I'm applying were already approved by the staff and your suggestions help too. I'm not making big changes, but fixing obvious stuff
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Old 08-22-2013, 10:44 AM   #69
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Changelog is back too!
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Old 08-22-2013, 11:42 AM   #70
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Quote:
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Changelog is back too!
Awesome work, Adrian
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