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Old 08-28-2013, 08:41 PM   #31
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Regnum is a great game with so much potential, it could be one of the best rvr games. But it's so poorly managed.
Certain bugs have been around for years. They keep adding new features that ruin either gameplay or create even more bugs that will never ever get fixed.
Most likely both.

The gameplay has never been balanced.
Premium players have an advantage in battle.
The code is just completely messed up.

etc etc

The thing that kept me playing for the last months was the community.

Gameplay got boring, people left. I left.
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Old 08-28-2013, 09:52 PM   #32
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Quote:
Originally Posted by Candyx View Post
The main reason why I haven't logged on for a week now is the crap lag. I doubt I'll play for any real length of time until the lag is fixed. On the plus side I've gone back to playing Dayz! Zombie killin' time!
Is standalone released yet?
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Old 08-28-2013, 11:13 PM   #33
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Quote:
Originally Posted by Shwish View Post
Is standalone released yet?
Nope. Playing DayZ Epoch atm. It's considerably better than the original (crafting system/base building/currency system for NPC traders/etc). There's still loads of bandit snipers around but on this mod you don't spend all your time in electro/cherno so the bandits have to work harder XD

I assume the server issues with CoR are still present? If so I want my money back! :P
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Old 08-28-2013, 11:47 PM   #34
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Originally Posted by Linuxmage View Post
One of my hopes would be that if NGD do decide to call an end to CoR, which I think now is a matter of time, they will allow us access to the server code, make it so we can set up our own "shard" servers, where we the community can run them, and then we could have a shard set at 1.6.3.

That I think would keep the game alive in one form or another.

Even better, I would hope they at least open source some of the game so we the community can build on it in a way that suits our vision of what a great RvR game can potentially be.
No, reaaaaaaaaalllllyyyyy?

Whatever, RO (CoR if you want) will stand for a long time as I see. The devs have a lot to improve, that's true, but also they're prove they have skills and the right sources to make a incredible game and look forward.

I really don't know how bad are things on Haven couse I don't play there since the last update, and I did it in short periods of time, so I can't speak for all when I say things in Regnum are marching good. But if your problem is the cuantitie or numbres of players I just can say maybe you are specting too much.
Anyway, there are others servers with same problems, like Piranha (wich is passing to Ra, like a strange kind of "fusion" or something XD), but I'm pretty shure that's a problem that NGD will be able to fixe in time.

We shouldn't complain too much, this is a free game, and the fact you can go and return when you want doesn't mind there are a lots of free/good games to play out there.
Trust me, I had played an infinite list of games and I can say Regnum is the best choise ever between cuality and price.


PD: sorry about mi english

I salute you...
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Old 08-29-2013, 12:45 AM   #35
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It was definately the community which kept me playing all those years. I enjoyed Regnum when it was pre Warmaster, that is when I remember playing countless addictive hours and I couldn't get enough from the wars and skirmishes with our awesome little community, which is unbelievably like its own tiny and very unique cyber land village. No community exists like the old regnum Horus one I think. After the War Master and especially Champion update, I saw the game is heading in a direction that, just for me personally, was ruining the game. Many of my buddies who i played early in this game left and so there is nothing really left except nostalgia, which I believe is the only reason many veterans of RO still play. Logging into the game and playing was like going to a house full of friends to hang out for the night and chill and have fun.

This game was really something. And while I'm sure lots of older players left and will leave RO, many new players will start playing and enjoy the experience it gives them. There is only so many times one can capture one of those damn forts

And also personally, the game lost its mystery to me. It became very boring and repeptitive. I remember when I defended my first gate invasion from Ignis and I was blown away fighting alongside real players, it was awesome. I loved not knowing any spells and being surprised at the many class spells and effects. Now I know every spell inside out, every outcome, oh he cast kick or meteor or this combo, and nothing is fun anymore, fighting seems almost like a reflex to each spell and not thinking anymore because there's no reason, each scenario was played out 1000000000 times for me. I know every corner of the map and the game is not challengng anymore and offers no more growth for me. I consider myslef a guy who loves games and when RO lost it's challenges and surprises the only thing left to do is find something that offers a new experience, and not log in for the sake of logging in because of the time spent in the game, which is another reason I believe many cling around here. This is the biggest reason I think older players will leave the game, we all go through that one
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Old 08-29-2013, 09:22 AM   #36
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just wanted to post again that the game does not appear to be dying.

just finished a really huge fight in Regnum. bout 15vs15vs15+. Reds had 2 of blue relics at shana, reds were taking final blue relic from efe, and goats held Shana with the 2 goat relics inside.
Gelfs turned up and a massive 2 hours+ battle took place at Shana. Gelfs smashed Ignis from behind at shana, goats smashed gelfs from behind, gelfs could not make up their mind on whether to smash blues at Shana or help reds. Ignis eventually took the final blue relic to their save and a 1 hour standoff took place with enemies trying to zerg the Ignis central save while the blues were trying to recap Shana after losing it to the reds. While this took place an 8 hour 100% xp boost started. Shana changed hands 3 times during this battle.

Quote:
Originally Posted by Ulti19 View Post
And also personally, the game lost its mystery to me. It became very boring and repeptitive. I remember when I defended my first gate invasion from Ignis . ..
As for players who do say they have exhausted or tired of all the combinations of the game. This is completely normal. But actually, once the realm player composition changes, i suspect Ultimate will find an entirely new set of challenges. Nonetheless, I would not expect anybody to play regnum their whole life long. 3 years is more than enough, then dropping back to visit for say 6 months eveyr 2 years is pretty incredible for a game already.

(sry thot i deleted this post after i made it a new thread)

Last edited by fotomay; 08-29-2013 at 02:18 PM.
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Old 08-29-2013, 01:20 PM   #37
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Concerning the quitting in the early levels, some dev should have a look at this video ..

http://www.youtube.com/watch?v=YZkyBdsEpJ4

not that I agree with this stupid dumbass, but I guess many players have problems like that in the beginning.
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Old 08-29-2013, 02:48 PM   #38
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Quote:
Originally Posted by Phlue4 View Post
Concerning the quitting in the early levels, some dev should have a look at this video ..

http://www.youtube.com/watch?v=YZkyBdsEpJ4

not that I agree with this stupid dumbass, but I guess many players have problems like that in the beginning.
It is advisable for NGD to make a video primer for noobs to watch at start & it's also imho a solid idea for them to change CoR's installation default settings. All map boxes should be checked at start. All options/controls settings should be UNchecked at start. Just saying...
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