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View Poll Results: Restrict usage of horses when carrying relic
Yes - it is unbalanced 23 74.19%
No - it is alright 8 25.81%
Voters: 31. You may not vote on this poll

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Old 11-03-2013, 10:51 AM   #1
ieti
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Default [POLL] Restrict usage of horses when carrying relic

So once again i make a poll in a struggle to see some action from NGD.

Usage of horses while carrying relic makes it too easy and nearly impossible to catch and regain it. As a plus in a low population times it is even worse.

Anyway please vote how you see it no matter if i'm right or wrong for you.
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Old 11-03-2013, 12:21 PM   #2
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Yes! I can't see how anyone think it's not. Ahh, I'll just state my opinion and gerr'out of here.

The way I see it is that it's a premium item affecting the mechanics of the invasion system. And it is different than lucky boxes and armour enhancements. The latter affect the balance of gear. The first affects the game mechanics.

Goodbye now.
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Old 11-03-2013, 12:35 PM   #3
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I would prevent using the mount with the relic only when carrying enemy relic.
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Old 11-03-2013, 01:23 PM   #4
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If it is restricted make it equal for both sides. I think it will be hard to implement such distinction. Keep it simple after all.

Huntrare is right horses give premium advantage to mechanic in game which should not happen. Especially in invasions which are a main point of the game now.
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Old 11-03-2013, 06:44 PM   #5
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its more fun w/o horses, more action, more fighting, more challenge

ofcourse it is harder for the realm which doesnt have the numbers.. still could pull it off
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Old 11-04-2013, 05:49 PM   #6
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IF this change is made then the timer on the blowup has to be increased again. There is no way to make it from Imp to either other castle on foot in fifteen minutes with any kind of resistance at all.
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Old 11-04-2013, 11:57 PM   #7
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+1 to no horsing relic. If the timer needs to go to 30 mins, so be it.
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Old 11-05-2013, 01:20 AM   #8
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10 people can hold a fort vs 20 people, but getting the relic from say eferias to imperia using said group (will require a hunter, for sure, 10 vs 20) is very difficult, even with the option to mount.

You get past players and they mount to you. I think if it was to be changed that players holding relic can't mount, then the map should show the relic like a gem - updating periodically and not continuously. This way, tactics can be used instead of absolutely needing a zerg to take the relic. Makes little sense to eliminate all skill from the game. :P
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Old 11-05-2013, 11:47 AM   #9
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I don't understand why NGD decided it would be a good idea to allow this in the first place. Unless they didn't think about it and cant be arsed to change it.
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Old 11-05-2013, 01:30 PM   #10
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Periodical updates to location is a good idea. Also, when the relic unlocks, a honeymoon period of X seconds should be given before the GPS gets turned on.
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