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Old 02-27-2014, 04:50 PM   #11
kmdk
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Quote:
Originally Posted by Adrian View Post
......
Agree with lots about what you've said ,but you know you look as developer ,i can say what i think as player ,and "loyal" as you've said.
For the begin ,yes i'm loyal to alsius ,but you know i don't care much about multirealming because i'm casual player not very addicted to the game .

My tasks are sample ,when i've joined alsius 5 years a go it was because it was weak realm ,there was a challenge in gameplay ,i was farmed for hours by syrtis again ,and again and again ....
But in my mind was not multirealming at all ,and never will be ,main task is to win smart ,not matter if the enemy zerg is big or low .

Anyway is true that is psychological but this side is affected by friends that you make in game ,if your friends moon that they log in other realm to kill you ,your mind think that all do the same .

The real problems and questions appears in my opinion because of real life .
The cycle is natural somehow ,people get holidays ,school ,work and other thinks .In last 2 years realms was pretty balanced ,depending of seasons each realm rule the war zone.
But i'm pretty sure that is imposible that all "multi to play in same realm ,in same time ,to make a realm to rule over WZ.

Also lots of influence it has it add-ons ,they boost for short period ,certain realm.Just because the revenue (?) of some people to see whats new in game .
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Old 02-27-2014, 07:04 PM   #12
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If you had to pick one: Pick less zergyness or realm loyalty?
Recalling my realm switch, no realm royalty but anti-zergyness
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Old 02-27-2014, 08:52 PM   #13
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I'm not so agree with Adrian about population issues. Imagine, as a conspiracy theory, that a group of 15 players (NGD team as example) switch realm on purpose : this would create a sudden unbalanced population (at least on HAVEN).

I always said it, multirealming doesn't help at all in population balance because you cant know the average population in defined timezones of the 3 realms. I can understand that people want to switch for their own reasons (community, land, ...) but then they should not complain about population later.
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Old 02-28-2014, 09:16 AM   #14
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Originally Posted by Tigerious View Post
[...]
if that group of 15 players switches from the overpopulated to the underpopulated realm, it wouldn't necessarily increase the imbalance.

Many people prefer to help the lower populated realms. Not everyone wants easy wins, but a challange

I am myself to one realm more loyal than to others. But if this realm was quite more powerful than others, I would switch to a weaker realm or make a regnum break.
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Old 02-28-2014, 01:06 PM   #15
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If Ignis becomes too strong i will switch realms again. Zerging fort for hours is no fun.

Realm loyalty is not needed it is just a game and some people take it too seriously.
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Old 03-04-2014, 08:49 PM   #16
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Quote:
Originally Posted by Tigerious View Post
I always said it, multirealming doesn't help at all in population balance because you cant know the average population in defined timezones of the 3 realms. I can understand that people want to switch for their own reasons (community, land, ...) but then they should not complain about population later.
Never thought Id say this, but your assumption is fairly correct.
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Old 03-08-2014, 08:45 PM   #17
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Default Realm Loyalty

A lot of valid input here! I'm a fan of realm loyalty, though I too am not a regular-enough player to say that I'm fully invested in the game.

I joined Ignis in '08, and after a couple years I deleted all of my characters and switched over to Alsius. I don't consider that multirealming because the Ignis characters are gone, and I'm not active enough to invest so much time in a brand-new account with toons in other realms.

I joined Alsius back then due to those aforementioned psychological issues: people taking the game too seriously. Unfortunately, they're in all three realms, so I think the best bet is to just be present and participate, and if other people choose to invest time and effort across several realms instead of focusing on one, that's them.

The frustration is endless though, when a lot of effort is put into strategy and timing, just to have people log off or switch at the first or second failed attempt. That and the Digital AlphaMalez trying to command and control...

I agree loyalty is important, but banning people for realm jumping could get tricky, and innocent people could get banned, I think.
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Old 03-09-2014, 01:23 AM   #18
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Quote:
Originally Posted by Adrian View Post
Realm attachment is of course something natural, intended, .....

..Blocking gameplay in any kind of way (IP, computer ID, etc) is never a good solution (for a simple and more tangible example relate to relic blocking).
it hink what Adrian is saying, and which i completely agree with, is that multirealming is a red herring for 2 reasons

1) As Adrian pointed out, and he should know the numbers, the number of multirealmers is not a significant proportion of any one realm.

2) multirealming is psychologically larger in effect than in its real effect.

i think this still leaves the problem of war zergyness or numbers imbalance. but we don't have a complete or worthwhile solution yet.
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Old 03-09-2014, 02:44 AM   #19
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Quote:
Originally Posted by leafdale View Post
As Adrian pointed out, and he should know the numbers, the number of multirealmers is not a significant proportion of any one realm.
I disagree. We all know for countless situations when gelf zerg magically disppear and red one comes. And vice versa. This usually happens after long farming.
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Old 03-09-2014, 02:50 AM   #20
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Quote:
Originally Posted by Slartibartfast View Post
We all know for countless situations when gelf zerg magically disppear and red one comes. And vice versa. This usually happens after long farming.
i call this different timezones

same happens with alsius a few hours later.

anyway, on topic, i like to play for the outnumbered realm, however i couldnt posibly leave my hacker fellas (all ignis)... so i supose that sometimes friends factor is stronger
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