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Old 12-01-2014, 09:08 AM   #11
schachteana
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I haven't seen a lot of usable suggestions for NGD concerning the new invasion mechanic. It is way more configurable than the previous one, so the whiners should maybe start to provide ideas instead.
I for my part mostly like the new system. I have been participating in 3-4 invasions both invading and defending so far, and it's been more dynamic, faster and more exciting than it used to be.
I also like the new war confidence. It is relatively strong and generates something you could call realm balance. But - I don't understand why war confidence is a fixed percentage of hp/mana gain. I once already wrote the following:
What will be if, for weeks, Syrtis has got a 100 zerg army, while Ignis has about 30 active users and Alsius 25? Alsius will get war confidence buff, and Ignis will have no chance fighting them. Not to speak of their incapability of fighting Syrtis. If things were balanced, Alsius would get 20%, Ignis 21% (values vary)
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Old 12-01-2014, 09:12 AM   #12
Hollow-Ichigo
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Fucking multi. You are the reason people cut themselves irl

Best,
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Old 12-01-2014, 10:31 AM   #13
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Quote:
Originally Posted by schachteana View Post
...What will be if, for weeks, Syrtis has got a 100 zerg army, while Ignis has about 30 active users and Alsius 25? Alsius will get war confidence buff, and Ignis will have no chance fighting them. Not to speak of their incapability of fighting Syrtis. If things were balanced, Alsius would get 20%, Ignis 21% (values vary)
That's right, to create some balance between realms, differences should be equalize dividing a bonus amongst the weakest realms.

On the other hand there are times when realms seem less populated than they in fact are because there are groups of players not taking part in battles or defending their gates. Instead they go hunting or grinding. So it seems as if your realm is empty when in fact it's not.

Also, as other have stated before, there is the serious problem of the multi's switching to the realms they want whenever they want destabilizing the populations at certain and sometimes crucial times.
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Old 12-01-2014, 11:08 AM   #14
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Quote:
Originally Posted by MDpro View Post
I really appreciate people that think like this,
You poor naive soul.

If only the people who said that were actually less (drama) talky and more do-y.

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Originally Posted by Tenel_Ka View Post
NGD already said that the invasion system is a work-in-progress.
So shouldn't work-in-progress material stay in work-in-progress servers?


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Originally Posted by Tenel_Ka View Post
It's easy to criticise, but I haven't seen a single invasion suggestion by the community that doesn't have major problems.
>implying NGD actually reads suggestions concerned with Invasions.

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Originally Posted by Tenel_Ka View Post
If that's all the whining that's occurred in Ignis, I wouldn't worry. I don't think losing one player who thinks that "NGD is mostly Syrtis based" will be a huge loss to Ignis.
I wouldn't really call that whining just because he used the word crap. If posting messages like this aren't allowed anymore on the forum, then what's the purpose of it? Clearly, no one uses The Inn section anymore because everyone has Facebook. What is more, this isn't for you to analyze and draw conclusions, it's mainly for NGD. So if you wanna talk more about bravery, dedication and fighting for the losing realm, go ahead, I almost cried!
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Old 12-01-2014, 11:45 AM   #15
Ludwig Von Mises
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Quote:
Originally Posted by Cranddor View Post
That's right, to create some balance between realms, differences should be equalize dividing a bonus amongst the weakest realms.
This won't work and probably can't until the multing is fixed. The reason is that this can be abused by multi-logging. An example is the halloween event where people from other realms logged in to infect other people or infect themselves just by logging in making themselves instantly infected, and making gate vulnerable for invasion.

Therefore, you can't create this balance sense others can log or multilog in syrtis and afk to make syrtis seem overpopulated which gives ignis or alsius their bonus depending on how many syrtis are on vs how many ignis or alsius are on. So this as you see can be abused and its an incentive when you can multi whenever and at any time you want from the enemy realm, or if you wish to just monopolize invasions.
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Old 12-01-2014, 12:07 PM   #16
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Quote:
Originally Posted by Raindance View Post
So shouldn't work-in-progress material stay in work-in-progress servers?
Releasing this invasion system to the public, which is perceived as an improved invasion system by some players, is the best way to test it. Players usually return when there's an update, and regular updates shows a healthy (or less unhealthy) game.

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implying NGD actually reads suggestions concerned with Invasions ... this isn't for you to analyze and draw conclusions, it's mainly for NGD.
I'm confused; are you saying NGD reads forums or not? I wasn't implying NGD reads suggestions, I was pointing out that a lot of the players complain about invasion system and NGD while not being able to think of a better system themselves.

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So if you wanna talk more about bravery, dedication and fighting for the losing realm, go ahead, I almost cried!
I prefer fighting for the losing side because it's more fun and challenging, not out of "bravery and dedication". I did not mean to imply that I'm some selfless hero. Since you talk like you know me, you should know that I'm anything but
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Old 12-01-2014, 12:35 PM   #17
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Quote:
Originally Posted by Ludwig Von Mises View Post

To add: The invasion system is not the problem, the multing is.

We've had this happen before many times over, before the update, so its illogical to say: this is do to the new invasion system. That would be conveniently and extremely short sighted indeed. Its the multing.
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Old 12-01-2014, 01:15 PM   #18
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Quote:
Originally Posted by Ludwig Von Mises View Post
This won't work and probably can't until the multing is fixed. The reason is that this can be abused by multi-logging. An example is the halloween event where people from other realms logged in to infect other people or infect themselves just by logging in making themselves instantly infected, and making gate vulnerable for invasion.
Wait.. What?

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Old 12-01-2014, 01:37 PM   #19
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Originally Posted by Slartibartfast View Post
What a faggot, if you're gonna multi be open about it lel
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Old 12-01-2014, 01:39 PM   #20
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I absolutely agree with tenel.

Besides, when you get zerged and are about to write on forum rage posts to blame NGD for everything, you should really take some sleep first and if write, write with cool head.
I write this because I know what does it mean, getting zerged. Syrtis wasn't all the time like this. Whole year after CoR(aka relics,dragons update) update release was Syrtis underdog realm.

And what I can say, being zerged isn't fun, but being underdog isn't that horrible either. There are ways how to deal with that. You are already teaming up with alsius/ignis. There is nothing wrong there, in case Syrtis is much more populated. That's good point of 3-realm system and you have already results with it - i do not need to prove this, because you know best when did you team up with other realm and kicked syrtis ass.

Then I must say, most things I learned with knight, was during that underdog period. It's really truth that zerging doesn't improve your skills, because there isn't anything hard in rushing like tard while you have 3 conjs on your ass.

The point I am trying to make is, that the game can be fun even if you are loosing.
If you, of course don't define fun as zerging,invading, and wishing.
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