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General discussion Topics related to various aspects of Champions of Regnum |
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11-20-2015, 05:32 PM | #1 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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The upcoming update
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This will not encourage 45+ level players to participate in fights if they won't get xp either. They need it better than you'd imagine, if you wanna remove rewards then remove only the WMC but NOT the xp. -Removing WMC dragon wish is a good idea in general, because it greatly affects realm balance indeed, so +1 for that, but could you enlighten us, what kind of wish will you planning to replace it with that is more attractive than those OP WM jewells you can buy with WMC? -The rest of it isn't really clear for me... You will get WMC only for killing enemies and stealing a gem, but only if something is accumulated?? What amount will you get then? You can fill the "bar" up again by killing enemies or you will have to steal a gem as well? Both? If not both which one will you need? Anyway, hope you will be able to do the next update really soon, because I think many looking forward to it, would be about time . |
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11-20-2015, 07:17 PM | #2 | |
Initiate
Join Date: Jan 2014
Posts: 202
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11-20-2015, 07:52 PM | #3 | |
Initiate
Join Date: Feb 2013
Posts: 180
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11-20-2015, 08:04 PM | #4 | |
Baron
Join Date: Sep 2009
Location: Area de Fumadores (ci)
Posts: 777
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The only question here is: Dragon wishes > WarCoins? Salud!
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11-20-2015, 08:15 PM | #5 |
Initiate
Join Date: Feb 2013
Posts: 180
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This is exactly the point. If the realm attacked doesn't have people you dont deserve WmC. Fight againsts npc is not hard
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11-20-2015, 09:32 PM | #6 |
Initiate
Join Date: Jan 2009
Location: New York
Posts: 227
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+1 for removing gate and relic rewards, and the WM wish.
Awaiting more details on how underpopulated realms will invade and take gems from realms that have a lot more players though. Sounds like something that NGD will just be undoing again in a few months. Hopefully they can make it so all 3 realms in every server can open portal every once in a while, regardless of the fact that 1 or 2 realms are underpopulated. If this is achieved, this sounds like an amazing change.
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Alsius or nothing |
11-21-2015, 05:51 AM | #7 |
Master
Join Date: Jun 2011
Posts: 347
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So, WMC is completely dependent on invasions now.. bad idea. This would look okay on paper and Ra maybe but on Haven, oh wait, you went on making every gate harder except Alsius and give everyone War Confidence regardless of the situation, so yeah, empty invasions are going to be the deal again soon, because no WMC from kills means everyone will wait till everyone will log off to invade.
I can't understand why couldn't you just remove the gate rewards and let others be as it is for the time being to see how it goes. I had predicted this abuse the first day the new WMC system was released. Furthermore, OR I would have made everyone get WMC benefit from a gate capture, the winners get 2k and losers would get 1k, so everyone comes out with something and not the linear design the game follows where winners get everything and losers nothing, much less be heavily reliant on a zerg system. |
11-21-2015, 09:30 AM | #8 |
Initiate
Join Date: Nov 2010
Posts: 229
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if you fight against a realm that DOES have people, but those people refuse to fight because it would give the opponent WMC, it SHOULD give the attacking realm WMC. Right now, inactivity is rewarded . The easiest way to deny an opponent a reward is by NOT fighting.
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11-21-2015, 10:23 AM | #9 | |
Master
Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Of course, if the numbers are even, or least playable for both realms, it's pretty logic that both realms will and actually do fight ; But we both know how invasions happen - only when one realm is highly outnumbering the other realm. I don't understand this; Me personally, I have no profit from the fact that you won't get warmaster coins. If you consider as a reward the fact that other players won't get reward, you got something really wrong in your head.
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11-21-2015, 10:41 AM | #10 | |
Master
Join Date: Nov 2012
Location: Kogoruhn
Posts: 319
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Like, if a zerg captures gate, who will get 1K wmc if most defenders have been eliminated and appear far from gate? Or with attackers, who would get 1K wmc if defenders kill all attackers and timer runs out while there will be no attackers? That would diminish the point of that 1K for losers quite significantly.
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A better world. |
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