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Old 05-13-2016, 12:47 AM   #21
schachteana
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Quote:
Originally Posted by Zarakaye View Post
Get back the battlezone mini game is a great news. I play to RO since 2007 from the beginning it is tell that RO is designed to be a massive online player game. Thus the game was balanced to have a huge amount of warrior less archer and some mage to support the war.
But RO has fail to have and keep a massive player community for various reason.
Get back BZ mini game now will kill definitely the war zone (WZ) .
You had a working and free to play MMO multi-platform (linux, windows, mac) ....
How is possible to fail ?
Did you have plan to counter all these lost years ?
how often does this even need to be posted:
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Originally Posted by Adrian View Post
- Access to the Battlezones related to the war in order to avoid affecting them. The performance in war will be key to this feature.
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Old 05-13-2016, 05:33 PM   #22
Zarakaye
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When we are only 40 in warzone, I do not see the point to put 10 people by realm into the mini game.
The game become more and more empty...
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Old 05-13-2016, 06:13 PM   #23
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Quote:
Originally Posted by Zarakaye View Post
When we are only 40 in warzone, I do not see the point to put 10 people by realm into the mini game.
The game become more and more empty...
Well, i'll log exclusively for the BZ when they are aviable. And maybe, when one of our forts is taken, i'll stay to help take them back!

There might be others feeling the same, so don't turn it down for pessimism, it could actually revive the numbers a bit.
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Fix the Marksman subclass: Suggestion
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Old 05-13-2016, 10:10 PM   #24
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battlezone would be fun to have back but on haven it wouldn't work there has been few to no gelfs on. ignis and the goats already fight each other all day everyday.
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Old 05-21-2016, 09:55 PM   #25
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You MUST fix the subclass block NOW. How is it possible to be three conjus in one match? We wont kill anything, and, although it is very hard to die, we can be killed r.r
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Old 05-22-2016, 01:23 AM   #26
Elva Hunter
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Quote:
Originally Posted by Zarakaye View Post
When we are only 40 in warzone, I do not see the point to put 10 people by realm into the mini game.
The game become more and more empty...
So you assuming that those 10 that are in bz are there forced? Ofcourse no!

The players want new objectives. others things to do beyond stay in a game of cat and mice in a fort.

I am not great fan of RvR and neither of TDM, as it is at this moment, but the point is that we can't compel the people to be in RvR using as "gun" the fact of the game only offer RvR. This way yes the game gonna fail. I am a clan leader, and beyond that, i am kinda knowed and have friends in my realm and even out of my server, and what iv'e heard of the players that are quiting is that they are leaving because the game is often too boring, and this due RvR be the only thing which RO offer, or either be the only way for the players hit the "goals" of the game.

RO is a great game, and it have so much potential, i guess we all believe on this since we are playing, and we have even some old dinossaurs, with a kinda closed mind, but still old dinossaurs that if they are still here, is because they also believe on the game and enjoy it. BUT! in the world...those who don't adapt for the different situations usually become a prey and fall.

What i mean is that okay, RO can keep the RvR, it was made for this, and is good as it is. I enjoy a massive war too. But I, and i guess many others players, would like to can spend some time hunting, or doing pvp around a damn tree and don't have this time, effort and skill, thrown to the wind, being completely ignored by the game and by its developers. Specially my friend because those who move the war in this game, usually are the PvP players. The RvR turtles only go for RvR to get some cover by others and kill something by assist.

So what i mean is....dang! please wake up. in old Raven times we had a anual pvp tournament. we had events, find the GM, mob spawn, drop boosters, experience boosters. and all those simple things gives to the players "other thing to do", beyond compel every player to ONLY go for RvR. ONLY find/have something to do/ hit the goals of the game, if be in a damn fort. And often we dont have ppl for this. or the enemy is camping, or etc etc etc. And due this even in RA we have 10-15 players standing in each save. Doing nothing, without goals, tired and bored at a point that have to wait a enemy group take a building to move their ass there and do something, then run azap to the cs and stand there once again.

If someone here, beyond me, did read a bit about psychology know the name of this behavior, which is "boredom....lack of spirit" due the constant repetition of the same activity, the same task.

If we had at least a bit more experienced GMs and GCs and even the Devs were paying attention on this, they would, as soon see those ppl in the save, do something. I don't know, show up there as a giant and start to hit everyone and make a "kill the GM" as we had in old times without the risk of no one get a damn BAN for hit someone from the staff in the game as i already saw happen.

Wake up! RvR is good, BUT THE FREEDOM IS EVEN BETTER! freedom to evolve in the game without depend of others players. Freedom to log in during your only 40 minutes free in your day after the work and can go hunt, or kill mobs, or do pvp, or etc, and know that no matter what you choose, you will be rewarded and what you is doing, is taking you to get this WM gear, or this CHAMPION gear that you want so bad!.

This my friends is the key of the sucess....heard it while we still have time.

Kind Regards

Elva Hunter - Elite of Syrtis

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Old 05-22-2016, 10:12 AM   #27
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Suggestions are good, but I'm so sick of everybody thinking he/she has THE ONE PERFECT IDEA how the game should be developed, totally ignoring others' opinions. Just go make your own PVP game, Elva, but please spare us...
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Old 05-22-2016, 11:40 AM   #28
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Quote:
Originally Posted by schachteana View Post
Suggestions are good, but I'm so sick of everybody thinking he/she has THE ONE PERFECT IDEA how the game should be developed, totally ignoring others' opinions. Just go make your own PVP game, Elva, but please spare us...

u.u" gross...




I don't ignore others ideas, even my post was in answer to other idea, so of course i had to read it, otherwise i would no be able to comment/complain ^^

And no, deal with process and people is easier than deal with numbers and codes, so forget the idea of game ^^

I guess by my "long" posts that i do here in the forum you know what i do best....which is analyze a critical situation and try to find the best solution. But the practical part, to put codes etc etc, it is completely out of what I know, so I usually do not go into discussions related to the system itself. The max i can do in a computer is use the world of warcraft editor to make maps and i do not even know how to put the damn triggers ^_^"


Kind of Regards,

Elva Hunter - Elite of Syrtis

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Last edited by Elva Hunter; 05-22-2016 at 11:55 AM.
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Old 05-24-2016, 01:39 PM   #29
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Heloo, NGD
repeated crashes in TDM, can we at least get an acknowledgment that you know about this problem?
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Old 05-24-2016, 02:24 PM   #30
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I played TDM like 10 times and didn't crash even once.
Just wanted you to know.

On the other hand, something must be wrong if so many saying that they crash.....
Such things cannot be forseen, sadly, roadmap gets delayed badly cuz of this

I think December won't be as easy as you have planned (?) .
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