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General discussion Topics related to various aspects of Champions of Regnum |
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10-29-2016, 05:24 PM | #11 |
Apprentice
Join Date: Mar 2014
Posts: 96
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Thanks for the update Adrian but can you put some more information on the Halloween Quest and also is Amun going to be open for public to check out the Part 2 of the crafting update??
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Dwarf Cousins Association |
10-29-2016, 05:26 PM | #12 | |
NGD·Studios
Join Date: May 2007
Location: Wien, Österreich
Posts: 2,859
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We would've liked to have it open but the new situation took a lot of time for this update in order to reorganize ourselves. Sorry for that. Info on the event and changelog will be posted on Monday.
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10-29-2016, 05:28 PM | #13 | |
Apprentice
Join Date: Mar 2014
Posts: 96
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Dwarf Cousins Association |
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10-29-2016, 05:55 PM | #14 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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But according to you, even LV 10 should be able to craft LV 60 weapons? lol. It's only the logic of yours that is retarded, so is going backwards till LV 10. Are you really that dumb or just trying to troll me? I meant that NGD should've created items for the vast majority of the players first, for level 60 and not for lower level players. Once they're done with us, they could've gone backwards until LV30. Since new players (if there are any, hopefully will be more in the future) reach LV30 fast, they do not need crafting at all, only after that, after LV30 will they need crafting more, when dropping something nice and useful might be hard by killing mobs endlessly. THAT is what I meant. Sorry if you've misunderstood me. By the way, I doubt a level 20 will be able to craft a level 40 weapon, or a higher LV one, everyone will be able to craft an item that fits their current level, so a LV20 will be able to craft LV20 items only, but correct me if you know something I don't . Surely there will be some level limit, max 3-5 level higher will be possible. |
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10-29-2016, 06:01 PM | #15 | |
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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Most of this is just simple logic. You have to be able to make the easy weapons first before you can craft the higher level weapons.
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10-29-2016, 06:11 PM | #16 | |
Baron
Join Date: Jan 2011
Location: Arborea
Posts: 649
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IMO its still stupid that LV60 players will have to craft every if not all / useless low level weapons just to be able to create a nice one that fits their LV. The whole crafting level upgrade should've been done by some other way. PS: What will we (LV60) do with all the crafted items from LV1 up to LV 59, selling to merchants, will they be trade-able at all? |
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10-29-2016, 06:33 PM | #17 | |
Master
Join Date: Mar 2010
Location: Georgia
Posts: 386
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My body is ready.
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Haven ~ Daggers/Miles Long *Retired* Ra ~ Cloaks/Elongated |
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10-29-2016, 06:35 PM | #18 |
Master
Join Date: Mar 2012
Location: Zagreb / Croatia
Posts: 578
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Slartibartfast / Slartibartflask / Phartiphukborlz / Slartibarbfast / Blart Versenwald :: The true Goat of Alsius
CoR Sentinel |
10-29-2016, 07:36 PM | #19 |
Apprentice
Join Date: Sep 2008
Posts: 82
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nice update, from what I saw in anum server around 1 month ago, was 7+ players hugging the craftsman at montsognir
this means this is going to kill war in haven, so I would like to put suggestion and move this craftsman to the warzone, or have one craftsman in the main city, and one in the warzone near some bridge |
10-30-2016, 05:57 AM | #20 | ||
Count
Join Date: Aug 2009
Location: United Kingdom, England
Posts: 1,038
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