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Old 10-28-2007, 02:12 AM   #11
mann2411
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to tell you the truth i believe the reason for bosses in the game are for quests. the amount of xp they give are the same amount you would have gotten if you would have killed normal mobs. also they give crappy drops yes look at avalon unless your like lvl 30 where you do not get xp from him you get a stone token(doesn't work apparently), a avalons heart(worth about 23 gold) and a golem rock(a normal drop) for those low lvls who get a massive group together train train train to beat him waste many arrows, wreak their armor still end up with this. in closing bosses are pretty much only used for quests
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Old 10-28-2007, 06:24 AM   #12
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I'm pretty sure the stone token worked for my knight. You need to have a blunt weapon equipped for it to work I think.
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Old 10-28-2007, 11:49 AM   #13
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Quote:
Originally Posted by mann2411
to tell you the truth i believe the reason for bosses in the game are for quests. the amount of xp they give are the same amount you would have gotten if you would have killed normal mobs. also they give crappy drops yes look at avalon unless your like lvl 30 where you do not get xp from him you get a stone token(doesn't work apparently), a avalons heart(worth about 23 gold) and a golem rock(a normal drop) for those low lvls who get a massive group together train train train to beat him waste many arrows, wreak their armor still end up with this. in closing bosses are pretty much only used for quests
only the liders are. not the champeons(spelled wrongly, champions is what it should be unless this is of course intended.)
The dragon drops a pretty rare xymerald bow though, in syrtis that is. And that cyclops which I forgot the name of drops 3 items. A sword and two other things I forgot (sword has +5 str.)

Although I agree with demonmonger, the boss items should be better than what they are now. It makes no sense to run around with fags shield when it's for level 31 :/.

Maybe the boss levels need be raised too and moved to some less mobpopulated places, and keyplaces.
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Old 10-28-2007, 11:57 AM   #14
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No, better yet, they should be exclusive, for instance be one of a kind, a tankabon mace looks like any other, gohos pauldrons look like studded leather... etc etc
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Old 10-28-2007, 12:13 PM   #15
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Yea what edge said and definitly increase their bonuses...like that 5%pierce bonus is too lil for kron kill:/
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Old 10-28-2007, 12:16 PM   #16
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If im always right why don't people start giving me reputatin points ^^

I still havent got ANY for my oh so useful guide
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Old 10-28-2007, 12:16 PM   #17
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the avalon stone tokem thingy only gives 10+ blunt damage, not 10%. Fix it to 10% like it's described or put 10+ more blunt damage in it although I don't think 10 more blunt is a lot though.

aww edge, here's something from me
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Old 10-28-2007, 12:17 PM   #18
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Quote:
Originally Posted by Angelwinged_Devil
the avalon stone tokem thingy only gives 10+ blunt damage, not 10%. Fix it to 10% like it's described or put 10+ more blunt damage in it although I don't think 10 more blunt is a lot though.
Ha, an anylvl amulet with +10 blunt, is sure as hell better than a lvl 49 +5 peircing ring :/

TY Angelwinged ^^
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Old 10-28-2007, 12:22 PM   #19
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rofl I think you can equip it at level 20 already. I don't remember any level requirement to wear it.
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Old 10-28-2007, 12:33 PM   #20
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Quote:
Originally Posted by DemonMonger
and boss items are
gohos + 3 constitution
yelamid + 2 dex
kron ring + 5% )>
jidenah eyes + 3 int

And that isn't all, All quest itens for Ignis are sucks. Gods Amulet - 70Health, A syrtis amulet gives 100 Health and 80 Mana hmm, i got two quests rings that both does nothing (Both from nooblan) and more items are sucks.
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