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Old 11-15-2007, 09:25 AM   #1
andrewsug
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Default Help with conjurer!

I need an explanation of a conjurer, the level required and things like that.
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Last edited by andrewsug; 11-15-2007 at 09:44 AM.
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Old 11-15-2007, 09:26 AM   #2
daflear
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hey you need to be lvl 10 to become a conjurer at your trainer....
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Old 11-15-2007, 09:29 AM   #3
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Thank you for the help, but can anyone explain it better?
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Old 11-15-2007, 09:42 AM   #4
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hmm, what exactly do you want to know? where to become one? how to play a conjurer? the powers of a conjurer? you need to be a bit more precise :-)


Edit: Which realm are you, if youre Syrtis i can give you an exact explanation what to do...
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Old 11-15-2007, 09:44 AM   #5
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What I mostly want to know are the powers and what disciplines, I need for a conjurer and maybe some in game playing tips would be helpful too.
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Old 11-15-2007, 09:52 AM   #6
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Oh, as a conjurer your job will be the job of a supporter in war. The conjurer is NOT meant as a damage dealer, ofc you have the mental discipline and your summon, but they suck in war. (Maybe ok in 1on1). Very important is the mana control dicsipline, cause there is energy borrow (leech mana from a mob/enemy) and ambitios sacrifice (damage yourself for mana) You can have the second with lvl 21. After this point, you got "unlimited mana" without resting. You can level with your conjurer till lvl 29 with your summon/mental, then your heal/mana and buff spells will be strong enough to act as a complete supporter (you get mana communion (= mana area spell) there) You will get alot of exp. if you support a group of 4-6 players size. In war its better to stick to that support thing, but solo leveling is still ok. Conjurers that deal damage instead of healing are not very liked to be seen.
Ok, enough for start, tell me if you got some more questions.
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Old 11-15-2007, 10:09 AM   #7
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Very nice, thats exactly what I needed, now can you explain a bit more on the summoning part of the conjurer. And also pretty much what your saying is I only need Mental, and mana control discipline?
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Old 11-15-2007, 10:23 AM   #8
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Ok, the summoning discipline:

With each spell, theres another kind of summon (except 1 passive and 1 active Spell increasing the health of your summon and divide damage to you and your summon). By increasing the spells, they get more attack (i think) and im not sure about health. Summons are not buffable (afaik) You start with a crap zombie but after this you get a skeleton, a mummy, a spectre, a lich, a golem and finally a demon (zarkit). Some of those summons are ranged (spectre, lich, zarkit). The last spell of this discipline is life leech for your summon, but i have never used it, so i cant tell exactly. I think with the new updates, summons are even more crap, cause they arent attacked anymore. (Just if you dont attack theyll be attacked i think.)
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Old 11-15-2007, 10:41 AM   #9
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Thank you for the informative facts you have given they will be helpful in my future days of Regnum.
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Old 11-15-2007, 10:49 AM   #10
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You will need those healing spells as high as they go. They are your main purpose and will determine your and your team's survivability at the wz.
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