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Old 11-26-2007, 01:11 AM   #21
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Quote:
Originally Posted by BlooD
So you say having 400 as normal damage with range 30+ with skills who can do more than 1k damage at that range, and when you get close to them they have at least 25% damage reduction and 25% chances of resisting you skills is not overpowered. I am not saying we didnt were overpowered but marksmans are not balanced in my trollish point of view....

i agree that the classes are not compleatly balanced yet

butt ngd is working very hard to get it right

butt overall there is no one class with any real big advantage


the marksman being able to go imune to spells is defenately giving them the advantage over mage class thou
like a few good ones ive fought went imune to spells and killed me before i could even cast one spell( where is the fight in that) its like a fight with a no armed man lol

but other class would be able to fight back.
so what im saying is

there might be a certain class that has advantage over another class but there is not one class that has advantage over all the classes
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Old 11-26-2007, 07:39 AM   #22
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If I say it like this.
3 Warlocks together, would be able to kill an army of 10 barbarians if the warlocks had full range. I'm pretty sure.

Using mana drain spells, huge area spells like terror, MoD, twister and life draining spells.

Tell me another class that can do this ?
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Old 11-26-2007, 08:19 AM   #23
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oh no.. the warlocks got thier powerdown in the last update and now want others to suffer by saying marksmen are over powered. I think ngd has got the classes to pretty darn even. when i fought a warlock at level 34 and i was on my lvl 36 barb in the arena he killed me four times before i got him to low health. maybe i suck using a barbarian but warlocks are deffinately not weak.
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Old 11-26-2007, 11:01 AM   #24
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Quote:
Originally Posted by Znurre
If I say it like this.
3 Warlocks together, would be able to kill an army of 10 barbarians if the warlocks had full range. I'm pretty sure.

Using mana drain spells, huge area spells like terror, MoD, twister and life draining spells.

Tell me another class that can do this ?
snurre you know that isn’t true, their be no barbarians if it was.
clearly warlock has advantages against 1 barbarian !if he see him coming!
but fighting two or in this case 3 and 1/3 of equal level wouldnt be possible even if they were extremely bad.

I have not encountered a single warlock that could handle even two decent barbarians on his own.

Either way warlocks are not weak, if its a lot more resisting im sure it effects barbarians more than warlock considering their slow attack speed.

Marksmen are strong and they always been and with the improvements made they kick ass.

I don't think i be fair to give a resist spell to warlocks since they have necro which is very powerful.
Of course some of their debuffs could be fixed/improved and useful,
Warlocks should be masters of this in my opinion.
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Old 11-26-2007, 11:13 AM   #25
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Quote:
Originally Posted by Znurre
If I say it like this.
3 Warlocks together, would be able to kill an army of 10 barbarians if the warlocks had full range. I'm pretty sure.

Using mana drain spells, huge area spells like terror, MoD, twister and life draining spells.

Tell me another class that can do this ?
good teamwork and crowd control spells pwn, pwn and pwn even more, maybe you can pwn and pwn and this sounds like a bunch of bullshit.

Ok the first part of the other line gave a little insight in strategy and the barbarians sucked, or maybe this just didn't even happen at all
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Old 11-26-2007, 11:17 AM   #26
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Katiechan, as you said this:

Quote:
Originally Posted by Katiechan
It feels like warlocks are no longer useful
And then this:

Quote:
Originally Posted by Katiechan
how does everyone else feel about this?
Why say this:

Quote:
Originally Posted by Katiechan
You're unhelpful, so why don't you stop posting instead? This is my thread afterall, not yours.
When makarios68 said this:

Quote:
Originally Posted by makarios68
Ok, stop complaining now.

If you are having trouble playing your warlock, the problem is with you, not the character class.

Everyone else seems to be disagreeing with you.

In fact, most people consider warlocks to be overpowered.

If many people tell you that you are wrong, it is probably because you are.
He was merely pointing out a lot of people disagree with you over this post

I have a warlock granted lvl 50 and yes i had to rethink my spells after the update, but it wasnt a huge problem to work out. Get some friends to go to your arena and let you them them with different spells to see what you think are more effective
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Old 11-26-2007, 11:35 AM   #27
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And, then tell me HOW those barbarians are gonna reach the warlocks if they together have 3 twisters, 3 sultar terror, 3 master of doom, 3 soulkeepr and many other spells...

Duration of twister is 9 seconds
9 * 3 = 27 seconds

You can keep the poor barbarians stuck for 27 seconds while you use 3 fireballs, and you leach back your mana which you lost.
Then you can kill one of them with meteor, you have one less.
Now, time for sultars.
Duration of sultars is 7 seconds
7 * 3 = 21 seconds

Well, 21 seconds more to kill those 9 remaining barbs
And if, if, they reach you and make one hit to you you just soulkeeper one of them and they die at once cause of low HP.
On the next one you cast Vampirism... dead..

Yeah you see
Possible, if no spells gets resisted.
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Old 11-26-2007, 11:45 AM   #28
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Quote:
Originally Posted by Znurre
And, then tell me HOW those barbarians are gonna reach the warlocks if they together have 3 twisters, 3 sultar terror, 3 master of doom, 3 soulkeepr and many other spells...

Duration of twister is 9 seconds
9 * 3 = 27 seconds

You can keep the poor barbarians stuck for 27 seconds while you use 3 fireballs, and you leach back your mana which you lost.
Then you can kill one of them with meteor, you have one less.
Now, time for sultars.
Duration of sultars is 7 seconds
7 * 3 = 21 seconds

Well, 21 seconds more to kill those 9 remaining barbs
And if, if, they reach you and make one hit to you you just soulkeeper one of them and they die at once cause of low HP.
On the next one you cast Vampirism... dead..

Yeah you see
Possible, if no spells gets resisted.
Barbs have unstoppable madness so they will not get knocked by sultar terror and will not be dizzy by MoD, Whirlwind has 3 seconds inv (1.5 with arcane devotion at 5) and range 25 so better not be resisted (and when unstoppable madness its improved it will also resist "you cant move effect"). If the warlock are close to each other just a single thunder/ligthning blow or a howl will make them useless. I know that is posible but if barbs are so idiot.
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Old 11-26-2007, 12:10 PM   #29
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I didnt think you were serious znurre!

3 barbs for each warlock, it wont even be a fight!!!
if they have 3 twisters and 3 terror and what else they still going to have hell of time to target multiple barbarians at once.
You all have 10 howl and 10 jaw breakers 10 Trip.
I fthey are really well coordinated they might get two barbs but i seriously doubt that.
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Old 11-26-2007, 12:15 PM   #30
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Quote:
Originally Posted by BlooD
Barbs have unstoppable madness so they will not get knocked by sultar terror and will not be dizzy by MoD, Whirlwind has 3 seconds inv (1.5 with arcane devotion at 5) and range 25 so better not be resisted (and when unstoppable madness its improved it will also resist "you cant move effect"). If the warlock are close to each other just a single thunder/ligthning blow or a howl will make them useless. I know that is posible but if barbs are so idiot.
Are you sure unstoppable madness works for MoD?
Madness never been a favorite spell but im quite sure it didnt work for the area dizzy of MoD, so unless it been fixed? It dosent work.
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