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View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-05-2008, 01:17 PM   #21
sathilda
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Poll question is incomplete. You don't specify in what is which class overpowered, fort wars, pvp, leveling....
But is true that warlock are overpowered in fort wars. Last time I played on Herbred for about 10 minutes, 9 minutes I was under dizzy. Why the fuck we have powers if we cannot use them? Dizzy is the most stupid thing in RO.
I know what you mean... warlocks have meteor and silence, so infinite dizzy is possible ! Warlocks shouldn't have 2 dizzy spells.

Anyway we can steal/burn all our opponent mana, then use saddistic servants to "cancel" mana regeneration. And as we all know, no mana no skills, so no dizzy needed...
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Old 04-05-2008, 01:32 PM   #22
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Quote:
Originally Posted by sathilda
I know what you mean... warlocks have meteor and silence, so infinite dizzy is possible ! Warlocks shouldn't have 2 dizzy spells.

Anyway we can steal/burn all our opponent mana, then use saddistic servants to "cancel" mana regeneration. And as we all know, no mana no skills, so no dizzy needed...
Sathilda how I missed your bullshit "theoric" scenaris .

1) infinite dizzy doesn't exist. You cannot use dizzy over dizzy, so you have to wait for meteor to be over; then there is ALWAYS the time to cast an instant/very short casting time skill which is THE opportunity to change the course of the fight (i'll even be kind enough to tell you what spells: Knight: precise block, Barb: if you dont have unstoppable from the beginning, you deserve to die; Archer: SotW/Low Pro/DS/Mobility/Escapist/etc depending on setup; Mage: Silence/EB/Freeze/etc). If you cast a longer spell, it can be canceled by Silence, but then silence has to be timed so well (and the spell cast must be long) so there is almost no way to time it right (especially with lag). There are other techniques but they're not Dizzy and thus allow to cast protection buffs for each class or counter techniques. As for the "infinity" of that dizzy, even if it did work: Meteor lv 5 + Silence Lv 5 + Meteor Lv 5 = 33s, hardly infinite;

2) in the current state of the game, one of this skill is doomed to fail through evade/resist/block; or the second layer of resist Barbs use (unstoppable madness) or Conjus (Mind Blank, which unfortunately was nerfed) will have a dizzy resisted. The only *powerful* spell is MoD but this is a WAR spell, using it against 1 only adds up to lameness.

3) Mana burn has a high cooldown which makes the spell useful only on PvP, hunt and for warjurers.. and useless at WAR (= a Warlock's main job). Same for Energy Borrow and Saddistic Servants (I know that lately Warlocks find points for that spell but I wonder how they do).


Once again you are talking pure theory and this stuff does not work in practice if you skill for war or fighting other Warlocks. I had a LOT of PvPs against other Warlocks, even if they cast "meteor" first doesnt mean you die (quite the opposite in most cases, unless they also use a war skill like Terror on 1vs1 -- just as lame as MoD imho), NGD even made the system for bad warlocks with automatically casting spell when in range, and it became very difficult to cancel spells by going out of range (you now need a few meters instead of one).

Sathilda if you kill Hunters (which you said a few time to advertise Warlocks being overpowered) I very much doubt they're lv 50 and fully buffed. You kill Hunters with a lower level Warlock who do not take precautions because they think you'll be easy, that's all. When I was level 40 something and Saguenay lv 47-48, I did kill her a few times -- but she wasn't nearly evading/resisting as much as hunters now do.

I play other classes and I had PvP against lv 50 warlocks with them too (esp my Knight) and I ate them as soon as I dedicated a part of my skillset to fighting .
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Old 04-05-2008, 02:38 PM   #23
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Originally Posted by magnet
Sathilda how I missed your bullshit "theoric" scenaris .
Thanks So now let's practice, with a green lvl 50 marks, fully buffed, i was under DS (5) (he even casted SotW after some wild run! But wind wall is so awesome ^^) :
screenshot 2008-04-05 11_17_35.jpg

For your information one hit =~ 600-700 HP in my face, so about 1/3 of my HP.

Unfortunatly, he had no more mana... no luck for him Even if you're right on many points (especially warlock vs warlock), i still disagree, i've just meteor and did the job. And 33s dizzy is quite huge huh ? So because sometimes we fight warlocks, all class should suffer from our 2 dizzy spells ? I don't think so !

And if they're enough stupid to underestimate me as a lowbie, then they're even noober than me ! More screenshots will come if i solo kill a 50 hunter... (and if i manage to enter the game too >_>)

Last edited by sathilda; 04-05-2008 at 02:54 PM.
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Old 04-05-2008, 02:57 PM   #24
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if you know how to use them warjurers (also known as mages with somons) but mostly conjurers since we have been using somons for a while and preety much mastered them.
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Old 04-05-2008, 03:15 PM   #25
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Quote:
Originally Posted by sathilda
Thanks So now let's practice, with a green lvl 50 marks, fully buffed, i was under DS (5) (he even casted SotW after some wild run! But wind wall is so awesome ^^) :
Attachment 9010

For your information one hit =~ 600-700 HP in my face, so about 1/3 of my HP.

Unfortunatly, he had no more mana... no luck for him Even if you're right on many points (especially warlock vs warlock), i still disagree, i've just meteor and did the job. And 33s dizzy is quite huge huh ? So because sometimes we fight warlocks, all class should suffer from our 2 dizzy spells ? I don't think so !

And if they're enough stupid to underestimate me as a lowbie, then they're even noober than me ! More screenshots will come if i solo kill a 50 hunter... (and if i manage to enter the game too >_>)
The screenshot doesn't show much (was he full life/fully buffed - truly?), but you know very well he expected you to be an easy kill so maybe he didnt fight you with full mana. Then again cerri nor anyone of "Vanguardia elf" are references ... and SK going through a fully buffed evading Marksman is sheer luck these days. We did some tests on Twix yesterday at Pinos (awesome test subject ) and it really confirmed my mind (now Kritheo, Gpomal and Anpu aren't the only "Knight with range and some hits as high as a Barb" ; still makes me smile when I remember Twix' ramblings on Warlocks/Mages overpoweredness ) Still nice feat for a lowly Warlock .
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Old 04-05-2008, 03:37 PM   #26
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Quote:
Originally Posted by magnet
Sathilda how I missed your bullshit "theoric" scenaris .

1) infinite dizzy doesn't exist. You cannot use dizzy over dizzy, so you have to wait for meteor to be over; then there is ALWAYS the time to cast an instant/very short casting time skill which is THE opportunity to change the course of the fight (i'll even be kind enough to tell you what spells: Knight: precise block, Barb: if you dont have unstoppable from the beginning, you deserve to die; Archer: SotW/Low Pro/DS/Mobility/Escapist/etc depending on setup; Mage: Silence/EB/Freeze/etc). If you cast a longer spell, it can be canceled by Silence, but then silence has to be timed so well (and the spell cast must be long) so there is almost no way to time it right (especially with lag). There are other techniques but they're not Dizzy and thus allow to cast protection buffs for each class or counter techniques. As for the "infinity" of that dizzy, even if it did work: Meteor lv 5 + Silence Lv 5 + Meteor Lv 5 = 33s, hardly infinite;
MOD + slow is 30 seconds or better of dizzy and few battles last that long. So yes infinite dizzy does exist....
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Old 04-05-2008, 03:42 PM   #27
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Quote:
Originally Posted by Tyr
MOD + slow is 30 seconds or better of dizzy and few battles last that long. So yes infinite dizzy does exist....
Didn't I address that? Btw MoD is easily countered. I know I don't mind it that much with my Knight.
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Old 04-05-2008, 03:43 PM   #28
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Quote:
Originally Posted by Necrovarus
Hunters aren't overpowered, they are just...

1)hated
2)annoying
Really? I never knew that!


Quote:
Originally Posted by Necrovarus
3)easy to play
A lot of people seem to think this but i don't think they are as easy to play as people believe.

More than any other char i've played there is a varied choice of set ups with hunter, and i have found it a struggle to chose the right one...
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Old 04-05-2008, 03:43 PM   #29
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Quote:
Originally Posted by Tyr
MOD + slow is 30 seconds or better of dizzy and few battles last that long. So yes infinite dizzy does exist....
Yup, but Elrik and I are very well mannered... MOD in 1vs1 against non hunters suck. Even if it's something allowed by our class skills.
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Old 04-05-2008, 03:45 PM   #30
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Quote:
Originally Posted by sathilda
Yup, but Elrik and I are very well mannered... MOD in 1vs1 against non hunters suck. Even if it's something allowed by our class skills.
I don't use it against Hunters either. I used to do it when they used the previous SotW which allowed to cast damaging skills.. Now maybe I'd still do, but I don't play Warlock on hunt anyway. I like battles, not girl fights .
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