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General discussion Topics related to various aspects of Champions of Regnum

View Poll Results: Which class is most overpowered?
Warlocks 27 23.28%
Marksmen 18 15.52%
Conjurors 5 4.31%
Knights 4 3.45%
Hunters 23 19.83%
Barbarians 21 18.10%
General Warriors 2 1.72%
General Mages 1 0.86%
General Archers 15 12.93%
Voters: 116. You may not vote on this poll

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Old 04-10-2008, 09:20 PM   #181
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i voted barb too...
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Old 04-10-2008, 09:54 PM   #182
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what expresses how succesful (more successful = more power, too sucessful=overpowered) a class is? It is rp.

1. Take a look in the rankings. It is not dominated by marksmen

2. Take a look in the rangings of the german servers. They are dominated by marksmen, second is warlock. That is because on german servers more player play at the same time due to no difference in time zones. They are having great fort wars there because the german servers don't suffer that much from lag and because there are often wars announced in the forums. They set a date and meet to have war. In fort wars marksmen rock. They have range and decent damage power, and there is usually a conju to fill up mana. Also on the german servers marksmen are most popular class, due to to much possibilities of fort wars.

When you say marksmen are that overpowered you are wrong. They have advantage in some situations. A hunter therefore rocks in the open field, that is what he is made for.

Another thing you should consider: A marksman should have more power for himself because he has no ally area spells at all. Same as hunter. But a hunter has a pet instead of marks fire power.

Magnet, you say you own hunters. On the other hand you are saying you evade and resist that much, your marks is almost invincable. I wonder why the hunters you fight don't evade and resist that much like you because they have the same evasion than you.

Sure, hunters are easy...as long as you surprise them. When they surprise you you will end most probably dead.

But back to the rp. That is what counts, and how much you get in a fight depends on the situation of the fight. One class gets more rp in fort wars, other more in small groups or solo. For that I cannot understand why balance is made just by looking at war and not on small fights. There are classes that are mainly designed to play solo or in small groups.

I respect that you played almost every class, but as it was already said, you were biased against marks before you started to play a marks. That means your opinion is not that objective.

I agree that I wonder why marks are having strategic position, but on the other hand barbs are having frency and knights don't have it. I admit that strategic position is a very good spell, and that it should be weaker or you should get a penality when using it.

But just one spell...that is like saying barbs are overpowered because of south cross...
When there is a overpowered class from the point of your argumentation then it is conjus, because a conju can give health back faster than most classes are able to do damage. When you consider the damage that can be done and the damage that can be taken just because a conju gives health and mana...or resurrects...it is awesome. Never the less conjus are not overpowered I think.

I also wonder why there is a poll about most overpowered classes but not about cmost balanced classes...means classes that are having a 50:50 chance to loose or to win in an average of all situations.
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Old 04-10-2008, 10:14 PM   #183
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Quote:
Originally Posted by CumeriTarenes
what expresses how succesful (more successful = more power, too sucessful=overpowered) a class is? It is rp.
Sorry but no.

Marksman dont have much rp because they lack of auras an area spells for allys.

A barb can cast cut their heads and onslaugth and get 8 rps for enemy killed by the group, even if he doesnt hit anyone. A warlock is most of the time trying to spam area attacks and conjurers and knigths are always with his auras on.

Rp only means how many time you play each day, a barb will always get more rps than a marksman playing together and for the same amount of time.
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Old 04-10-2008, 10:37 PM   #184
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Quote:
Originally Posted by BlooD
Sorry but no.

Marksman dont have much rp because they lack of auras an area spells for allys.
I know that marks are fgetting not that much of rp. Rp expresses how much your character helped to kill an enemy. Less rp, less help. Less help, less power.


Quote:
Originally Posted by BlooD
Rp only means how many time you play each day
Yes, but in an overall average you can assume that people are playing marks as long as other players are playing other classes each day. For rp express how successful (how much involved they were in killing) they were. The aspect of time only counts when you talk about rp of players, not about rp of classes.
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Old 04-10-2008, 10:42 PM   #185
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There are powers that simply won't give you RP, although they are usefull in battle or to engage one; even a skill that allows to kill an enemy instantly in an heavy buffed status isn't rewarded by RP...
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Old 04-10-2008, 10:48 PM   #186
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Quote:
Originally Posted by CumeriTarenes
Magnet, you say you own hunters. On the other hand you are saying you evade and resist that much, your marks is almost invincable. I wonder why the hunters you fight don't evade and resist that much like you because they have the same evasion than you.
I won't reply on the rest 'cause BlooD did and obviously we're not gonna agree. You obviously lack knowledge on the RP award mechanism... Ie DS doesn't give Rps (or very few) while it's the skill that have people die. I cast DS while a warlock is casting meteor and his meteor is 1000+. Still that's the Mark's doing, and he doesn't get Rp. Don't base yourself on Rp this is fundamentally flawed as an argument. And I'm afraid you need to play other classes in the WZ at high level before saying "Marks are not overpowered".

Now the diff between my marks and the hunter is that even lv 45 I hit stronger (with recharged arrows but not only) and I *truly* maxxed Evasion, not the half-hassled max some Hunters do... I also have Strategic Position + Evasive tactics while they only have the latter. They evade, they resist, but in the long run I make more dmg. That's all. Hunters with low evasion are easy though. Some with really high evasion are obviously hard...

Also, if I have DS which goes through, they'll go down easy. Also, most Hunters try to run away, so I can easily shoot them in the back .
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Old 04-10-2008, 10:51 PM   #187
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Quote:
Originally Posted by CumeriTarenes
I know that marks are fgetting not that much of rp. Rp expresses how much your character helped to kill an enemy. Less rp, less help. Less help, less power.
No, a lot of auras from conjurers or barbs are not useful in certain moments or for determinated classes. For example a barb casting cut their heads! with warlocks around will not help the warlocks but he will earn rp. A conjurer can spam things like mana communion when no one uses mana and he will earn rp.

You dont have to be useful or powerful to earn rp, killing a guy by yourself never means you will get the 18 rps. A conjuror recieves rp each kill his allies does but a marksman only gets rps from the ones he kills.


Quote:
Originally Posted by CumeriTarenes
Yes, but in an overall average you can assume that people are playing marks as long as other players are playing other classes each day. For rp express how successful (how much involved they were in killing) they were. The aspect of time only counts when you talk about rp of players, not about rp of classes.
Thats why i said the part you dont quoted, imagine a group of 3 with a barb, a conjurer and a marksman. They played together always and you never see one of them without seeing the other 2, but for each kill the group does the barb and the conjuror will earn rp, the marksman only gets rps from the people he damages.

Anyway we are talking all this in the case the rps means something like overpowered or not.
Obviously thats not the case.

Last edited by BlooD; 04-11-2008 at 01:09 AM.
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Old 04-11-2008, 01:31 AM   #188
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Quote:
Originally Posted by CumeriTarenes
But just one spell...that is like saying barbs are overpowered because of south cross...
4000dmg in one attack IS overpowered, any way you 'slice' it.

And how overpowered are 'defensive' marksman? My base attack is 320-377 dmg with my xym LB. I was shooting a well known defensive marksman in a 1 vs 1 today, and my regular arrows were doing about 40 damage.

40 damage....
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Old 04-11-2008, 02:36 AM   #189
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Quote:
Originally Posted by magnet
I have been playing Marks 45 non stop for three days and I confirm that Marksman are WAY, WAY overpowered.

And be warned: I'm screenshoting ALL my encounters and I will make stats within an official report and I'll make all I can so they get nerfed, for the sake of this game.

I was just now for one hour hunting in syrtis with a lv 41 Conjurer with Zarkit. We killed everyone we encountered.

well, the funny thing is...I heard realmmates saying that you cried for mana all the time, even tough they supplied you with mana very much. When I use all my spells and spend all my mana I am a killing maschine, true. But without mana you are dead meat...no speed, not much base damage, no chance to get mana back. Just be a marks in a party without a conju or a mana spending warlock...playing won't be that easy as you described. A barb with DI and mana supply will be much more effecient than a marksman with it.

So, go out without a conju...and you will see how you will suck without mana. A marks is considered to be a sniper, that means he has to be able to do much damage in a short period of time on a single target. But...after killing the target he is almost without mana.
And to your full defensive marksman: Which other offensive class has to level up a discipline to 19 only to get defence skills? A full defence marksman has to spend points in:
dodge, evasive tactics, cat reflexes, spell elude, acrobatic, wits and strategic position. Casting all spells on lvl 5 will cost 940 mana, a lvl 50 marks has about 1400 mana max. Having all spells at spell lvl 5 will cost 20 power points, the spells you mentioned then (death sentence, arcana strike, ignus scorch and recharged arrows) will take 16 more points. Since you have just 42 points, you have 6 points left (at lvl 45 you even miss 2 points)...and you have no range area at all and just 2 real damage attack spell. Also, the so called much range would be just 1,5m...that is less than 1 sec of running.
When I would have put 4 points into dex passive I would have even used 24 out of 42 points for defence. When I do spend that much points I should expect to evade/resist much and to be able to take much damage. You should ever look if you have points for all the things you consider they are making someone overpowered.
So, and now tell me how much points a warlock or a barb invests into defence?



To the rp thing: Why is it like this? Is it not unfair that some classes gain rp more easy than others? We are argueing about power of classes...but it does not realy matter how much power a class has...it matters how the power you have is rewarded. And when all power rewards are balanced, then you can see in rp differences which class has too much or too few powers. Imagine you would nerf a class that gets not that easy rp. The class would have even harder times to get them. Not that i just play for rp, but it is a purpose of the game too, since this is a part of the game that keeps you playing, and that confirms you how good or bad you play.




Quote:
Originally Posted by Valorius
My base attack is 320-377 dmg with my xym LB. I was shooting a well known defensive marksman in a 1 vs 1 today, and my regular arrows were doing about 40 damage.

40 damage....
320-377 dmg is what your character window says I guess, but this is without any armor at all...when it is correct at all

Well, on a defensive hunter a marks would do about 70 damage I guess, with recharged arrows almost 100 damage. But, a hunter has a pet, which you have to add to your damage.
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Last edited by CumeriTarenes; 04-11-2008 at 04:11 AM.
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Old 04-11-2008, 04:57 AM   #190
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"Originally Posted by magnet
I have been playing Marks 45 non stop for three days and I confirm that Marksman are WAY, WAY overpowered.

And be warned: I'm screenshoting ALL my encounters and I will make stats within an official report and I'll make all I can so they get nerfed, for the sake of this game.

I was just now for one hour hunting in syrtis with a lv 41 Conjurer with Zarkit. We killed everyone we encountered."

Nice to see someone playing another class just to get it nerfed. step in front of a moving truck please. So you go out with a conjurer and own a bunch of levelling noobs so marksmen are op'd. wow great logic. Whatever hunters allow you to shoot them in the back are morons, congrats again for not proving your point.
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