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Old 04-15-2008, 06:27 PM   #71
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1st. SC isn't overpowered... if you want to blame something, blame items!

2nd. Given the same skills usage, the same items, and the same buffs any Molok, Dwarf or Alturian barbarian can achieve the same numbers.

3rd. Maxing Slashing, Blunting and Warcries leaves, and this is an hypothesis, 11 Piercing, 9 Tactics, and 9 on 2 handed. Hence you can apply 5 points on Accurate Swings, SC, Brutal Impact, Lethal Anatomy, Colossus, Frenzy, Off Their Heads, Berserk, Overwhelming Strength and Onslaught; 3 on Agile Maneuver and Versatility; 1 in whatever you feel like... therefore you won't be able to do that much besides insane SC... anyway if you notice he'll only use his axe and, sometimes, his spear, even though he probably has maxed blunt!

4th. If I can recall, not sure about the other items: Helm lvl 40 (+4 Str), Lion Breastplate lvl 50 (+125 life), VSlow Axe lvl 42 (+6 Str), and the remaining are + Str too.

5th. Yoseba is a good barb but... the only way for him to deliver such dmg is letting others engage war for him, in hunts he'll die first (probably because he's known ), in wars he'll die 1st (probably for the same reasons), in pvp he'll die first (because maxing dmg is not that good... specially if dizzied/stun).

6th. All added up, it's interesting to deliver such dmg to a lvl 50 barb but it's not overpowered to do so when you sacrifice other things to do it. And even less interesting if the whole enemy army says: Yoseba first, then warlocks...

P.S. Bad day to this game if they cap the dmg delivered by SC or Ripost... it's easier and preferable to raise its casting time, or have it (casting time) indexed to the weapon speed.

P.S.2 I took too much time to reply again... I guess now we can see why I wrote that in PVP he'll die first...
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Old 04-15-2008, 08:51 PM   #72
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Quote:
Originally Posted by Signatus
P.S. Bad day to this game if they cap the dmg delivered by SC or Ripost... it's easier and preferable to raise its casting time, or have it (casting time) indexed to the weapon speed.
Yup. Especially if a warlock catch a barb at range 30. With the change of TFB, SC and ripost are the only good attack when the lock removes 80% HP of a barb just when the barb is coming at melee range...
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Old 04-16-2008, 03:22 AM   #73
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Quote:
Originally Posted by CumeriTarenes
I guess Yosheba has to sacrifice a lot to do that much damage too. Just look at Znurre's new thread...it is not that useful just to do huge damage.


I just wanted to show that a marks can do much damage too...same as a barb...but you are dead meat when somebody hits you and you possibilies in battle are very limited when you make a max damage setup.
Yoseba can have all three passive damage ressistance plus lvl 5 frenzy, thats quiet a lot more defense a marks can have with that set up, not to mention +health and +armour bonus.

A barba can hide behind the group and wait for the precise moment to drop an area or a SC like that, we marks are much more exposed, and you'll simpley wont survive the casting of burst of wind or others alike.
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Old 04-16-2008, 03:46 AM   #74
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Errr.. No.

Barbs cant have more than skill trees maxed.

And how are marks more exposed? Were the ones in the fore front, taking the flak; you're at the back, 30m away.
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Old 04-16-2008, 03:59 AM   #75
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Quote:
Originally Posted by Mattdoesrock
And how are marks more exposed? Were the ones in the fore front, taking the flak; you're at the back, 30m away.
Play a marks, then we can talk about who is at front. If you like being on first row just sitting while receiving damage that's your problem.

Marks are always on the frist raw, maybe behind knights, dizzying warlocks, ambushing charging barbs and even fighting opposing marksmen. Barbs should stay behind all this, waiting for a knight to charge/a warlock to cast terror, and then with onslaught run straigh up ahead to cast their allmighty areas and SC's.

Because youre a melee class that doesnt meen you should be at the front (and you are not supposed to)
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Old 04-16-2008, 06:18 AM   #76
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Quote:
Originally Posted by Dee-luxX
Yoseba can have all three passive damage ressistance plus lvl 5 frenzy, thats quiet a lot more defense a marks can have with that set up, not to mention +health and +armour bonus.
You can, but that way you don't max SC dmg... and more defense then a marks is an overstatement given that marks can have evasion pumped (hence not being hit on some attacks and therefore compensating the arguably better Barb defense).

Quote:
Originally Posted by Dee-luxX
Marks are always on the frist raw, maybe behind knights, dizzying warlocks, ambushing charging barbs and even fighting opposing marksmen. Barbs should stay behind all this, waiting for a knight to charge/a warlock to cast terror, and then with onslaught run straigh up ahead to cast their allmighty areas and SC's.
Yes, many marks like to dwell in the front line... that's why they eat Terrors, MoDs, Tremors and SCs!!! I can't teach no one to play a marks but I would find more productive if some of them actually used their range to bring down those responsible by MoDs and Areas (using their range), therefore preventing that the rest of the army could be wiped out by a charge... but these are my two pennies on the issue...

I would like to ask you a disambiguation: if marks have worst defense then barbs why do they have to be in the rear and marks can be in the front?...
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Old 04-16-2008, 08:51 AM   #77
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Signatus, read better what Dee-luxX talked abaout.

but Dee-luxX, a marksman can have maxed evasion to do that damage.

All you need is maxed Longbow and maxed aiming mastery. Lvl 1 dirty fighting is enough, since higher level only increases duration.

A marksman can be able to deal 2k damage, and have all his defences maxed. In my previous post I said marks have to sacrifice, no, they have not to sacrifice defence.

But, the chance that you miss the 2k damage is much bigger than to miss a southcross, because the target can evade/resist/block death sentence or/and lethal srike. Lehtal strike has oalso only a quite low chance to do much damage, and a long cool down. You have to wait 120 sec after one time dealing that much damage, that is the cooldown of manouever. Its duration is shorter than the cool down of lehtal strike, so you have just one try.
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Old 04-17-2008, 12:24 AM   #78
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Quote:
Originally Posted by Signatus
Yes, many marks like to dwell in the front line... that's why they eat Terrors, MoDs, Tremors and SCs!!! I can't teach no one to play a marks but I would find more productive if some of them actually used their range to bring down those responsible by MoDs and Areas (using their range), therefore preventing that the rest of the army could be wiped out by a charge... but these are my two pennies on the issue...

I would like to ask you a disambiguation: if marks have worst defense then barbs why do they have to be in the rear and marks can be in the front?...
As soon as the frontline of one side becomes the marksmen as they have the longest range, the only retaliation the other side does is usually having their marksmen at the front. Before the inevitable charge of one side, there will just be marksmen shooting each other down from their max range. The side with the least range/marksmen/power will probably end up charging instead of being shot down from range they can't combat (unless one side is aggressive).

If it were so easy to to single out and lock down Warlocks I'd love to, but I'll always have an opposing Marksman targeting me. Warlocks wil be out of range, if you were to move into range for them you'll have a lot of longbow users on you, and fast.

Of course if I'm on the side that's not charging I will most definitely dizzy a mage before casting my AoE(s). But I really don't have the power to kill a support by conjurer mage before he gets to our frontline. However I suppose I've not been in a perfectly in sync war group yet.

Those are my thoughts.
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Old 04-17-2008, 12:58 AM   #79
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Quote:
Originally Posted by kraetyz
South cross is so. Fucking. Evil.

no friking duh my lvl 33 barba already hits almost 2k! i think 2k is alright for a lvl 50 barb but danm at lvl 30 2k at lvl50 kill vesper 3hits

(dnt ask no screanies :| )
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Old 04-17-2008, 01:28 AM   #80
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in my opinion, barbs should have SC disabled and instead of that, maybe a passive - the lower health, the more damage is dealt.

that's just MY opinion and I respect other people who disagree
it's not like we can do anything about it
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