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Old 04-17-2008, 11:31 AM   #21
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Switching weapons in the middle of a fight take pressing 2 buttons (F1 - 4 and 1 - 0 depending on what your weapon is on).
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Old 04-17-2008, 11:33 AM   #22
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Quote:
Originally Posted by misaccc
No switching weapons in the middle of a fight takes skill...pressing a button to do 1k damage every 6sec is totaly stupid...
yeah, skill who presses the button for weapon switching first...

Who switches weapon more fast wins. This is skill of your fingers, not of your brain

But I know that especially knights have to switch weapons to survive. It is a pitty that they are desigend this way. For barbs...well, brabs can be efficent with just one weapon. Ask znurre...but he is a pt in your opinion I guess
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Old 04-17-2008, 11:42 AM   #23
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Oh please...try using a high lvl knight and switching weapons every 10sec...i use 5 weapons and 3 tabs with spell combos....try that in a laggy 20on20 fort fight....see if it takes only pressing 2 buttons...
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Old 04-17-2008, 11:43 AM   #24
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I have an archer who uses 4 bows and a mage who uses 4 staffs.
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Old 04-17-2008, 11:51 AM   #25
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See?that shows you dont know what ure talking about....warriors have 3 weapon disciplines and its totaly diferent...
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Old 04-17-2008, 12:41 PM   #26
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My main attack spell with one bow is different to the other.

I often switch between short and longbows, and I have skills to go with each of them.
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Old 04-17-2008, 03:17 PM   #27
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I just use one spear so I can max shields and vanguard at level 42.
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Old 04-17-2008, 06:55 PM   #28
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Quote:
Originally Posted by gph
It was meant to be Ironic. Switching weapons IMHO should take time and not be instant. So warrior that use spears to do balestra then switch to slash to use southcross should be called pt because they used skills that shouldn't (IMHO) be used as a combo. As GpoMaL said to me: The players aren't to blame they used their skills. If you wanna blame someone blame the developers or play another game.
I beg your pardon?

Not sure if I understood. Shouldn't a melee warrior switch weapons during a fight? History says otherwise:

- Hoplites had a primary weapon: a *big* spear naturally; but also a secondary in close combat (when having a spear is not that efficient ^^)... a sword (short sword to be precise)!

- Legionaries had 4 (!) weapons: 2 javelins (one heavy called pilum), a short sword (wonder why ^^) and... a dagger!

- Vikings had... spears too as basic weapon! And depending on their social status they also had from bows and axes to swords!

- A samurai would have his katana (after the Edo period) but also...a bow! (/me wants my hunter with a katana!). He would also have another smaller blade, a wakizashi and/or a tanto to be used in seppuku. But, in the same period there would be japanese warriors holding a naginata (a sort of a polearm) and later a yari (a spear).

I could be here half an hour displaying my knowledge (acquired through many years of... wikipedia search) but the point is that throughout the ages, into modern warfare (ask Valorious about this), infantry has used more then one kind of weaponry to fit different combat situations... much like balestring someone to SC him after!

Anyway I wouldn't call anyone "pt" for having it's own style of playing (only Red is a true "pt"!), but my personal opinion is that having multiple weapon skills helps to overcome in different battle situations, but I acknowledge that there are players who perfectly manage themselves using only one.
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Old 04-17-2008, 07:04 PM   #29
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Quote:
Originally Posted by Signatus
I beg your pardon?

Not sure if I understood. Shouldn't a melee warrior switch weapons during a fight? History says otherwise:

[...]
Argumenting like this I can say switching a weapon needs time to do it. But it does not in the game.


But I agree that warriors should have different weapons for different situations.
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Old 04-17-2008, 07:41 PM   #30
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Quote:
Originally Posted by CumeriTarenes
Argumenting like this I can say switching a weapon needs time to do it. But it does not in the game.
Actually... it does: Changelog Version: 0.9.26 (Date: 2008/1/15) -> Fixed: Potential fix for quick weapons switch. You can't equip more than one item per second.

You also retain the lowest attack speed when you switch to a faster weapon, meaning you can SC with a Vslow axe but you can't do a normal attack with it at medium speed after even if you switch to a medium attack weapon (if my tests are correct... it may be lag! ), it will take the same time to do the next attack as it would take if you hadn't switched!

Last but not least, switching weapons burns attacking cycles, you'll notice that almost all warriors cast something before to ensure that the target does not get away upon spell activation. Example: if I cast ribs braker 1 and go behind a target, switch to spear and try to cast ripost at spear range there are many probabilities of failure if the target continues to run on opposite direction... it doesn't lasts that long!
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-- Chapter 1.1 of The Tale of Heike, Helen Craig McCullough's translation
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