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Old 04-23-2008, 06:00 PM   #111
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Quote:
Originally Posted by BlooD
What reminds me of a thing, why darkness and confuse could be used while you are knocked or even under the effect of another darkness/confuse. Its pretty lame seeing how they knock you and they cast confuse on you :S.
Yes this has to be fixed for Confused and Darkness, this is truly overpowered. For dizzy+MoD or KD+MoD, ssssshh, let them waste their dizzy
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Old 04-23-2008, 06:01 PM   #112
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Quote:
Originally Posted by magnet
I think Zarkits shouldn't be removed but their damage should be lowered, it's overpowered right now.
Why not?
Sotw will be removed/adjusted too? Now confuse is my only way to prevent hunters from using it.
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 04-23-2008, 06:02 PM   #113
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Quote:
Originally Posted by zielski
Why not?
Sotw will be removed/adjusted too? Now confuse is my only way to prevent hunters from using it.
Well I think SotW should be removed, yes. It's not required for a Hunter who levels solo. Zarkits are required for Conjurers who level solo.

Btw with a shorter duration of Confuse you could still prevent Hunters to cast SotW, you would just have to actually time it.... You know, all other classes time their spells.
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Old 04-23-2008, 06:06 PM   #114
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Quote:
Originally Posted by magnet
You know, all other classes time their spells.
You know, other classes have dizzy spells.
And conj lvling solo are not conj. Imo there is always someone who need conj to lvl. If xp/rp/loot system would be more kind for them than this game would be really team based. And btw. why it must be ranged summon?
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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Old 04-23-2008, 06:07 PM   #115
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Quote:
Originally Posted by magnet
No MoD/Terror = no point playing Warlock really, might as well be a marksman.
LOL. Soulkeeper.

It's really funny to see posts like these. Or even better, complaints about Ethereal Arrow from warlocks, the class that has Soulkeeper.
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Old 04-23-2008, 06:15 PM   #116
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Quote:
Originally Posted by Miraculix
LOL. Soulkeeper.

It's really funny to see posts like these. Or even better, complaints about Ethereal Arrow from warlocks, the class that has Soulkeeper.
OK, let's compare EA and SK, shall we?

SK lv 5
Cost: 400 mana
Life taken: min(hp missing, 1000)
Casting time: 2s
Cooldown: 60s
Range: 25

EA lv5
Cost: 215mana
Life taken: 600
Casting time: 0s
Cooldown: 15s
Range: 0 (up to 45m).

Of course SK "steals" the life; that's the point. That's an offensive healing spell to make up for the Warlocks' lack of defense.

Now I have stated a few times that I think SK could deal half the damage, ie take 500 hps and give 1000 on lv5.

Anything you'd like to add?

EDIT: proper values, not MoD's
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Old 04-23-2008, 06:17 PM   #117
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Quote:
Originally Posted by magnet
OK, let's compare EA and SK, shall we?

SK lv 5
Cost: 520 mana
Life taken: min(hp missing, 1000)
Casting time: 3s
Cooldown: 60s
Range: 25

EA lv5
Cost: 215mana
Life taken: 600
Casting time: 0s
Cooldown: 15s
Range: 0 (up to 45m).

Anything you'd like to add?
Soulkeeper cost is 400 mana, and cast time 2 secs.

Ea cooldown its 20 secs i think.

They will eat you for that.
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Old 04-23-2008, 06:19 PM   #118
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Quote:
Originally Posted by zielski
You know, other classes have dizzy spells.
And conj lvling solo are not conj. Imo there is always someone who need conj to lvl. If xp/rp/loot system would be more kind for them than this game would be really team based. And btw. why it must be ranged summon?
Yes all other classes have a dizzy spell. And no other class runs passively 15% faster.

About exping as a support Conj, I agree it should be made more appealing but it shouldn't be enforced. You shouldn't be forced to exp with people you don't feel like exping with. And finally I'm sure you know there are non-ranged summons.
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Old 04-23-2008, 06:20 PM   #119
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Quote:
Originally Posted by BlooD
Soulkeeper cost is 400 mana, and cast time 2 secs.

Ea cooldown its 20 secs i think.

They will eat you for that.
Yeah about SK, I was confused with MoD that's a lapsus calami if you'd like .

For EA, no cooldown is 15s.
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Old 04-23-2008, 06:20 PM   #120
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Quote:
Originally Posted by BlooD
[...]
They will eat you for that.
We(?) arn't mean. And we know that ppl can be wrong from time to time.
(my orc says that dwarfs arn't teasty)
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<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
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