Go Back   Champions of Regnum > English > General discussion

General discussion Topics related to various aspects of Champions of Regnum

Reply
 
Thread Tools Display Modes
Old 05-11-2008, 09:42 AM   #11
fluffy_muffin
Count
 
fluffy_muffin's Avatar
 
Join Date: Jun 2007
Posts: 1,246
fluffy_muffin will become famous soon enough
Default

Thnx for your work and this post :]
Quote:
Originally Posted by chilko
Limits to the powers reset feature (Next version)
Regnum was never designed so that the characters would be able to change their setup on the fly. In fact, this generates a great unbalance among the
classes, due to some setups being better for "leveling", some better fit for hunting and others better for the war.
I hope that:
1)you will change conj class cause i will not pay only to reset to supportive setup, cause all quests forcing me to play with summon and mental. Imo it will be end of supporting conjurers.
2)You ofc know that setup from player lvl 39 is far more different that setup for player 50. Now i have only 1 point in spells or passives that i had boosted at lvl 40. So it will made a lot of new players really frustrated.
3)i hope that you will change taming spells then cause if not, then omg i will have to pay only to change pet type...
__________________
In the future we will jump!
<DkySven> the big problem with balance discussions on the Regnum forum is that a lot of people just suck at playing their class
fluffy_muffin no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 09:45 AM   #12
sathilda
Guest
 
Posts: n/a
Default

I just wonder if there will be lvl 48-50 hoods for mages
Quote:
• New special creatures with magical powers.
I can't wait to see that, i just wonder if we will be able to dizzy them
  Reply With Quote
Old 05-11-2008, 10:21 AM   #13
NightTwix
Count
 
NightTwix's Avatar
 
Join Date: Dec 2006
Location: Germany
Posts: 1,655
NightTwix is on a distinguished road
Default

Quote:
Originally Posted by chilko
I hope you are as excited as we are on this new stage
sorry, but those changes arent exciting. They are apparently only marketing and revenue based decisions, not what i as a player really want.

Of course new features are nice, some you listed sound awsome (mobs with powers ), but the priorities should be:
- fix the damned lag!
- fix bugs
- fix spells

What i DONT want is:
- fun (=convenience) taken away from me
- hear even more complains about how hard and monotone it is to level.(*)
- being artifically limited how i spent my gametime.


Im not amused...


(*) It is already. The whole fun and purpose in playing this game is PvP and not to grind whole day. Other games as WoW (you mentioned it otherwise i would compare them to RO) actually REDUCED the time that is needed to level up.
NightTwix no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 10:53 AM   #14
trash
Master
 
trash's Avatar
 
Join Date: Jul 2007
Location: Leeds, United Kingdom
Posts: 253
trash is on a distinguished road
Default

I think it all sounds fabulous, especially giving purpose to fort capture, something I've long been looking forward to!
__________________
Trix "Wraith Brigand" of The Company of Ghosts

Drunk harlot and master duelist...
trash no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 11:41 AM   #15
Panda_Bear
Pledge
 
Panda_Bear's Avatar
 
Join Date: Oct 2007
Location: Adelaide South Australia
Posts: 48
Panda_Bear is an unknown quantity at this point
Default

"Limits to the powers reset feature (Next version)"

I for one would like to see this added, this is the only mmo that i know that you can change freely, would make it of a change to pick the right skills first.
__________________
RA - Aeron { Alsius Hunters}
Horus - Mosyl { Frozen Flame}
Panda_Bear no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:18 PM   #16
Ertial
Master
 
Ertial's Avatar
 
Join Date: May 2007
Location: Friesland, the Netherlands
Posts: 298
Ertial is on a distinguished road
Default

I'm really looking forward to the new changes, they look really promising and maybe you'll find me grinding again one day because I'm active again!

But there are two things that I don't like.
The first is, surprise, surprise, the change of the /reset_powers function. Without trying the spells for real you'll never now how good they actually are. You also won't know if the setup suits you. And there are many different roles a class can choose to play. But when you're a new player you won't know what spells will come, unless you'll look it up and you'll have to choose spells (and taming spells) that you want to use at level 50, which makes leveling fast even more important, but also harder, since your spells aren't of much use at lower level. At lower levels you need/can use different spells. At first hunters have to use the Lesser Creature taming spell, but at higher levels there are almost no less creatures. It would be a bit harsh if you'd tell the new hunters that they had made a bad choice. And you've got the conjurer problem, like state before.

The other thing is the 15% extra monsters you have to kill until you're level 50. It is already an awful lot of experience that you need, the only reason that some people are so fast is that they train all day, non stop. But that's what the fatigue is for, which is enough in my eyes. Please revert the 15% change.

But I really look forward to the changes. I've got just enough Ximerin left from the present we got after the beta to buy one bucket of paint, so I'm keeping that until I'm level 50 and got a decent breastplate. The invasions sound really awesome and I can't wait for them to be implemented. Keep on the good work! Thank you for this game!
__________________
Ertial no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:21 PM   #17
Inkster
Count
 
Inkster's Avatar
 
Join Date: Jul 2007
Location: Arse firmly glued to Ra
Posts: 1,042
Inkster has a spectacular aura aboutInkster has a spectacular aura about
Default

Quote:
Originally Posted by NightTwix
sorry, but those changes arent exciting. They are apparently only marketing and revenue based decisions, not what i as a player really want.

Of course new features are nice, some you listed sound awsome (mobs with powers ), but the priorities should be:
- fix the damned lag!
- fix bugs
- fix spells

What i DONT want is:
- fun (=convenience) taken away from me
- hear even more complains about how hard and monotone it is to level.(*)
- being artifically limited how i spent my gametime.


Im not amused...


(*) It is already. The whole fun and purpose in playing this game is PvP and not to grind whole day. Other games as WoW (you mentioned it otherwise i would compare them to RO) actually REDUCED the time that is needed to level up.

Sorry NGD but i have to say I agree with Twix 100% here
You need to fix the bugs before implementing new features which will also have bugs in them.
There is no doubt that some of your new features sound exciting, but some of them just suck

Not impressed
__________________
Follow me on facebook https://www.facebook.com/lomgom/

Last edited by Inkster; 05-11-2008 at 12:35 PM.
Inkster no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:34 PM   #18
Smiley2k7
Master
 
Smiley2k7's Avatar
 
Join Date: Jul 2007
Location: England, U.K
Posts: 343
Smiley2k7 is an unknown quantity at this point
Default

Hmm, turns all the bad things in RO to good things
__________________
Temporary.
Teen Marks.
Smiley2k7 no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:36 PM   #19
mute
Master
 
mute's Avatar
 
Join Date: Mar 2007
Location: Germany
Posts: 254
mute is on a distinguished road
Default

Quote:
Originally Posted by Mellion
Limit reset_powers to once a day AND make it possible to change selections during setup process before accepting the new setup.

That's also my opinion.


__________________
Webmaster of http://regnum-online.de/
mute no ha iniciado sesión   Reply With Quote
Old 05-11-2008, 12:52 PM   #20
-Edge-
Banned
 
-Edge-'s Avatar
 
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
-Edge- will become famous soon enough
Default

Quote:
Originally Posted by NightTwix
sorry, but those changes arent exciting. They are apparently only marketing and revenue based decisions, not what i as a player really want.

Of course new features are nice, some you listed sound awsome (mobs with powers ), but the priorities should be:
- fix the damned lag!
- fix bugs
- fix spells
I agree with Twix...

My guess is that all this stuff will take a long time to come into play, and there are still many things that need to be fixed before all this.

For instance:

-About 25% of the skills in Regnum are broken/not working
-Still many Graphical errors and sloppy terrain that I see (Example: Being able to walk up anything, Rocks and meshes with holes and faults in them
-I can't see a reason for enhancing Fort Wars if more than half of the players don't go to them for reasons like lag, boredom, etc.

Im not too happy with the Fatigue and now these limits on "Resetting Powers"
-Edge- no ha iniciado sesión   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:51 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
NGD Studios 2002-2024 © All rights reserved