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General discussion Topics related to various aspects of Champions of Regnum

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Old 05-12-2008, 06:32 AM   #31
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Quote:
Originally Posted by kuroihitomi
Wow! ^_^" I've said it before, and I'll say it again, you guys are awesome!

This all sounds SO great!

I do hope that with the reset limitations, that there comes an improvement with the current point assignment system, as one wrong click and you have to reset. Perhaps up and down buttons and a confirm button? Would be absolutely lovely, I think. I hate having to reset, especially if it's only because I've mis-clicked. >.<"

But you know what? You guys work so hard and you take so much in the way of complaints, and you still come out grinning. ^_^" Keep up the good work!!
What Kuro said
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Old 05-12-2008, 07:57 AM   #32
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im ok with everything except the part about the exp curve and the reset_powers limitation. I sometimes click on the wrong spell/tab and level it up on accident, maybe even 3 times becuz the pictures are not so different. the /reset_powers function must be in play.
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Old 05-12-2008, 08:39 AM   #33
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Good job NGD. Just make sure you keep your promises
I wish you all the best, to make this game even better than it already is
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Old 05-12-2008, 09:31 AM   #34
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Quote:
Originally Posted by Panda_Bear
I for one would like to see this added, this is the only mmo that i know that you can change freely, would make it of a change to pick the right skills first.
Guild Wars, you can change your setup every time if you are in a city without limits.

And why must every MMORPG be the same? Why it is SOOOO bad, if there are some games where you can change your setup for free many times (in the city)?
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Old 05-12-2008, 04:19 PM   #35
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Quote:
Originally Posted by DemonMonger
If you want to make reset_powers a premium issue... then please do the following to end the chaos

1) make reset_powers a special premium scroll
2) also allow characters to reset_powers with in game gold
a. the price of reset will be based on the characters level
This is how it is going to be implemented exactly.
Over abundance of gold is also a problem in Regnum, and we think that this feature might help as a way to take gold out of the gold pool.
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Old 05-12-2008, 04:24 PM   #36
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Quote:
Originally Posted by chilko
This is how it is going to be implemented exactly.
Over abundance of gold is also a problem in Regnum, and we think that this feature might help as a way to take gold out of the gold pool.
wooot <3..
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Old 05-12-2008, 04:33 PM   #37
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to go on a bit more this is all positive for players who have reached 50 but what of us yet to get there?

+15% i CAN live with

BUT limits on the fatiuge system??? WHAT THE HELL!
we all know about elf' n' safety and the only play for X with X breaks thing but NO GAME EVER has decided to effectivly force with on any player who hasnt reaced a high lvl

also

compareing yourslef to WOW?? what the hell thats like any Writer baseing his profit projections on the Harry Potter books!?

also i apologise for playing free thus far im sorry you feel the need to blame things on me,

Also, it's important to understand that those that play free for 8 hours a day consume broadband resulting in higher costs.

clearly i misunderstood your homepage

"Regnum Online is a MMORPG inviting you to PLAY FOR FREE with no level or time restrictions"

also there is a differance in gamer preferace beetween "softcore" and "hardcore" gamers

good to know you reduced yourself to the blame game...

finally

a lot of these ideas ARE just money grabbing im sorry it just IS
you face a lot of stick over this and realisticaly you dont have that many players you can affored to annoy them yet more
and dont tell me you have 258492 registered players most of them dont play ever whens the last time more than 2000-3000 people are on at once?
(in all worlds)

conclusion

i reeealy hope that you wont include this fatuige system its absouluty stupid would you buy a 360 or a PS3 that auto turns off every 3 hours?? No...
other than that keep going and try to fix lag without the blame game

thanks for reading
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Old 05-12-2008, 04:35 PM   #38
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Quote:
Originally Posted by chilko
This is how it is going to be implemented exactly.
Over abundance of gold is also a problem in Regnum, and we think that this feature might help as a way to take gold out of the gold pool.

sorry just noticed this too one of the things i like most about regnum is that you dont need spend hours makeing money to buy the next armour set *waves at runescape* this is not a preoblem and if this is the idea you will have to come up with whole new ways to make money cuz' farming mobs just wont cut it
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Old 05-12-2008, 04:38 PM   #39
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Quote:
Originally Posted by chilko
This is how it is going to be implemented exactly.
Over abundance of gold is also a problem in Regnum, and we think that this feature might help as a way to take gold out of the gold pool.
Music to my ears. So if we don't have premium we can pay ingame gold to reset? That's a compromise I'm happy to make.
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Old 05-12-2008, 04:40 PM   #40
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Quote:
Originally Posted by chilko
This is how it is going to be implemented exactly.
Over abundance of gold is also a problem in Regnum, and we think that this feature might help as a way to take gold out of the gold pool.


I am sorry if I over-reacted. Why didn't you say that in your original post? It would have saved you a LOT of premature over the top reactions like mine

Sorry

PS: Will the "free" (with in-game gold) be exactly like the current /reset_powers ?
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