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07-30-2008, 12:49 PM | #1 |
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For our RP whores...
Some informations about fort flags :
Once clicked in, the opponents have to click the flag before the timer ends (30s). You can hit the knight who take care of the flag, it won't change that fact, rp whore, you need to click the flag before ! (Can someone translate it in some warcry for barbs ?) If the knight stays with defense stance and heroic presence around the flag it's probably because he wants to ensure that the fort will be taken by his realm, whatever the price to pay. It's all the difference between the true knights and those stupid sc monkeys (aka rp whores) :] Finally, the timer is near to end and the knight dies. Then a red flag is once again in the middle of the fort Mission completed. What a pleasure to see enemies killed by guard, ultimate pwnage Remember, RP whore, ranking is nothing, your brain is more important (and thanks for your RP \o/) |
07-30-2008, 03:07 PM | #2 |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Yeah like conjuror in sanctuary ?
Honnestly one shouldn't be allowed to touch flag more than one every 5 seconds (it would stop the spamming messages). And flag touching should remove very high protecting buff like Sanctuary or Low profile at least (maybe SotW too).
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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07-30-2008, 03:31 PM | #3 | |
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Join Date: Aug 2007
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Quote:
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooo ooooooooooooooooooooooooooooooooooooooooooooo /me rp whore.....:O i tuch a flag |
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07-30-2008, 04:47 PM | #4 |
Master
Join Date: Mar 2007
Location: Stockholm, Sweden
Posts: 341
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lets a work on this idea, why shouldnt you get all your buffs dispelled, -100% armor and -50% movement speed when you touch the flag.
You might critize this but then i would also propose a only 1 person can touch the flag idea and then it requires more people defending the one who touches the flag.
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Hollowpoint - Conjurer - RA Omnislash - knight Yoda - Barb - Horus My MMORPG Is put on a hold for a unknown period of time |
07-30-2008, 04:53 PM | #5 | |
Marquis
Join Date: Jan 2007
Location: RA
Posts: 1,897
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Quote:
What if the other realm cancel the capture, will the penalties be removed of the "flag carrier" ?
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Winning a fight is not what makes you a good player, it's how you do it.
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07-30-2008, 04:54 PM | #6 | |
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Quote:
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07-30-2008, 05:14 PM | #7 | |
Master
Join Date: Mar 2007
Location: Stockholm, Sweden
Posts: 341
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Quote:
This would also require the person capturing to stay inside the fort near the flag. But hey its just a idea
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Hollowpoint - Conjurer - RA Omnislash - knight Yoda - Barb - Horus My MMORPG Is put on a hold for a unknown period of time |
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07-30-2008, 05:55 PM | #8 | |
Count
Join Date: Jul 2007
Location: Toulouse
Posts: 1,335
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Quote:
Otherwise make sanctuary squashable so I can MS something
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« Thanks all, you are right I'm great with the barbarian ... for killing mobs. » -- Athena Stillwater
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07-30-2008, 06:10 PM | #9 | |
Banned
Join Date: Jun 2007
Location: Łódż, Poland
Posts: 1,506
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Quote:
I wonder if Regnum will have these kinds of playing options in some form one day. |
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07-30-2008, 08:23 PM | #10 |
Banned
Join Date: Aug 2007
Location: with ur mom
Posts: 939
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this is horible idea....team play is to crapy to work like this. make it so that a realm has to wait 5-10sec to recapture or cancel a capture
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