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Old 07-30-2008, 03:09 PM   #121
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Quote:
Originally Posted by chilko
Fatigue:

From a commercial standpoint, you need to understand that our costumers, the premium users, are usually people that doesn't have that much time to play, hence they buy experience scrolls. Also, it's important to understand that those that play free for 8 hours a day consume broadband resulting in higher costs.
sorry mate, but i think this is pure b/s. here's a few reasons:

1) premium players may play less then free ones but they don't need to grind the whole day to reach desired level, they just buy their scrolls & boosters to max themselves out.

2) i, being a free player, grind cca 8-9 hrs a day because i simply can not get to my desired level that fast as some guy that actually pays for the game.

3) nice of you to think of our bandwith but the year is 2008., almost everyone has flatrate, so it doesn't affect their costs of using internet.

4) i don't know why are you putting your focus on the prem players here, majority of your users are free players and you should work to their benefit, not some guy who doesn't even play the game, instead he just buys himself a new level and goes offline.

5) regarding to game in general: please put the game development in beta, because the game's performance isn't good enough for the game to be officially "released", and btw i don't think you're going to attract more potential prem players with a game with a beta level gameplay.

ty for your attention.
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Old 07-30-2008, 04:09 PM   #122
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Quote:
Originally Posted by opt1k
sorry mate, but i think this is pure b/s. here's a few reasons:

1) premium players may play less then free ones but they don't need to grind the whole day to reach desired level, they just buy their scrolls & boosters to max themselves out.

2) i, being a free player, grind cca 8-9 hrs a day because i simply can not get to my desired level that fast as some guy that actually pays for the game.

3) nice of you to think of our bandwith but the year is 2008., almost everyone has flatrate, so it doesn't affect their costs of using internet.

4) i don't know why are you putting your focus on the prem players here, majority of your users are free players and you should work to their benefit, not some guy who doesn't even play the game, instead he just buys himself a new level and goes offline.

5) regarding to game in general: please put the game development in beta, because the game's performance isn't good enough for the game to be officially "released", and btw i don't think you're going to attract more potential prem players with a game with a beta level gameplay.

ty for your attention.
1) great
2) yes we know... but playing 9 hours a day is unhealthy, thats why we are trying to encourage you not to do it.
3) you do not understand what we are talking about. We have to pay for every byte that goes in and out of our servers, so bandwith is a big cost for Regnum and NGD.
4) Regnum is a business and if it wasn't generating any revenue it could not be sustainable, thus no more Regnum for anyone.
5) Regnum is an independent game, made by a very small independent company, we know that the game has many issues and we are working hard to make it better. You are free to leave and try other games if Regnum does not reach the level of quality you are looking for.

Regards,

- Chilko
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Old 07-30-2008, 04:12 PM   #123
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Quote:
Originally Posted by chilko
2) yes we know... but playing 9 hours a day is unhealthy, thats why we are trying to encourage you not to do it.
put fatigue on rp too!
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Old 07-30-2008, 05:58 PM   #124
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Quote:
Originally Posted by chilko
Regnum is an independent game, made by a very small independent company, we know that the game has many issues and we are working hard to make it better. You are free to leave and try other games if Regnum does not reach the level of quality you are looking for.
i tend to pay for for the games i like, and help out the developers, but the problem is that there are too much bugs that make this game not worth paying for (yet).

And yes, i understand that you need the money to ensure regnum lives on, but you first have to provide an extra quality service if you want to make some serious money from it, and regnum is not on that level yet. Ffs, i'd pay $10/month just to have a horse & some prem items, don't need boosters & scrolls to buy me levels, that takes the fun away from it, but i'm sure not going to pay so i could continuing relogging every 30-60 minutes because lag forces me to play on screenshots.

Btw, /reset_powers is cool, but a real rpg shouldn't have that, not even for prem players.
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Old 08-03-2008, 09:30 PM   #125
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Quote:
Originally Posted by misaccc
put fatigue on rp too!
XD but

Quote:
Originally Posted by chilko
we know that the game has many issues and we are working hard to make it better. You are free to leave and try other games if Regnum does not reach the level of quality you are looking for.
dont put yourslefs down i have played many big brand mmos made by company that seem to churn out a new one evey few months then sell it to some other development team and many pale in comparison to regnum yes its glitchy yes its laggy yes it take millenia to lvl yes its riddled with bugs... but we are still here
Quote:
Originally Posted by Bladnoch
Just on another note; does anyone know when the next update will be released?
no idea they come and go as the wind i dont think theres a specific time each month
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Old 08-18-2008, 08:52 AM   #126
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Quote:
Originally Posted by Katiechan
NGD,

Foreword:

The future looks promising, except for this change. And I can say this honestly and plainly - it doesn't matter what the game was originally meant to be like, this ability to change "builds" at any time has been it's one shining feature over most other MMORPGs. If anything, players wanted to see it implemented in a more fantastical form.

Now, before the team jumps to conclusions, please understand. There are many, many other premium items that you can make available, and I do not think this creates as much imbalance between classes as you think. If anything, I think it goes a long way to solve those imbalances, especially in wars. I will attempt to explain.

The problem:

I once asked my friend what he hated most about all of the MMORPGs he's played - "starting over" he said.

If one character could only level, or could only hunt, or could only play fort wars (especially in this lag) -, this is going to create a severe, true imbalance, the real meaning of the word, because you are limiting what the player can do and who they can win against, regardless of skill, and because of that they will not want to play as much.

Winning or losing any battle should not be determined solely on how well you thought out your build.

It would make some people (with the right "builds") more important than others, and encourage even more accounts and characters to be created by a single person just so they would have the chance to do everything. Sure, they would buy premium items to get even more characters to level 50, but they would be using up even more precious resources from NGD, and it would multiply exponentially for each person in the game.

Premium should not affect war, but this will make premium severely affect war. As I said in the above paragraph, those why do chose to buy Ximerin, or build a character from scratch with a war-only build, he is going to be far better at war than anyone else, and this is going to create the imbalance that I spoke of, and going to make others value him over everyone else, creating even more internal conflict amoungst the realms. It is like picking a player for a soccer game, the one who nobody wants doesn't get picked.

Furthermore, some classes can prepare for all situations on a single build, and some cannot. Even more imbalance.

Conclusion:

This is the best part of Regnum, take it away and there will be very little left (for the moment). It would take a hell of a lot of work on the game to make up for it - perhaps more than NGD can ever manage. It's like the Fatigue system - you compare it to games like World of Warcraft, and I do not want to hurt the developers' feelings or anything like that, but to be completely blunt and honest, Regnum really does not compare in content or stability.

You can't implement features from games that you think Regnum is comparable to, when it's not. I just hope that the team manages to implement huge amounts of gameplay improvements and content, and hundreds if not thousands of bug fixes before this, and the other changes, are implemented, or it would seem that I have wasted all of this time trying to play something a little different, when I should've been in WoW or something instead.

Implementing it as a premium item instead of removal does not solve the problem, it just makes you look greedy. Most players will still not be able to use it, so all of the problems above will still exist, and simply giving them a limited number of resets when the change is implemented is only going to last for a little while before all hell breaks lose.

People are tired of paying for their mistakes in Regnum and in MMORPGs. I know I am. I was hoping that, if anything, this was the one definite road that Regnum would follow - away from the 'haha you messed up so you're screwed forever' path, and towards the 'everyone can be equal beause everyone has equal access to everything' path.

It's especially annoying when these mistakes are because the developers did not properly inform us of certain things when we created our characters, or as we developed them over time. Then it feels like NGD's fault, too.

In closing:

You are free to make your own changes to the game, it is your game afterall, and all along the way I wil try to remain neutral, and give everything a chance. But remember that the opinions of players - not your development team, will ultimately determine whether you win or lose. And if you lose, it will not be our fault, since we tried our best to guide you down the right path, and not let Regnum just become Yet Another MMORPG out there.

As niclam said - Regnum is just a game. But, it is a game that many people love.

Chose your battles wisely, the ones that should be fought. Not just the ones that you think should be fought, or the ones that you want to be fought, just because that is how you planned or imagined it in the past.


Regnum is different. It's ok, don't fight it.

Regards.
WOOOOAAAA!!!! man thats like 3 pages worth. Are you an english teacher or sumthin? because man my teacher rights out things like that saying put things in paragraph, first introduce ur argument, then back up wat ur saying, then ur conclusion. man u did everything like a english teacher, eather u listen ALOT in english or ur A TEACHER!
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Old 08-18-2008, 10:58 AM   #127
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Quote:
Originally Posted by shadow445
WOOOOAAAA!!!! man thats like 3 pages worth. Are you an english teacher or sumthin? because man my teacher rights out things like that saying put things in paragraph, first introduce ur argument, then back up wat ur saying, then ur conclusion. man u did everything like a english teacher, eather u listen ALOT in english or ur A TEACHER!
Oh my God! Proper English! Waaaaaaaaaaaaaaaaaaaah!

Terrible, isn't it? They should forbid everything longer than 400 characters. That's short and simple and everyone could understand that without having to do a lot of work. Wouldn't that be great?

No.

We express ourselves using language. We can make things clear, tell about ourselves and try to convince others of our point(Katiechan succeeded in doing this to me ). With short texts written in something some people dare to call English isn't very good in these things. Often you don't notice the nuances and meanings. Sarcasm is way harder to discover in written texts, especially when the person never heard of punctuation before.
There is nothing wrong with writing a good post or reading large texts(I often read books, mostly they've got about 300 pages, although I recently read one that has 600 pages)
Maybe my English isn't perfect, but I try to make it sound good. Phrases like CU can be very useful when chatting in the game, because it makes you go faster. However, when you're on a forum and thus have enough time to express yourself, I think that you should use proper, normal English. Not everyone speaks perfect English; when you use proper, civilized() English you're going to make things a lot easier for them.



I agree with Katiechan. I could repeat everything he said, but that would just be a waste of time.
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Old 08-18-2008, 11:13 AM   #128
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I can't remember if I have commented on this. Just in case I haven't, I agree with Katiechan too.


Brief and to the point

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Old 08-18-2008, 11:50 AM   #129
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I also agree with Katiechan completely. She hit the nail on this subject.
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Old 08-18-2008, 07:01 PM   #130
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Quote:
Originally Posted by chilko
2) yes we know... but playing 9 hours a day is unhealthy, thats why we are trying to encourage you not to do it.
then this isn't really the right way to do it, You made the game yourself with the objective of fighting for your realm, not killings mobs, how would fatique stop a person from going to war all day?

I would have more respect if you just said "we need money to keep the company going"

and I'm not against that, look at the amount of premium items I've suggested

edit: if you really want to give me red karma tell me who you are

Last edited by Angelwinged_Devil; 08-20-2008 at 02:27 PM.
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