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Old 08-06-2008, 12:01 AM   #31
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Personally I think those changes are very good but there are still some problems. A few patches ago, the "out of range" distance was changed to 'skill range'+a few meters (instead of skill range only), now it will be very hard with the backward speed to cancel incoming spells such as Terrors, and it was a valid AND intelligent tactic (ah good times, when there was still some tactics in this game!). The solution is to put the out of range to what it was previously (no "extra" meters).

Other than that, the backwards speed change is very good. Another similar possibility, without changing the default backwards speed, would have been to make sure speed altering buffs (passive or not) don't affect backwards walking.

I personally find it very funny to read all the archers whining . Good job NGD! The current game design is certainly completely fucked up in my mind, with a critically high influence of luck and no interesting new content whatsoever, but this is certainly a move in the right direction.

Though I'm sad we won't be able to dance anymore, going backwards.

Good job!
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Old 08-06-2008, 12:06 AM   #32
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Quote:
Originally Posted by Godofsilver
I can freaking CRAWL backwards with my hands tied together faster than this!
that is most certainly disturbing that I thought exact same words but in polish about 20 minutes ago

Quote:
Originally Posted by magnet
I personally find it very funny to read all the archers whining .
I am playing as a conjurer
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Old 08-06-2008, 12:06 AM   #33
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Quote:
Originally Posted by magnet
Personally I think those changes are very good but there are still some problems. A few patches ago, the "out of range" distance was changed to 'skill range'+a few meters (instead of skill range only), now it will be very hard with the backward speed to cancel incoming spells such as Terrors, and it was a valid AND intelligent tactic (ah good times, when there was still some tactics in this game!). The solution is to put the out of range to what it was previously (no "extra" meters).

Other than that, the backwards speed change is very good. Another similar possibility, without changing the default backwards speed, would have been to make sure speed altering buffs (passive or not) don't affect backwards walking.

I personally find it very funny to read all the archers whining . Good job NGD! The current game design is certainly completely fucked up in my mind, with a critically high influence of luck and no interesting new content whatsoever, but this is certainly a move in the right direction.
Though I'm sad we won't be able to dance anymore, going backwards.

Good job!
Hm, so you don't like how luck based it is.. But you commend them removing one element of player control. Perfect sense.
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Old 08-06-2008, 12:07 AM   #34
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I find this to be a problem on mages too, not just archers.

I love to run around when fighting, and it's particularly difficult as we need to try and face our allies in order to heal and move around accordingly and quickly in order to survive.

Also I can move pretty fast backwards in real life, I don't look constipated and go at a snails pace, sweet realism.
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Old 08-06-2008, 12:09 AM   #35
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I can move VERY fast in reverse in real life. I can also jump and sidestep too.

Once again NGD has completely dropped the ball.
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Old 08-06-2008, 12:09 AM   #36
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Quote:
Originally Posted by Gravat
Hm, so you don't like how luck based it is.. But you commend them removing one element of player control. Perfect sense.
I'm talking about general game design. It made no sense whatsoever for players to fight running backwards. Since Archers are the most affected, please tell me, how many Archers had Winter Stroke lv 4 or 5?

Because they didn't need it with all the speed. Archers are so spoiled in this game they lost all common sense, this is a change for everyone, but obviously the very fact that it affects only one class to that proportion show how stupid the whole thing was.
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Old 08-06-2008, 12:09 AM   #37
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Quote:
Originally Posted by Valour
sweet realism.
but Kailer said it's a comic/fantasy game! Then he added the female walking wasn't realistic

(im sorry kailer, i know you didn't made this changes, but you do speak in their name!)
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Old 08-06-2008, 12:10 AM   #38
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OMFG...What did i miss..ive been out all day and most of the night :/???
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Old 08-06-2008, 12:10 AM   #39
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Quote:
Originally Posted by magnet
but obviously the very fact that it affects only one class
obviously you see only black and white
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Old 08-06-2008, 12:11 AM   #40
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Quote:
Originally Posted by Valour
Also I can move pretty fast backwards in real life, I don't look constipated and go at a snails pace, sweet realism.
Can you shoot arrows instantly in real life too? (I can understand that you recharge while moving, but people have to aim).

Don't start the "real life" comparisons talk .
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