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Old 09-13-2008, 04:14 PM   #141
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No, they said it will be premium. You will also have to option of paying in-game gold but of course the price would be so insane that a few million would get you just a few resets.
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Old 09-13-2008, 04:46 PM   #142
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I don't care if it costs 10k Ximerin, or 30M Gold

Theres no way I will stand by idley watching reset powers come into the game when there are so many skills that are broken, what if I put my points into a category filled with broken skills?

Is it my fault? I had no idea, so I should pay for not knowing a skill that should be working in a finalzed game was broken
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Old 09-13-2008, 07:41 PM   #143
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It's ridiculous, especially unfair to levellers and conjurers.
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Old 09-13-2008, 08:06 PM   #144
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Quote:
Originally Posted by Valour
It's ridiculous, especially unfair to levellers and conjurers.
It should only apply to lvl 50's.

Applying it to players lvling their first character would be totally unfair.

And Valour brings up a good point: conjurors more than any other class need to reset for lvling/looting.
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Old 09-13-2008, 08:30 PM   #145
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Being able to change your build is what keeps this game fresh and exciting. If that's taken away i believe players will just leave when they get bored with their current build.
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Old 09-13-2008, 09:33 PM   #146
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There is a Swedish expression, which translated to English would be something similar to "don't shout hi before you jump over the river".
It simply means that you should not take anything for sure before you actually know how it is gonna turn out.

I wish more people listened to this wise expression...
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Old 09-13-2008, 09:37 PM   #147
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Quote:
Originally Posted by Znurre
There is a Swedish expression, which translated to English would be something similar to "don't shout hi before you jump over the river".
It simply means that you should not take anything for sure before you actually know how it is gonna turn out.

I wish more people listened to this wise expression...
I think it's good enough people express their opinions on the matter, maybe NGD will see this and remove this idea instead of implementing it so we won't get another "backward speed update" incident.

They can avoid it by looking here for example
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Old 09-13-2008, 09:40 PM   #148
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This is the problem...
Why do you want to prevent the idea when you don't even know how it will turn out?
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Old 09-13-2008, 11:01 PM   #149
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Quote:
Originally Posted by Znurre
This is the problem...
Why do you want to prevent the idea when you don't even know how it will turn out?
For the reasons mentioned in this thread.
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Old 09-14-2008, 05:18 AM   #150
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Quote:
Originally Posted by makarios68
For the reasons mentioned in this thread.
But we don't know whether or not some of these reasons will really apply when it comes out.
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