09-23-2008, 11:53 AM | #1 |
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Memory usage, lag, restart
hello
since a moment the game become very laggy after a moment , as far i can see that seem the memory consuption just grow and then the system begin to swap and the game to lag , the only way is to remove that is to restart the game all linux players i know have this trouble , what ngd is going to do to resolve that ? the game is very unplayable near fort or in big battle after some minutes it start to lag awfully (4-5 second freeze ), so the players don't kill you ... the lag does |
09-23-2008, 12:53 PM | #2 |
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I'd also like to say I have this issue.
I run Ubuntu, and after a few hours of play the game becomes very 'sticky' it's definitely not network lag. If I restart my game client then it's running smoothly again, no problem, but I don't consider this a fix, it does seem like a memory leak issue to me. |
09-23-2008, 01:43 PM | #3 |
Baron
Join Date: Jul 2007
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Hi skel and blaise69,
The presence of memory leaks is known. Please see my comment about them in this post. As always, NGD is working on the memory leaks and other lag issues in each new version of the game. Currently there is no work-around except to upgrade your memory or restart the game sometimes. However, turning off certain graphics options such as "Terrain detail" and "Particle effects" will greatly reduce the amount of memory used by the game over time, allowing you to play longer. Hope this helps. Regards,
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09-23-2008, 03:53 PM | #4 |
Count
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Katiechan, this is not the usual leaks we've had for ever.
Since a few patches I've had this problem myself too. At some point, mem usage is off the hook, everything is paged out and eventually i have to reboot the system. Only on Linux. Something was definitely horrifically broken during the last updates.
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09-23-2008, 04:39 PM | #5 | |
Baron
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Quote:
Regards,
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09-23-2008, 07:48 PM | #6 |
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I agree with Miraculix.
Performance has dropped badly the past 2 updates, including more and more freeze lags :/ Once again, only on Linux.
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09-23-2008, 08:58 PM | #7 | |
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Quote:
sorry for doubleposting: I noticed that when my fps went down so did the cpus usage of the game (right now cpu percent is 50% Last edited by Adrian; 10-02-2008 at 03:35 PM. Reason: Double post |
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09-26-2008, 03:20 AM | #8 | |
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Quote:
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09-26-2008, 06:21 PM | #9 |
Master
Join Date: Oct 2007
Location: france
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Hi,
I have the same problem, when i launch the first time the game all is ok. But after a while i must exit the game and launch again because my fps constantly go down, war after war. |
09-29-2008, 02:09 PM | #10 |
Initiate
Join Date: Jul 2007
Location: Praha, Prague, Prag, Praga
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I have a weird experience with this problem.
I was testing KDE 4.1 for a while and when playing Regnum, after some minutes/hours my FPS dropped to 1 (more like zero) and gameplay ping rised to crazy numbers like 36.000 etc - seems to be the same problem you describe in this thread, it was after some update. When I returned back to Gnome, I had never seen this again, the game runs like before and there was no update since the KDE4 times. Ubuntu 8.04, safe mode always on
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