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Old 05-17-2007, 05:43 AM   #11
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Quote:
Originally Posted by Ketobitus
*bump*
it's still a big problem...
I get enough experience by buffing and healing, so i think it's fixed.
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Old 05-17-2007, 08:01 AM   #12
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Quote:
Originally Posted by Ketobitus
(To buff, heal, cast a pet, and dmg in one fight is not realistic because you never fight with full mana pool, maybe that gets better in higher lvls, i don't know. i'm only 23. and besides why should i work my ass off when the warrior gets all this simply by doing his job?)
Get some mana control to spell 5 in it. You will be able to create mana and heal in an circle thaths mean you olny get and don't loose something.

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Originally Posted by Xephandor
I get enough experience by buffing and healing, so i think it's fixed.
And, this IS a problem, I get nearly nothing.

http://regnumonlinemmorpg.com/forum/...ad.php?p=78361
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Old 05-17-2007, 12:52 PM   #13
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Quote:
Originally Posted by Xephandor
I get enough experience by buffing and healing, so i think it's fixed.

you sure? ok, if it is enough for you to get 200 xp the time a warrior in your party gets 3 lvl...

a team works together, give all partymembers the same xp or the underpriviliged classes will stay away from this game.
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Old 05-17-2007, 11:28 PM   #14
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I'm a knight , so what I know of this is what healers have told me.
heres the thing . I can kill say three things than I have to rest . everyone knows ho w long that takes.

I team with a healer and in the same time amount I kill like 10 things or even more. if xp were shared 1/2 and 1/2 we both still win other word I would kill 5 for me 5 for him. this only seems fair . truth is even when helping a lower level healer I can kill almost endlessly .
team means work together so it should mean share = in xp loot rp .
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Old 05-21-2007, 11:38 AM   #15
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It would be great to hear another statement from the developers.
This is a very important issue. I don't care if the client is stable in a game with bad gameplay. The basic game mechanics are the most important things in a game. Are we betatesters or not? So please answer! At least a "be patient we're thinking about this" would please me (and i think others too), or a "everything works as intended, stop complaining" would even be great (even if this would be the answer we definetly don't want to hear ^^). Maybe a: "Don't worry we will change it as son as we think it's the time for it."?
Many people wrote abot this topic in many threads with many good arguments. I think we do this because we really care and take our role as betatesters very serious. It's not about complaining and whining. It's about we like this game really much and so we wan't to help you improve it. You are doing a really great job, we see the love and the hard work flowed into this game and it's an honor to be part of it. So many software projects with great potential vanished because the developers recognized mistakes in the concepts too late. I don't want to see this here too, because this game has more potential then the most others in this state. Please take this as serious as it is.
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Old 05-21-2007, 12:41 PM   #16
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Quote:
Originally Posted by Ketobitus
It would be great to hear another statement from the developers.
This is a very important issue. I don't care if the client is stable in a game with bad gameplay. The basic game mechanics are the most important things in a game. Are we betatesters or not? So please answer! At least a "be patient we're thinking about this" would please me (and i think others too), or a "everything works as intended, stop complaining" would even be great (even if this would be the answer we definetly don't want to hear ^^). Maybe a: "Don't worry we will change it as son as we think it's the time for it."?
Many people wrote abot this topic in many threads with many good arguments. I think we do this because we really care and take our role as betatesters very serious. It's not about complaining and whining. It's about we like this game really much and so we wan't to help you improve it. You are doing a really great job, we see the love and the hard work flowed into this game and it's an honor to be part of it. So many software projects with great potential vanished because the developers recognized mistakes in the concepts too late. I don't want to see this here too, because this game has more potential then the most others in this state. Please take this as serious as it is.

Yeah, you are right.

Just a few comments from NGD is all we need...
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Old 05-21-2007, 11:35 PM   #17
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hmm, can someone of our spanish speaking friends look in the spanish forum and tell us if ngd has posted there?
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Old 05-24-2007, 01:25 AM   #18
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im a warlock but i can use buff spells... and i know that i get too muc xp per kill when i buff.... you complained about mana pool... you need to max mana control so you can regain mana with spells.. as a conjur you dont need to start off with attack spells... and as loot the system is perfect as it is... i think that buffers get too much... the secret is to have many people in the party and to buff/heal them all 1 time as they fight or before they fight...

try it and love it

personally i feel we should be able to block buffs from being casted no us... since some people just want to leech without asking.. (Deny Friendly Spells) <on> <off>
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Old 05-24-2007, 01:43 AM   #19
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Quote:
Originally Posted by DemonMonger
im a warlock but i can use buff spells... and i know that i get too muc xp per kill when i buff.... you complained about mana pool... you need to max mana control so you can regain mana with spells.. as a conjur you dont need to start off with attack spells... and as loot the system is perfect as it is... i think that buffers get too much... the secret is to have many people in the party and to buff/heal them all 1 time as they fight or before they fight...

try it and love it

personally i feel we should be able to block buffs from being casted no us... since some people just want to leech without asking.. (Deny Friendly Spells) <on> <off>
When I buff you is when I want to get some RP's... But buffing warlocks is useless now since the spell damage isn't modified by the buffs. I'd save that mana to heal you instead!
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Old 05-24-2007, 07:25 AM   #20
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I hope they fix this now when the beta is over...

Cya all in the real game!
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