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Old 01-27-2010, 01:59 PM   #21
Wield_II
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Quote:
Originally Posted by HidraA View Post
Duno if ppl have mine troble..but not work for me anymore.
UM is complet ditroyed ....and barbs became full usless in any situation.
Usualy i am knoked or imobilize 100% in UM 5.
The bad news is ..onece at 3-4 UM 5 i am knoked/imoblized 3-4 times in same UM.
I am not sure anymore what one barb is in this game...for me is only one rps provider.
Someone told about SC 2k dmg..yes if is not knocked in UM or beatle swarmed.
Archers can make barbs dmg,locks can doit also ,new ..duno if are bugs but hunters with 700-800 dmg ensharing ..omg..so they can doo huge dmg..
So duno anymore for what is good one barb.
In my opinion NGD must change UM stats to resists 10%..in um 2-3 u are knoked anyway 10000% so stats 70% is pointless.
anyway, to make a 2k southcross. (depends on class you cast it on) it takes alot of conjurer buffs + Ons, it might be easier on a mage. but though its hard to make such a big hit.
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Old 01-27-2010, 05:24 PM   #22
w_larsen
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Quote:
Originally Posted by HidraA View Post
5 knocks ...................100%
4 knocks ...................x

x=4*100/5
x=80% succes rate
for realible statistics you need set of around 1000 attempts under UM and same number as control set (without um)

probaby 100 would suffice for approximite.
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Old 01-30-2010, 05:07 PM   #23
HidraA
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Ok i am agree with this 90% is not 100 ,and if 10 players cast one u knock/imobilize spell they have each 10% chance to work they speel...but troble is ...my 90% chance work worst like they 10% because how can explain chaine knocks..and after all time usualy first knock/imobilize speel work like a charm,UM work once at 5-6 times good maybe if i have one good day.I resist 1-2 spells from 4-5,but the chaine come anyway.
In my opinion was nerfred.Before worked better in version 1.7.0 was better calculated.
I dont want to hear another things like UM overpowerd etc ..because all classe have hell speel and work very good (sun of the wind,dom,etc).
And beatle swarm is one idiotic speall what have no ather spell to give u chance to resist at.
Now army of mage cast mass beatlle swarm+doom+sulatar chain and all ppl dead witout have one chance to resist or combat this idiotic spells.
What was the point to make better last one spell what barb havit...now barb class are just rps providers and game is not dynamic as ngd say...
-MS at barbs work 1 from 10,at knights 9 from 10(so broken speel),(example is Chorozon from ignis (37 ms casted on me all worked(in time),Dark-Wind got 7 ms chain from him all worked..can be luck ..but this must be hell luck..noone knows how, only NGD know this)
-Dmg nerfred..barb make almoust same dmg like mages and archers(golem fist .buged ensharing arow with 800 dmg etc)
-UM confer protection from 1 spells from 25-30
-Onslaught nerfred long time a go..well this is another story...(ppl need horse ...^_^)
-even u make 3 area chain with sum=2,5k dmg they get 1-2 rps(well this is only for rankig , not care about but noticed)

Duno how to play barb anymore...as someone say barbs are good only to broken doors..that all....
Well better i close the subject is useless and noone care ...ofc another clasess are happy and dont want barbs spells to work .If that spells work they say are overpowerd but noone look at they spells(softw,dom,beatle swarm,sanctuar,passive speed etc. )
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Old 01-30-2010, 05:23 PM   #24
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I don't even know where to start on this. UM isn't meant to be "unstoppable" maybe that's just a bad titling job, but if you're really worried about being knocked while in UM try throwing on defensive stance on lvl 1. That might help.

Quote:
Originally Posted by HidrA
In my opinion was nerfred.Before worked better in version 1.7.0 was better calculated.
Game is only 1.5.1
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Last edited by Vythica; 01-30-2010 at 05:38 PM.
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