07-23-2010, 06:41 PM
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#15
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Initiate
Join Date: Jun 2009
Posts: 154
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Quote:
Originally Posted by Zas_
In the current implementation, this isn't a "very slight nerf".
As an example, i had a nice fight yesterday at doorless L4 Shaana on Horus, i hit my lovely enemies a long time before they notice me and bother to send someone to make me stop.
With current implementation of trails, my position will be so obvious i doubt i last that long.
No, some players don't scan around enough, this is their own fault. With trails, no need to scan, position is immediatly obvious.
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As I said
Quote:
Originally Posted by Greyman_tle
As long as the trail is kept very short - so it looks like an arrow - then i also dont see how it could be used as a 'tracer' for concentrated fire, and archers allready concentrate fire.
Also, id assume that the smaller it is, the less processing it will require so more people can see them.
I'm all for it, AS LONG as the 'trails' are small enuf.
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Yes I agree completely that the current system is...um...pants
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