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View Poll Results: Would formalized alliances between realms be a good idea?
Yes 11 12.09%
No 70 76.92%
Not sure 10 10.99%
Voters: 91. You may not vote on this poll

 
 
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Old 09-17-2010, 10:42 PM   #17
wizardOfIgnis
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Quote:
Originally Posted by bois View Post
The basic premise behind the idea is this:

Populations fluctuate slowly,and population imbalances stretch over extensive time periods.

Both suppositions are false. Based on my experiences, populations fluctuate wildly during each day. Added to this, there are always a complement of players that either log on to invade, boss hunt or come for events. This skews the numbers even further.

The basic idea of 3 elements at war, leading to a constant counterbalance would be lost with this plan. Added to this, the relative population imbalances are very nebulous to say the least and the balance of power shifts throughout time zone play are enough to make it balanced in any 24 hour shift.

I personally cannot see a constant imbalance happening consistently over 7 days to trigger such an event. And why are we using such odd percentages?
If the total player base is 100% then the equitable balance is around 33.3% per realm. Would we really see a persistent shift of 25%I, 25%S, 50%A shift in all time zones this game? I mean that is what it would take to warrant such a step as realm alliances. Wouldn't it?

I can see too many problems popping up with this plan. Simplistic things like cooperative RP mining (kill each other to pad RPS), to invading the dominant realm multiple times and gifting your home gems to your realm alliance on either side to ninja the system. This would lead to anarchy.

In my humble view, the realms are not as unbalanced as a cursory view may suggest. The imbalances occur in pockets during the day and lately, the game has naturally begun to rebalance itself.

If you want to talk alliances, let us talk about clan alliances in the specific realms. that is something we could really use at this stage of the game.

Sorry I would have to vote no on this one.

Artec
Thanks for your input Artec.

I agree that over every 24 hours power balance probably shifts in every realms favor. But my feeling is that for a given time during the day the number of active wz players does fluctuate rather slowly. For instance, during the hours I play (I live in Europe) Ignis has gone back and forth between being somewhat evenly matched against Syrtis and being an extreme underdog. Mostly a slight underdog. Never being able to try an invasion from what I've seen (and I've played a lot since I started at the end of last year). The fact that Ignis perhaps invaded a few hours before I start playing doesn't change my experience of the game, unfortunately.

I don't think a perfect balance in numbers (25%+25% against 50%) would be necessary. The point of having alliances would be to be able to turn the tables and let the underdog be able to dominate for some time, with some regularity, and to facilitate invasions during more hours of the day.

If on the other hand the main goal was to even out population fluctuation during the course of a day, then perhaps voting periods and alliances could take place in a matter of hours instead of days.

Problems like multiple invasions could be solved by having an alliance be automatically broken after a successful joint invasion.

Anyway, the poll shows quite clearly that most players think alliances are not a good idea, so I'll leave it at that.

Thanks again, and thanks to all who gave your votes and input so far.
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