I like the designs, though the base plan could differ a little for each realm. Now they are only differently textured.
We will see what they do to the castles...
There should be clear visible obstacles at places from where you cannot target people outside the fort. Currently, there is a horizontal "wooden" bar at samal on the tower next to the gate. It looks invitingly transparent as if you should be able to cast shit across it, but apparently its magic-proof.
The transition to the area above the gate from where you can cast towards the outside is seemless, I find this very confusing.
All the other concerns (holding the new stairs favouring warriors *a lot*, how will areas work with the z-component-change in them?) I have will require the designs to go live...
Z.
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Based on facts, as I choose to see them.
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