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Old 07-31-2011, 01:40 PM   #13
NotScias
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Originally Posted by TheMessenger View Post
Barbs...low defence? lolwut? +40% resist to a physical damage of their choice (not even counting caution or armor.) My marks hits ~200 on barbs.
But knights have yet ton more defense than barbs and they have blocking abilities, while hunters have much less defense than marks and no extra abilities like evasion should be. Also Barbs' moderate defense is more or less justified because they're melee.

Quote:
I don't disagree that Marksmen should have less defense than Hunters. But you are saying "range is their defense" so you are just encouraging more pussy marks staying at range 45+ where nobody but other marks can reach them yet you (locks) complain about it all the time. Lame.
Well I agree I don't really like this, but what I don't like the most is that not only Marks have an uber range, loads of CCs, but also have all evasion tools (sotw...) that's really overkill.

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Also, no defense for a marks? You do know that a marks will not be out of the range of every other class 100% of the time? With no defense every class will rape them when they get in range, especially if they resist.
You have 0 range slows, .5s range 0 dizzy spell, range 35 freeze that's way over all classes range. Plus acrobatic.

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I don't like playing with a range 35 bow and I do not want to be forced to.
Well that may seem a very controversial opinion but the main problem with archers is that there's not enough difference between the subclasses. If you want to use a shield and tank you have to make a knight. If you want to fight in close range with evasion abilities, you should make a hunter, not a marks...

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Thiath i know you as lock you want marksman nerfred to death.Is last line in warlock road to other god-mod class.
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And Scias, we all know you want every class nerfed except your precious lock.
Warlocks have null defense, less range than archers, no speed, and being spellcasters only. I remind you that NGD greatly improved the Attack Speed of Archers and Warriors and still let Warlocks do the same (pitiful) damage with spells from level 37, gave variable GCD and nerfed CS (and Sultar...). Are gods that imperfect ?
I have formuled my ideas using logic, trying to draw a stronger line between hunters and marks, not what seems OP or not to me, else I'd just have said screw BoW, WS and give sotw to locks. Even ieti suggested more OP stuff for locks than me (eg old Sultar/Wind wall).
Now if only you'd try to do the same instead of mindlessly barking the same useless and mispelled stuff cause I'm stunned by your level of argumentation.

Quote:
Camo +confuse before any marks can buff + SS=hunter with armor and marks with his half of armor.
If you ever fully read my post you'd have seen I talked about camo and confuse. First, confuse is an archer spell, so marks have access to it aswell, and I proposed it to be nerfed in duration. Secondly, camo + confuse on unbuffed target is surprise attack, and the victim of course won't have great chances to win, but that concerns all surprise attacks from all the classes. What if a marks surprise an unbuffed player with ambush + confuse ? Camo isn't really a big advantage as is, it's more the surprise effect which is totally useless in RvR/non-PvP battles.
SS is shared aswell and can be used against any class... Look more carefully at your spellbook before saying junk.
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Last edited by Shining-Scias; 07-31-2011 at 02:13 PM.
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