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Old 12-13-2011, 03:34 PM   #1
DogFish
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Join Date: Jan 2011
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Default Weapon Range

I was playing around with weapon range in the arena this morning and got some strange results. Was hoping someone could replicate the results and explain these.

Purpose: Attempt to determine the range of 6 things, Feint(with hammer), Forceful Blow, Melee(hammer), Feint(Spear), Gutting, Melee(Spear)

Experiment: Two players in the arena, call them A(ttacker), D(efender). D remains in the same spot at all times. Put A into walk mode. Move A close enough to D to cast the power/attack. Record position. Tap 's' to move back a bit. See if A can still attack. Continue until A cannot attack. Repeat around the maximum distance to verify distance.

Results: Attacker, Defender, Distance
Feint(Hammer): 1837.04,1108.56, 1840.26,1107.58, 3.37
ForcefulBlow: 1837.75,1108.23, 1840.26,1107.58, 2.59
Melee(Hammer):1837.73,1108.25, 1840.26,1107.58, 2.62

Feint(Spear): 1836.06,1108.69, 1840.26,1107.58, 4.39
Gutting: 1836.06,1108.69, 1840.26,1107.58, 4.39
Melee(Spear): 1836.96,1108.45, 1840.26,1107.58, 3.41

These results are notably higher than the Range 2 on a Spear.


Questions:
1) Can anyone replicate these results?
2) Feint and Gutting are Range 0 spells. The spear claims to have Range 2 in the item description.
2a) Melee range isn't even the range specified in the item description, why?/how does melee range relate to item Range?
2b) Range 0 spells have range 0.8-1.0 m further than the melee range, why?/What really is Range 0?
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